Index: remoting/client/gl_renderer.cc |
diff --git a/remoting/client/gl_renderer.cc b/remoting/client/gl_renderer.cc |
new file mode 100644 |
index 0000000000000000000000000000000000000000..2cf323e3b380488926065a93596387f81f2a30a5 |
--- /dev/null |
+++ b/remoting/client/gl_renderer.cc |
@@ -0,0 +1,158 @@ |
+// Copyright 2016 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#include "remoting/client/gl_renderer.h" |
+ |
+#include "base/bind.h" |
+#include "base/logging.h" |
+#include "base/threading/thread_task_runner_handle.h" |
+#include "remoting/client/gl_canvas.h" |
+#include "remoting/client/gl_math.h" |
+#include "remoting/client/gl_renderer_delegate.h" |
+#include "remoting/client/sys_opengl.h" |
+#include "third_party/webrtc/modules/desktop_capture/desktop_frame.h" |
+ |
+namespace remoting { |
+ |
+GlRenderer::GlRenderer() : |
+ weak_factory_(this) { |
+ weak_ptr_ = weak_factory_.GetWeakPtr(); |
+ thread_checker_.DetachFromThread(); |
+} |
+ |
+GlRenderer::~GlRenderer() { |
+ DCHECK(thread_checker_.CalledOnValidThread()); |
Sergey Ulanov
2016/07/27 17:45:33
Don't need this. thread_checker already verifies t
Yuwei
2016/07/27 18:23:10
Done.
|
+} |
+ |
+void GlRenderer::SetDelegate(base::WeakPtr<GlRendererDelegate> delegate) { |
+ DCHECK(!delegate_); |
+ delegate_ = delegate; |
+} |
+ |
+void GlRenderer::RequestCanvasSize() { |
+ DCHECK(thread_checker_.CalledOnValidThread()); |
+ if (delegate_) { |
+ delegate_->OnSizeChanged(canvas_width_, canvas_height_); |
+ } |
+} |
+ |
+void GlRenderer::OnPixelTransformationChanged( |
+ const std::array<float, 9>& matrix) { |
+ DCHECK(thread_checker_.CalledOnValidThread()); |
+ std::array<float, 9> normalized_matrix = matrix; |
+ NormalizeTransformationMatrix(view_width_, view_height_, canvas_width_, |
+ canvas_height_, &normalized_matrix); |
+ canvas_->SetNormalizedTransformation(normalized_matrix); |
+ RequestRender(); |
+} |
+ |
+void GlRenderer::OnCursorMoved(int x, int y) { |
+ DCHECK(thread_checker_.CalledOnValidThread()); |
+ cursor_.SetCursorPosition(x, y); |
+ RequestRender(); |
+} |
+ |
+void GlRenderer::OnCursorInputFeedback(int x, int y, float diameter) { |
+ DCHECK(thread_checker_.CalledOnValidThread()); |
+ cursor_feedback_.StartAnimation(((float) x) / canvas_width_, |
Sergey Ulanov
2016/07/27 17:45:33
Do not use c-style casts. https://google.github.io
Yuwei
2016/07/27 18:23:10
Done.
|
+ ((float) y) / canvas_height_, |
+ diameter / canvas_width_, |
+ diameter / canvas_height_); |
+ RequestRender(); |
+} |
+ |
+void GlRenderer::OnCursorVisibilityChanged(bool visible) { |
+ DCHECK(thread_checker_.CalledOnValidThread()); |
+ cursor_.SetCursorVisible(visible); |
+ RequestRender(); |
+} |
+ |
+void GlRenderer::OnFrameReceived(std::unique_ptr<webrtc::DesktopFrame> frame, |
+ const base::Closure& done) { |
+ DCHECK(thread_checker_.CalledOnValidThread()); |
+ DCHECK(frame->size().width() > 0 && frame->size().height() > 0); |
+ if (canvas_width_ != frame->size().width() || |
+ canvas_height_ != frame->size().height()) { |
+ if (delegate_) { |
+ delegate_->OnSizeChanged(frame->size().width(), frame->size().height()); |
+ } |
+ canvas_width_ = frame->size().width(); |
+ canvas_height_ = frame->size().height(); |
+ cursor_.SetCanvasSize(canvas_width_, canvas_height_); |
+ } |
+ |
+ desktop_.SetVideoFrame(std::move(frame)); |
+ pending_done_callbacks_.push(done); |
+ RequestRender(); |
+} |
+ |
+void GlRenderer::OnCursorShapeChanged(const protocol::CursorShapeInfo& shape) { |
+ DCHECK(thread_checker_.CalledOnValidThread()); |
+ cursor_.SetCursorShape(shape); |
+ RequestRender(); |
+} |
+ |
+void GlRenderer::OnSurfaceCreated(int gl_version) { |
+ DCHECK(thread_checker_.CalledOnValidThread()); |
+ // Set the background clear color to black. |
+ glClearColor(0.0f, 0.0f, 0.0f, 1.0f); |
+ canvas_.reset(new GlCanvas(gl_version)); |
+ desktop_.SetCanvas(canvas_.get()); |
+ cursor_.SetCanvas(canvas_.get()); |
+ cursor_feedback_.SetCanvas(canvas_.get()); |
+} |
+ |
+void GlRenderer::OnSurfaceChanged(int view_width, int view_height) { |
+ DCHECK(thread_checker_.CalledOnValidThread()); |
+ DCHECK(view_width > 0 && view_height > 0); |
+ glViewport(0, 0, view_width, view_height); |
+ view_width_ = view_width; |
+ view_height_ = view_height; |
+ RequestRender(); |
+} |
+ |
+void GlRenderer::OnSurfaceDestroyed() { |
+ DCHECK(thread_checker_.CalledOnValidThread()); |
+ cursor_feedback_.SetCanvas(nullptr); |
+ cursor_.SetCanvas(nullptr); |
+ desktop_.SetCanvas(nullptr); |
+ canvas_.reset(); |
+} |
+ |
+base::WeakPtr<GlRenderer> GlRenderer::GetWeakPtr() { |
+ return weak_ptr_; |
+} |
+ |
+void GlRenderer::RequestRender() { |
+ if (render_scheduled_) { |
+ return; |
+ } |
+ base::ThreadTaskRunnerHandle::Get()->PostTask( |
+ FROM_HERE, base::Bind(&GlRenderer::OnRender, weak_ptr_)); |
+ render_scheduled_ = true; |
+} |
+ |
+void GlRenderer::OnRender() { |
+ DCHECK(thread_checker_.CalledOnValidThread()); |
+ render_scheduled_ = false; |
+ if (!delegate_ || !delegate_->CanRenderFrame()) { |
+ return; |
+ } |
+ |
+ glClear(GL_COLOR_BUFFER_BIT); |
+ desktop_.Draw(); |
+ cursor_.Draw(); |
+ if (cursor_feedback_.Draw()) { |
+ RequestRender(); |
+ } |
+ |
+ delegate_->OnFrameRendered(); |
+ |
+ while (!pending_done_callbacks_.empty()) { |
+ pending_done_callbacks_.front().Run(); |
+ pending_done_callbacks_.pop(); |
+ } |
+} |
+ |
+} // namespace remoting |