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Side by Side Diff: remoting/client/gl_renderer_delegate.h

Issue 2175963002: [Chromoting] Implement GlRenderer (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Fix Typo and Move OnFrameRendered() above Created 4 years, 4 months ago
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1 // Copyright 2016 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #ifndef REMOTING_CLIENT_GL_RENDERER_DELEGATE_H_
6 #define REMOTING_CLIENT_GL_RENDERER_DELEGATE_H_
7
8 #include "base/macros.h"
9
10 namespace remoting {
11
12 // Interface to interact with GlRenderer. All functions will be called on the
13 // display thread.
14 class GlRendererDelegate {
Sergey Ulanov 2016/07/27 17:45:33 Add private virtual destructor.
Yuwei 2016/07/27 18:23:11 Done. I think you mean protected?
Sergey Ulanov 2016/07/27 18:36:41 yes
15 public:
16 // Called when GlRenderer is about to render a frame on current OpenGL
17 // surface. Return true if GlRenderer can continue the render process.
18 virtual bool CanRenderFrame() = 0;
19
20 // Called after GlRenderer has successfully rendered a frame on current OpenGL
21 // surface.
22 virtual void OnFrameRendered() = 0;
23
24 // Called when the size of the canvas (= size of desktop frame) is changed.
25 virtual void OnSizeChanged(int width, int height) = 0;
26 };
27
28 } // namespace remoting
29 #endif // REMOTING_CLIENT_GL_RENDERER_DELEGATE_H_
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