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Side by Side Diff: remoting/client/gl_renderer.h

Issue 2175963002: [Chromoting] Implement GlRenderer (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Reviewer's Feedback Created 4 years, 4 months ago
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1 // Copyright 2016 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #ifndef REMOTING_CLIENT_GL_RENDERER_H_
6 #define REMOTING_CLIENT_GL_RENDERER_H_
7
8 #include <queue>
9
10 #include "base/callback.h"
11 #include "base/macros.h"
12 #include "base/memory/weak_ptr.h"
13 #include "base/threading/thread_checker.h"
14 #include "remoting/client/gl_cursor.h"
15 #include "remoting/client/gl_cursor_feedback.h"
16 #include "remoting/client/gl_desktop.h"
17 #include "remoting/proto/control.pb.h"
18
19 namespace webrtc {
20 class DesktopFrame;
21 } // namespace webrtc
22
23 namespace remoting {
24
25 namespace protocol {
26 class CursorShapeInfo;
27 } // namespace protocol
28
29 class GlCanvas;
30 class GlRendererDelegate;
31
32 // Renders desktop and cursor on the OpenGL surface. Can be created on any
33 // thread but thereafter must be used and deleted on the same thread (usually
34 // the display thread. Or any Chromium thread with a task runner attached to
35 // it) unless otherwise noted.
36 // The unit of all length arguments is pixel.
37 class GlRenderer {
38 public:
39 explicit GlRenderer();
40 ~GlRenderer();
41
42 // The delegate can be set on any hread no more than once before calling any
43 // On* functions.
44 void SetDelegate(base::WeakPtr<GlRendererDelegate> delegate);
45
46 // Notifies the delegate with the current canvas size. Canvas size will be
47 // (0, 0) if no desktop frame is received yet.
48 // Caller can use this function to get the canvas size when the surface is
49 // recreated.
50 void RequestCanvasSize();
51
52 // Sets the pixel based transformation matrix related to the size of the
53 // canvas.
54 // 3 by 3 transformation matrix, [ m0, m1, m2, m3, m4, m5, m6, m7, m8 ].
55 //
56 // | m0, m1, m2, | | x |
57 // | m3, m4, m5, | * | y |
58 // | m6, m7, m8 | | 1 |
59 //
60 // The final size of the canvas will be (m0*canvas_width, m4*canvas_height)
61 // and the top-left corner will be (m2, m5) in pixel coordinates.
62 void OnPixelTransformationChanged(const std::array<float, 9>& matrix);
63
64 void OnCursorMoved(int x, int y);
65
66 void OnCursorInputFeedback(int x, int y, float diameter);
67
68 void OnCursorVisibilityChanged(bool visible);
69
70 // Called when a desktop frame is received.
71 // The size of the canvas is determined by the dimension of the desktop frame.
72 // |done| will be queued up and called on the display thread after the actual
73 // rendering happens.
74 void OnFrameReceived(std::unique_ptr<webrtc::DesktopFrame> frame,
75 const base::Closure& done);
76
77 void OnCursorShapeChanged(const protocol::CursorShapeInfo& shape);
78
79 // Called after the EGL/EAGL context is established and the surface is created
80 // (or recreated). Previous desktop frame and canvas transformation will be
81 // lost after calling this function.
82 // Caller must call OnSurfaceDestroyed() before calling this function if the
83 // surface is recreated.
84 void OnSurfaceCreated(int gl_version);
85
86 // Sets the size of the view. Called right after OnSurfaceCreated() or
87 // whenever the view size is changed.
88 void OnSurfaceChanged(int view_width, int view_height);
89
90 // Called when the surface is destroyed.
91 void OnSurfaceDestroyed();
92
93 // Returns the weak pointer to be used on the display thread.
94 base::WeakPtr<GlRenderer> GetWeakPtr();
95
96 private:
97 // Post a rendering task to the task runner of current thread.
98 // Do nothing if render_callback_ is not set yet or an existing rendering task
99 // in the queue will cover changes before this function is called.
100 void RequestRender();
101
102 // Draws out everything on current OpenGL buffer and runs closures in
103 // |pending_done_callbacks_|.
104 // Nothing will be drawn nor the done callbacks will be run if |delegate_| is
105 // invalid or !delegate_.CanRenderFrame().
106 void OnRender();
107
108 base::WeakPtr<GlRendererDelegate> delegate_;
109
110 // Done callbacks from OnFrameReceived. Will all be called once rendering
111 // takes place.
112 std::queue<base::Closure> pending_done_callbacks_;
113
114 bool render_scheduled_ = false;
115
116 int view_width_ = 0;
117 int view_height_ = 0;
118 int canvas_width_ = 0;
119 int canvas_height_ = 0;
120
121 std::unique_ptr<GlCanvas> canvas_;
122
123 GlCursor cursor_;
124 GlCursorFeedback cursor_feedback_;
125 GlDesktop desktop_;
126
127 base::ThreadChecker thread_checker_;
128 base::WeakPtr<GlRenderer> weak_ptr_;
129 base::WeakPtrFactory<GlRenderer> weak_factory_;
130
131 DISALLOW_COPY_AND_ASSIGN(GlRenderer);
132 };
133
134 } // namespace remoting
135
136 #endif // REMOTING_CLIENT_GL_RENDERER_H_
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