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| 1 /* | 1 /* |
| 2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "SkBitmapProcShader.h" | 8 #include "SkBitmapProcShader.h" |
| 9 #include "SkBitmapProcState.h" | 9 #include "SkBitmapProcState.h" |
| 10 #include "SkBitmapProvider.h" | 10 #include "SkBitmapProvider.h" |
| (...skipping 400 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 411 #endif | 411 #endif |
| 412 | 412 |
| 413 /////////////////////////////////////////////////////////////////////////////// | 413 /////////////////////////////////////////////////////////////////////////////// |
| 414 | 414 |
| 415 #if SK_SUPPORT_GPU | 415 #if SK_SUPPORT_GPU |
| 416 | 416 |
| 417 #include "GrTextureAccess.h" | 417 #include "GrTextureAccess.h" |
| 418 #include "SkGr.h" | 418 #include "SkGr.h" |
| 419 #include "effects/GrSimpleTextureEffect.h" | 419 #include "effects/GrSimpleTextureEffect.h" |
| 420 | 420 |
| 421 sk_sp<GrFragmentProcessor> SkBitmapProcShader::asFragmentProcessor(GrContext* co
ntext, | 421 sk_sp<GrFragmentProcessor> SkBitmapProcShader::asFragmentProcessor(const AsFPArg
s& args) const { |
| 422 const SkMatrix& viewM, const SkMatr
ix* localMatrix, | |
| 423 SkFilterQuality filterQuality, | |
| 424 SkSourceGammaTreatment gammaTreatme
nt) const { | |
| 425 SkMatrix matrix; | 422 SkMatrix matrix; |
| 426 matrix.setIDiv(fRawBitmap.width(), fRawBitmap.height()); | 423 matrix.setIDiv(fRawBitmap.width(), fRawBitmap.height()); |
| 427 | 424 |
| 428 SkMatrix lmInverse; | 425 SkMatrix lmInverse; |
| 429 if (!this->getLocalMatrix().invert(&lmInverse)) { | 426 if (!this->getLocalMatrix().invert(&lmInverse)) { |
| 430 return nullptr; | 427 return nullptr; |
| 431 } | 428 } |
| 432 if (localMatrix) { | 429 if (args.fLocalMatrix) { |
| 433 SkMatrix inv; | 430 SkMatrix inv; |
| 434 if (!localMatrix->invert(&inv)) { | 431 if (!args.fLocalMatrix->invert(&inv)) { |
| 435 return nullptr; | 432 return nullptr; |
| 436 } | 433 } |
| 437 lmInverse.postConcat(inv); | 434 lmInverse.postConcat(inv); |
| 438 } | 435 } |
| 439 matrix.preConcat(lmInverse); | 436 matrix.preConcat(lmInverse); |
| 440 | 437 |
| 441 SkShader::TileMode tm[] = { | 438 SkShader::TileMode tm[] = { |
| 442 (TileMode)fTileModeX, | 439 (TileMode)fTileModeX, |
| 443 (TileMode)fTileModeY, | 440 (TileMode)fTileModeY, |
| 444 }; | 441 }; |
| 445 | 442 |
| 446 // Must set wrap and filter on the sampler before requesting a texture. In t
wo places below | 443 // Must set wrap and filter on the sampler before requesting a texture. In t
wo places below |
| 447 // we check the matrix scale factors to determine how to interpret the filte
r quality setting. | 444 // we check the matrix scale factors to determine how to interpret the filte
r quality setting. |
| 448 // This completely ignores the complexity of the drawVertices case where exp
licit local coords | 445 // This completely ignores the complexity of the drawVertices case where exp
licit local coords |
| 449 // are provided by the caller. | 446 // are provided by the caller. |
| 450 bool doBicubic; | 447 bool doBicubic; |
| 451 GrTextureParams::FilterMode textureFilterMode = | 448 GrTextureParams::FilterMode textureFilterMode = |
| 452 GrSkFilterQualityToGrFilterMode(filterQuality, viewM, this->getLocal
Matrix(), | 449 GrSkFilterQualityToGrFilterMode(args.fFilterQuality, *args.fViewMatr
ix, |
| 453 &doBicubic); | 450 this->getLocalMatrix(), &doBicubic); |
| 454 GrTextureParams params(tm, textureFilterMode); | 451 GrTextureParams params(tm, textureFilterMode); |
| 455 SkAutoTUnref<GrTexture> texture(GrRefCachedBitmapTexture(context, fRawBitmap
, params, | 452 SkAutoTUnref<GrTexture> texture(GrRefCachedBitmapTexture(args.fContext, fRaw
Bitmap, params, |
| 456 gammaTreatment)); | 453 args.fGammaTreatmen
t)); |
| 457 | 454 |
| 458 if (!texture) { | 455 if (!texture) { |
| 459 SkErrorInternals::SetError( kInternalError_SkError, | 456 SkErrorInternals::SetError( kInternalError_SkError, |
| 460 "Couldn't convert bitmap to texture."); | 457 "Couldn't convert bitmap to texture."); |
| 461 return nullptr; | 458 return nullptr; |
| 462 } | 459 } |
| 463 SkColorSpace* dstColorSpace = nullptr; // XFORMTODO | 460 SkColorSpace* dstColorSpace = nullptr; // XFORMTODO |
| 464 sk_sp<GrColorSpaceXform> colorSpaceXform = GrColorSpaceXform::Make(fRawBitma
p.colorSpace(), | 461 sk_sp<GrColorSpaceXform> colorSpaceXform = GrColorSpaceXform::Make(fRawBitma
p.colorSpace(), |
| 465 dstColorS
pace); | 462 dstColorS
pace); |
| 466 sk_sp<GrFragmentProcessor> inner; | 463 sk_sp<GrFragmentProcessor> inner; |
| 467 if (doBicubic) { | 464 if (doBicubic) { |
| 468 inner = GrBicubicEffect::Make(texture, std::move(colorSpaceXform), matri
x, tm); | 465 inner = GrBicubicEffect::Make(texture, std::move(colorSpaceXform), matri
x, tm); |
| 469 } else { | 466 } else { |
| 470 inner = GrSimpleTextureEffect::Make(texture, std::move(colorSpaceXform),
matrix, params); | 467 inner = GrSimpleTextureEffect::Make(texture, std::move(colorSpaceXform),
matrix, params); |
| 471 } | 468 } |
| 472 | 469 |
| 473 if (kAlpha_8_SkColorType == fRawBitmap.colorType()) { | 470 if (kAlpha_8_SkColorType == fRawBitmap.colorType()) { |
| 474 return GrFragmentProcessor::MulOutputByInputUnpremulColor(std::move(inne
r)); | 471 return GrFragmentProcessor::MulOutputByInputUnpremulColor(std::move(inne
r)); |
| 475 } | 472 } |
| 476 return GrFragmentProcessor::MulOutputByInputAlpha(std::move(inner)); | 473 return GrFragmentProcessor::MulOutputByInputAlpha(std::move(inner)); |
| 477 } | 474 } |
| 478 | 475 |
| 479 #endif | 476 #endif |
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