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Unified Diff: src/gpu/SkGpuDevice.cpp

Issue 2175873002: remove/deprecate SkBitmap::getTexture, as it now always returns false (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 4 years, 5 months ago
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Index: src/gpu/SkGpuDevice.cpp
diff --git a/src/gpu/SkGpuDevice.cpp b/src/gpu/SkGpuDevice.cpp
index 20e5afef9fc613bad1a5187f52fd13581072cbb1..86c24373618e7df50098e0e4f6c8ab24485f7bea 100644
--- a/src/gpu/SkGpuDevice.cpp
+++ b/src/gpu/SkGpuDevice.cpp
@@ -67,8 +67,7 @@ enum { kDefaultImageFilterCacheSize = 32 * 1024 * 1024 };
///////////////////////////////////////////////////////////////////////////////
-// Helper for turning a bitmap into a texture. If the bitmap is GrTexture backed this
-// just accesses the backing GrTexture. Otherwise, it creates a cached texture
+// Helper for turning a bitmap into a texture. It creates a cached texture
// representation and releases it in the destructor.
class AutoBitmapTexture : public SkNoncopyable {
bsalomon 2016/07/22 18:06:49 Can we just replace this whole thing with sk_sp<G
reed1 2016/07/22 21:46:35 Done.
public:
@@ -87,15 +86,9 @@ public:
const SkBitmap& bitmap,
const GrTextureParams& params,
SkSourceGammaTreatment gammaTreatment) {
- // Either get the texture directly from the bitmap, or else use the cache and
- // remember to unref it.
- if (GrTexture* bmpTexture = bitmap.getTexture()) {
- fTexture.reset(nullptr);
- return bmpTexture;
- } else {
- fTexture.reset(GrRefCachedBitmapTexture(context, bitmap, params, gammaTreatment));
- return fTexture.get();
- }
+ // Use the cache and remember to unref it.
+ fTexture.reset(GrRefCachedBitmapTexture(context, bitmap, params, gammaTreatment));
+ return fTexture.get();
}
private:
@@ -836,11 +829,6 @@ bool SkGpuDevice::shouldTileBitmap(const SkBitmap& bitmap,
int* tileSize,
SkIRect* clippedSrcRect) const {
ASSERT_SINGLE_OWNER
- // if bitmap is explictly texture backed then just use the texture
- if (bitmap.getTexture()) {
- return false;
- }
-
return this->shouldTileImageID(bitmap.getGenerationID(), bitmap.getSubset(), viewMatrix, params,
srcRectPtr, maxTileSize, tileSize, clippedSrcRect);
}
@@ -887,13 +875,7 @@ void SkGpuDevice::drawBitmap(const SkDraw& origDraw,
CHECK_SHOULD_DRAW(origDraw);
SkMatrix viewMatrix;
viewMatrix.setConcat(*origDraw.fMatrix, m);
- if (bitmap.getTexture()) {
- GrBitmapTextureAdjuster adjuster(&bitmap);
- // We can use kFast here because we know texture-backed bitmaps don't support extractSubset.
- this->drawTextureProducer(&adjuster, nullptr, nullptr, SkCanvas::kFast_SrcRectConstraint,
- viewMatrix, fClip, paint);
- return;
- }
+
int maxTileSize = fContext->caps()->maxTileSize();
// The tile code path doesn't currently support AA, so if the paint asked for aa and we could
@@ -1092,9 +1074,8 @@ void SkGpuDevice::internalDrawBitmap(const SkBitmap& bitmap,
bitmap.height() <= fContext->caps()->maxTextureSize());
// Unless the bitmap is inherently texture-backed, we should be respecting the max tile size
bsalomon 2016/07/22 18:06:49 Modify comment to remove language about texture-ba
reed1 2016/07/22 21:46:35 Done.
// by the time we get here.
- SkASSERT(bitmap.getTexture() ||
- (bitmap.width() <= fContext->caps()->maxTileSize() &&
- bitmap.height() <= fContext->caps()->maxTileSize()));
+ SkASSERT(bitmap.width() <= fContext->caps()->maxTileSize() &&
+ bitmap.height() <= fContext->caps()->maxTileSize());
GrTexture* texture;
SkSourceGammaTreatment gammaTreatment = this->surfaceProps().isGammaCorrect()
@@ -1192,8 +1173,8 @@ void SkGpuDevice::drawSprite(const SkDraw& draw, const SkBitmap& bitmap,
return;
}
- sk_sp<GrTexture> texture = sk_ref_sp(bitmap.getTexture());
- if (!texture) {
+ sk_sp<GrTexture> texture;
+ {
SkAutoLockPixels alp(bitmap, true);
if (!bitmap.readyToDraw()) {
return;
@@ -1282,12 +1263,7 @@ void SkGpuDevice::drawBitmapRect(const SkDraw& draw, const SkBitmap& bitmap,
const SkPaint& paint, SkCanvas::SrcRectConstraint constraint) {
ASSERT_SINGLE_OWNER
CHECK_SHOULD_DRAW(draw);
- if (bitmap.getTexture()) {
- GrBitmapTextureAdjuster adjuster(&bitmap);
- this->drawTextureProducer(&adjuster, src, &origDst, constraint, *draw.fMatrix, fClip,
- paint);
- return;
- }
+
// The src rect is inferred to be the bmp bounds if not provided. Otherwise, the src rect must
// be clipped to the bmp bounds. To determine tiling parameters we need the filter mode which
// in turn requires knowing the src-to-dst mapping. If the src was clipped to the bmp bounds
@@ -1366,8 +1342,6 @@ void SkGpuDevice::drawBitmapRect(const SkDraw& draw, const SkBitmap& bitmap,
}
sk_sp<SkSpecialImage> SkGpuDevice::makeSpecial(const SkBitmap& bitmap) {
- SkASSERT(!bitmap.getTexture());
-
SkAutoLockPixels alp(bitmap, true);
if (!bitmap.readyToDraw()) {
return nullptr;
@@ -1576,13 +1550,8 @@ void SkGpuDevice::drawImageNine(const SkDraw& draw, const SkImage* image,
void SkGpuDevice::drawBitmapNine(const SkDraw& draw, const SkBitmap& bitmap, const SkIRect& center,
const SkRect& dst, const SkPaint& paint) {
ASSERT_SINGLE_OWNER
- if (bitmap.getTexture()) {
- GrBitmapTextureAdjuster adjuster(&bitmap);
- this->drawProducerNine(draw, &adjuster, center, dst, paint);
- } else {
- GrBitmapTextureMaker maker(fContext, bitmap);
- this->drawProducerNine(draw, &maker, center, dst, paint);
- }
+ GrBitmapTextureMaker maker(fContext, bitmap);
+ this->drawProducerNine(draw, &maker, center, dst, paint);
}
///////////////////////////////////////////////////////////////////////////////

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