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1 /* | 1 /* |
2 * Copyright 2013 Google Inc. | 2 * Copyright 2013 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #ifndef SkPerlinNoiseShader2_DEFINED | 8 #ifndef SkPerlinNoiseShader2_DEFINED |
9 #define SkPerlinNoiseShader2_DEFINED | 9 #define SkPerlinNoiseShader2_DEFINED |
10 | 10 |
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99 SkScalar noise2D(int channel, | 99 SkScalar noise2D(int channel, |
100 const StitchData& stitchData, const SkPoint& noiseVecto
r) const; | 100 const StitchData& stitchData, const SkPoint& noiseVecto
r) const; |
101 | 101 |
102 SkMatrix fMatrix; | 102 SkMatrix fMatrix; |
103 PaintingData* fPaintingData; | 103 PaintingData* fPaintingData; |
104 | 104 |
105 typedef SkShader::Context INHERITED; | 105 typedef SkShader::Context INHERITED; |
106 }; | 106 }; |
107 | 107 |
108 #if SK_SUPPORT_GPU | 108 #if SK_SUPPORT_GPU |
109 sk_sp<GrFragmentProcessor> asFragmentProcessor(GrContext* context, const SkM
atrix& viewM, | 109 sk_sp<GrFragmentProcessor> asFragmentProcessor(const AsFPArgs&) const overri
de; |
110 const SkMatrix*, SkFilterQual
ity, | |
111 SkSourceGammaTreatment) const
override; | |
112 #endif | 110 #endif |
113 | 111 |
114 SK_TO_STRING_OVERRIDE() | 112 SK_TO_STRING_OVERRIDE() |
115 SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkPerlinNoiseShader2) | 113 SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkPerlinNoiseShader2) |
116 | 114 |
117 protected: | 115 protected: |
118 void flatten(SkWriteBuffer&) const override; | 116 void flatten(SkWriteBuffer&) const override; |
119 size_t onContextSize(const ContextRec&) const override; | 117 size_t onContextSize(const ContextRec&) const override; |
120 Context* onCreateContext(const ContextRec&, void* storage) const override; | 118 Context* onCreateContext(const ContextRec&, void* storage) const override; |
121 | 119 |
122 private: | 120 private: |
123 SkPerlinNoiseShader2(SkPerlinNoiseShader2::Type type, SkScalar baseFrequency
X, | 121 SkPerlinNoiseShader2(SkPerlinNoiseShader2::Type type, SkScalar baseFrequency
X, |
124 SkScalar baseFrequencyY, int numOctaves, SkScalar seed, | 122 SkScalar baseFrequencyY, int numOctaves, SkScalar seed, |
125 const SkISize* tileSize); | 123 const SkISize* tileSize); |
126 virtual ~SkPerlinNoiseShader2(); | 124 virtual ~SkPerlinNoiseShader2(); |
127 | 125 |
128 const SkPerlinNoiseShader2::Type fType; | 126 const SkPerlinNoiseShader2::Type fType; |
129 const SkScalar fBaseFrequencyX; | 127 const SkScalar fBaseFrequencyX; |
130 const SkScalar fBaseFrequencyY; | 128 const SkScalar fBaseFrequencyY; |
131 const int fNumOctaves; | 129 const int fNumOctaves; |
132 const SkScalar fSeed; | 130 const SkScalar fSeed; |
133 const SkISize fTileSize; | 131 const SkISize fTileSize; |
134 const bool fStitchTiles; | 132 const bool fStitchTiles; |
135 | 133 |
136 typedef SkShader INHERITED; | 134 typedef SkShader INHERITED; |
137 }; | 135 }; |
138 | 136 |
139 #endif | 137 #endif |
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