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| 1 /* | 1 /* |
| 2 * Copyright 2015 Google Inc. | 2 * Copyright 2015 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "SkBitmapProcShader.h" | 8 #include "SkBitmapProcShader.h" |
| 9 #include "SkBitmapProvider.h" | 9 #include "SkBitmapProvider.h" |
| 10 #include "SkImage_Base.h" | 10 #include "SkImage_Base.h" |
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| 76 | 76 |
| 77 #if SK_SUPPORT_GPU | 77 #if SK_SUPPORT_GPU |
| 78 | 78 |
| 79 #include "GrTextureAccess.h" | 79 #include "GrTextureAccess.h" |
| 80 #include "SkGr.h" | 80 #include "SkGr.h" |
| 81 #include "SkGrPriv.h" | 81 #include "SkGrPriv.h" |
| 82 #include "effects/GrSimpleTextureEffect.h" | 82 #include "effects/GrSimpleTextureEffect.h" |
| 83 #include "effects/GrBicubicEffect.h" | 83 #include "effects/GrBicubicEffect.h" |
| 84 #include "effects/GrSimpleTextureEffect.h" | 84 #include "effects/GrSimpleTextureEffect.h" |
| 85 | 85 |
| 86 sk_sp<GrFragmentProcessor> SkImageShader::asFragmentProcessor( | 86 sk_sp<GrFragmentProcessor> SkImageShader::asFragmentProcessor(const AsFPArgs& ar
gs) const { |
| 87 GrContext* context, | |
| 88 const SkMatrix& viewM, | |
| 89 const SkMatrix* localMatrix
, | |
| 90 SkFilterQuality filterQuali
ty, | |
| 91 SkSourceGammaTreatment gamm
aTreatment) const { | |
| 92 SkMatrix matrix; | 87 SkMatrix matrix; |
| 93 matrix.setIDiv(fImage->width(), fImage->height()); | 88 matrix.setIDiv(fImage->width(), fImage->height()); |
| 94 | 89 |
| 95 SkMatrix lmInverse; | 90 SkMatrix lmInverse; |
| 96 if (!this->getLocalMatrix().invert(&lmInverse)) { | 91 if (!this->getLocalMatrix().invert(&lmInverse)) { |
| 97 return nullptr; | 92 return nullptr; |
| 98 } | 93 } |
| 99 if (localMatrix) { | 94 if (args.fLocalMatrix) { |
| 100 SkMatrix inv; | 95 SkMatrix inv; |
| 101 if (!localMatrix->invert(&inv)) { | 96 if (!args.fLocalMatrix->invert(&inv)) { |
| 102 return nullptr; | 97 return nullptr; |
| 103 } | 98 } |
| 104 lmInverse.postConcat(inv); | 99 lmInverse.postConcat(inv); |
| 105 } | 100 } |
| 106 matrix.preConcat(lmInverse); | 101 matrix.preConcat(lmInverse); |
| 107 | 102 |
| 108 SkShader::TileMode tm[] = { fTileModeX, fTileModeY }; | 103 SkShader::TileMode tm[] = { fTileModeX, fTileModeY }; |
| 109 | 104 |
| 110 // Must set wrap and filter on the sampler before requesting a texture. In t
wo places below | 105 // Must set wrap and filter on the sampler before requesting a texture. In t
wo places below |
| 111 // we check the matrix scale factors to determine how to interpret the filte
r quality setting. | 106 // we check the matrix scale factors to determine how to interpret the filte
r quality setting. |
| 112 // This completely ignores the complexity of the drawVertices case where exp
licit local coords | 107 // This completely ignores the complexity of the drawVertices case where exp
licit local coords |
| 113 // are provided by the caller. | 108 // are provided by the caller. |
| 114 bool doBicubic; | 109 bool doBicubic; |
| 115 GrTextureParams::FilterMode textureFilterMode = | 110 GrTextureParams::FilterMode textureFilterMode = |
| 116 GrSkFilterQualityToGrFilterMode(filterQuality, viewM, this->getLocalMatrix()
, &doBicubic); | 111 GrSkFilterQualityToGrFilterMode(args.fFilterQuality, *args.fViewMatrix, this
->getLocalMatrix(), |
| 112 &doBicubic); |
| 117 GrTextureParams params(tm, textureFilterMode); | 113 GrTextureParams params(tm, textureFilterMode); |
| 118 SkAutoTUnref<GrTexture> texture(as_IB(fImage)->asTextureRef(context, params,
gammaTreatment)); | 114 SkAutoTUnref<GrTexture> texture(as_IB(fImage)->asTextureRef(args.fContext, p
arams, |
| 115 args.fGammaTreat
ment)); |
| 119 if (!texture) { | 116 if (!texture) { |
| 120 return nullptr; | 117 return nullptr; |
| 121 } | 118 } |
| 122 | 119 |
| 123 sk_sp<GrFragmentProcessor> inner; | 120 sk_sp<GrFragmentProcessor> inner; |
| 124 if (doBicubic) { | 121 if (doBicubic) { |
| 125 inner = GrBicubicEffect::Make(texture, nullptr, matrix, tm); | 122 inner = GrBicubicEffect::Make(texture, nullptr, matrix, tm); |
| 126 } else { | 123 } else { |
| 127 inner = GrSimpleTextureEffect::Make(texture, nullptr, matrix, params); | 124 inner = GrSimpleTextureEffect::Make(texture, nullptr, matrix, params); |
| 128 } | 125 } |
| 129 | 126 |
| 130 if (GrPixelConfigIsAlphaOnly(texture->config())) { | 127 if (GrPixelConfigIsAlphaOnly(texture->config())) { |
| 131 return inner; | 128 return inner; |
| 132 } | 129 } |
| 133 return sk_sp<GrFragmentProcessor>(GrFragmentProcessor::MulOutputByInputAlpha
(std::move(inner))); | 130 return sk_sp<GrFragmentProcessor>(GrFragmentProcessor::MulOutputByInputAlpha
(std::move(inner))); |
| 134 } | 131 } |
| 135 | 132 |
| 136 #endif | 133 #endif |
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