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1 /* | 1 /* |
2 * Copyright 2014 Google Inc. | 2 * Copyright 2014 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "SkLocalMatrixShader.h" | 8 #include "SkLocalMatrixShader.h" |
9 | 9 |
10 #if SK_SUPPORT_GPU | 10 #if SK_SUPPORT_GPU |
11 #include "GrFragmentProcessor.h" | 11 #include "GrFragmentProcessor.h" |
12 #endif | 12 #endif |
13 | 13 |
14 #if SK_SUPPORT_GPU | 14 #if SK_SUPPORT_GPU |
15 sk_sp<GrFragmentProcessor> SkLocalMatrixShader::asFragmentProcessor( | 15 sk_sp<GrFragmentProcessor> SkLocalMatrixShader::asFragmentProcessor(const AsFPAr
gs& args) const { |
16 GrContext* context, const SkMatrix& view
M, | |
17 const SkMatrix* localMatrix, SkFilterQua
lity fq, | |
18 SkSourceGammaTreatment gammaTreatment) c
onst { | |
19 SkMatrix tmp = this->getLocalMatrix(); | 16 SkMatrix tmp = this->getLocalMatrix(); |
20 if (localMatrix) { | 17 if (args.fLocalMatrix) { |
21 tmp.preConcat(*localMatrix); | 18 tmp.preConcat(*args.fLocalMatrix); |
22 } | 19 } |
23 return fProxyShader->asFragmentProcessor(context, viewM, &tmp, fq, gammaTrea
tment); | 20 return fProxyShader->asFragmentProcessor(AsFPArgs( |
| 21 args.fContext, args.fViewMatrix, &tmp, args.fFilterQuality, args.fGammaT
reatment)); |
24 } | 22 } |
25 #endif | 23 #endif |
26 | 24 |
27 sk_sp<SkFlattenable> SkLocalMatrixShader::CreateProc(SkReadBuffer& buffer) { | 25 sk_sp<SkFlattenable> SkLocalMatrixShader::CreateProc(SkReadBuffer& buffer) { |
28 SkMatrix lm; | 26 SkMatrix lm; |
29 buffer.readMatrix(&lm); | 27 buffer.readMatrix(&lm); |
30 auto baseShader(buffer.readShader()); | 28 auto baseShader(buffer.readShader()); |
31 if (!baseShader) { | 29 if (!baseShader) { |
32 return nullptr; | 30 return nullptr; |
33 } | 31 } |
(...skipping 41 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
75 SkMatrix otherLocalMatrix; | 73 SkMatrix otherLocalMatrix; |
76 SkAutoTUnref<SkShader> proxy(this->refAsALocalMatrixShader(&otherLocalMatrix
)); | 74 SkAutoTUnref<SkShader> proxy(this->refAsALocalMatrixShader(&otherLocalMatrix
)); |
77 if (proxy) { | 75 if (proxy) { |
78 otherLocalMatrix.preConcat(localMatrix); | 76 otherLocalMatrix.preConcat(localMatrix); |
79 lm = &otherLocalMatrix; | 77 lm = &otherLocalMatrix; |
80 baseShader = proxy.get(); | 78 baseShader = proxy.get(); |
81 } | 79 } |
82 | 80 |
83 return sk_make_sp<SkLocalMatrixShader>(baseShader, *lm); | 81 return sk_make_sp<SkLocalMatrixShader>(baseShader, *lm); |
84 } | 82 } |
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