OLD | NEW |
(Empty) | |
| 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 #ifndef REMOTING_CLIENT_GL_RENDERER_DELEGATE_H_ |
| 6 #define REMOTING_CLIENT_GL_RENDERER_DELEGATE_H_ |
| 7 |
| 8 #include "base/macros.h" |
| 9 |
| 10 namespace remoting { |
| 11 |
| 12 // Interface to interact with GlRenderer. All functions will be called on the |
| 13 // display thread. |
| 14 class GlRendererDelegate { |
| 15 public: |
| 16 // Called when GlRenderer is about to render a frame on current OpenGL |
| 17 // surface. Return true if GlRenderer can continue the render process. |
| 18 virtual bool CanRenderFrame() = 0; |
| 19 |
| 20 // Called after GlRenderer has successfully rendered a frame on current OpenGL |
| 21 // surface. |
| 22 virtual void OnFrameRendered() = 0; |
| 23 |
| 24 // Called when the size of the canvas (= size of desktop frame) is changed. |
| 25 virtual void OnSizeChanged(int width, int height) = 0; |
| 26 |
| 27 protected: |
| 28 virtual ~GlRendererDelegate() {} |
| 29 }; |
| 30 |
| 31 } // namespace remoting |
| 32 #endif // REMOTING_CLIENT_GL_RENDERER_DELEGATE_H_ |
OLD | NEW |