Index: gpu/command_buffer/service/vertex_attrib_manager.cc |
diff --git a/gpu/command_buffer/service/vertex_attrib_manager.cc b/gpu/command_buffer/service/vertex_attrib_manager.cc |
index fc3affe2cdcb5140dd3879f6e42f7e5c1c5023ef..2e18356ccae22edcaac6af37b76778a843901a03 100644 |
--- a/gpu/command_buffer/service/vertex_attrib_manager.cc |
+++ b/gpu/command_buffer/service/vertex_attrib_manager.cc |
@@ -131,10 +131,10 @@ void VertexAttribManager::Initialize(uint32_t max_vertex_attribs, |
uint32_t packed_size = max_vertex_attribs_ / 16; |
packed_size += (max_vertex_attribs_ % 16 == 0) ? 0 : 1; |
attrib_base_type_mask_.resize(packed_size); |
- attrib_type_written_mask_.resize(packed_size); |
+ attrib_enabled_mask_.resize(packed_size); |
for (uint32_t ii = 0; ii < packed_size; ++ii) { |
- attrib_type_written_mask_[ii] = 0u; |
+ attrib_enabled_mask_[ii] = 0u; |
attrib_base_type_mask_[ii] = 0u; |
} |
@@ -160,9 +160,9 @@ bool VertexAttribManager::Enable(GLuint index, bool enable) { |
DCHECK(index < max_vertex_attribs_); |
GLuint shift_bits = (index % 16) * 2; |
if (enable) { |
- attrib_type_written_mask_[index / 16] |= (0x3 << shift_bits); |
+ attrib_enabled_mask_[index / 16] |= (0x3 << shift_bits); |
} else { |
- attrib_type_written_mask_[index / 16] &= ~(0x3 << shift_bits); |
+ attrib_enabled_mask_[index / 16] &= ~(0x3 << shift_bits); |
} |
VertexAttrib& info = vertex_attribs_[index]; |