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Side by Side Diff: remoting/client/gl_math.h

Issue 2175963002: [Chromoting] Implement GlRenderer (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Implements full transpose Created 4 years, 4 months ago
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1 // Copyright 2016 The Chromium Authors. All rights reserved. 1 // Copyright 2016 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef REMOTING_CLIENT_OPENGL_GL_MATH_H_ 5 #ifndef REMOTING_CLIENT_OPENGL_GL_MATH_H_
6 #define REMOTING_CLIENT_OPENGL_GL_MATH_H_ 6 #define REMOTING_CLIENT_OPENGL_GL_MATH_H_
7 7
8 #include <array> 8 #include <array>
9 #include <string> 9 #include <string>
10 10
(...skipping 10 matching lines...) Expand all
21 // 21 //
22 // | m0, m1, m2, | | x | 22 // | m0, m1, m2, | | x |
23 // | m3, m4, m5, | * | y | 23 // | m3, m4, m5, | * | y |
24 // | m6, m7, m8 | | 1 | 24 // | m6, m7, m8 | | 1 |
25 void NormalizeTransformationMatrix(int view_width, 25 void NormalizeTransformationMatrix(int view_width,
26 int view_height, 26 int view_height,
27 int canvas_width, 27 int canvas_width,
28 int canvas_height, 28 int canvas_height,
29 std::array<float, 9>* matrix); 29 std::array<float, 9>* matrix);
30 30
31 // Transposes matrix [ m0, m1, m2, m3, m4, m5, m6, m7, m8 ]:
32 //
33 // | m0, m1, m2, | | x |
34 // | m3, m4, m5, | * | y |
35 // | m6, m7, m8 | | 1 |
36 //
37 // Into [ m0, m3, m6, m1, m4, m7, m2, m5, m8 ].
38 void TransposeTransformationMatrix(std::array<float, 9>* matrix);
39
31 // Given left, top, width, height of a rectangle, fills |positions| with 40 // Given left, top, width, height of a rectangle, fills |positions| with
32 // coordinates of four vertices of the rectangle. 41 // coordinates of four vertices of the rectangle.
33 // positions: [ x_upperleft, y_upperleft, x_lowerleft, y_lowerleft, 42 // positions: [ x_upperleft, y_upperleft, x_lowerleft, y_lowerleft,
34 // x_upperright, y_upperright, x_lowerright, y_lowerright ] 43 // x_upperright, y_upperright, x_lowerright, y_lowerright ]
35 void FillRectangleVertexPositions(float left, 44 void FillRectangleVertexPositions(float left,
36 float top, 45 float top,
37 float width, 46 float width,
38 float height, 47 float height,
39 std::array<float, 8>* positions); 48 std::array<float, 8>* positions);
40 49
41 // Returns the string representation of the matrix for debugging. 50 // Returns the string representation of the matrix for debugging.
42 // 51 //
43 // For example: 52 // For example:
44 // [ 53 // [
45 // 1, 0, 0, 54 // 1, 0, 0,
46 // 0, 1, 0, 55 // 0, 1, 0,
47 // 0, 0, 1, 56 // 0, 0, 1,
48 // ] 57 // ]
49 std::string MatrixToString(const float* mat, int num_rows, int num_cols); 58 std::string MatrixToString(const float* mat, int num_rows, int num_cols);
50 59
51 } // namespace remoting 60 } // namespace remoting
52 61
53 #endif // REMOTING_CLIENT_OPENGL_GL_MATH_H_ 62 #endif // REMOTING_CLIENT_OPENGL_GL_MATH_H_
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