Index: src/gpu/batches/GrPLSPathRenderer.cpp |
diff --git a/src/gpu/batches/GrPLSPathRenderer.cpp b/src/gpu/batches/GrPLSPathRenderer.cpp |
index f446e642e2b6a30d52dcded460aacbd3adb8d320..ad9bde1cfbb998e3c44b5215b2773308d016dc27 100644 |
--- a/src/gpu/batches/GrPLSPathRenderer.cpp |
+++ b/src/gpu/batches/GrPLSPathRenderer.cpp |
@@ -22,6 +22,7 @@ |
#include "GrInvariantOutput.h" |
#include "GrPathUtils.h" |
#include "GrProcessor.h" |
+#include "GrPipelineBuilder.h" |
#include "GrStyle.h" |
#include "GrTessellator.h" |
#include "batches/GrVertexBatch.h" |
@@ -950,7 +951,10 @@ |
SkAutoTUnref<GrDrawBatch> batch(new PLSPathBatch(args.fPaint->getColor(), |
path, *args.fViewMatrix)); |
- args.fDrawContext->drawBatch(*args.fPaint, *args.fClip, *args.fUserStencilSettings, batch); |
+ GrPipelineBuilder pipelineBuilder(*args.fPaint, args.fDrawContext->mustUseHWAA(*args.fPaint)); |
+ pipelineBuilder.setUserStencil(args.fUserStencilSettings); |
+ |
+ args.fDrawContext->drawBatch(pipelineBuilder, *args.fClip, batch); |
SkDEBUGCODE(inPLSDraw = false;) |
return true; |