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1 /* | 1 /* |
2 * Copyright 2015 Google Inc. | 2 * Copyright 2015 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #ifndef SkImageShader_DEFINED | 8 #ifndef SkImageShader_DEFINED |
9 #define SkImageShader_DEFINED | 9 #define SkImageShader_DEFINED |
10 | 10 |
11 #include "SkImage.h" | 11 #include "SkImage.h" |
12 #include "SkShader.h" | 12 #include "SkShader.h" |
13 | 13 |
14 class SkImageShader : public SkShader { | 14 class SkImageShader : public SkShader { |
15 public: | 15 public: |
16 static sk_sp<SkShader> Make(const SkImage*, TileMode tx, TileMode ty, | 16 static sk_sp<SkShader> Make(const SkImage*, TileMode tx, TileMode ty, |
17 const SkMatrix* localMatrix); | 17 const SkMatrix* localMatrix); |
18 | 18 |
19 bool isOpaque() const override; | 19 bool isOpaque() const override; |
20 | 20 |
21 SK_TO_STRING_OVERRIDE() | 21 SK_TO_STRING_OVERRIDE() |
22 SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkImageShader) | 22 SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkImageShader) |
23 | 23 |
24 #if SK_SUPPORT_GPU | 24 #if SK_SUPPORT_GPU |
25 sk_sp<GrFragmentProcessor> asFragmentProcessor(GrContext*, const SkMatrix& v
iewM, | 25 sk_sp<GrFragmentProcessor> asFragmentProcessor(const AsFPArgs&) const overri
de; |
26 const SkMatrix*, SkFilterQual
ity, | |
27 SkSourceGammaTreatment) const
override; | |
28 #endif | 26 #endif |
29 | 27 |
30 protected: | 28 protected: |
31 void flatten(SkWriteBuffer&) const override; | 29 void flatten(SkWriteBuffer&) const override; |
32 size_t onContextSize(const ContextRec&) const override; | 30 size_t onContextSize(const ContextRec&) const override; |
33 Context* onCreateContext(const ContextRec&, void* storage) const override; | 31 Context* onCreateContext(const ContextRec&, void* storage) const override; |
34 | 32 |
35 SkAutoTUnref<const SkImage> fImage; | 33 SkAutoTUnref<const SkImage> fImage; |
36 const TileMode fTileModeX; | 34 const TileMode fTileModeX; |
37 const TileMode fTileModeY; | 35 const TileMode fTileModeY; |
38 | 36 |
39 private: | 37 private: |
40 SkImageShader(const SkImage*, TileMode tx, TileMode ty, const SkMatrix* loca
lMatrix); | 38 SkImageShader(const SkImage*, TileMode tx, TileMode ty, const SkMatrix* loca
lMatrix); |
41 | 39 |
42 typedef SkShader INHERITED; | 40 typedef SkShader INHERITED; |
43 }; | 41 }; |
44 | 42 |
45 #endif | 43 #endif |
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