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Issue 2175553002: Raster PictureLayerTiling with fractional translation (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Raster PictureLayerTiling with fractional translation Created 4 years, 5 months ago
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1 // Copyright 2012 The Chromium Authors. All rights reserved. 1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "cc/tiles/picture_layer_tiling.h" 5 #include "cc/tiles/picture_layer_tiling.h"
6 6
7 #include <stddef.h> 7 #include <stddef.h>
8 8
9 #include <algorithm> 9 #include <algorithm>
10 #include <cmath> 10 #include <cmath>
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26 #include "ui/gfx/geometry/rect_conversions.h" 26 #include "ui/gfx/geometry/rect_conversions.h"
27 #include "ui/gfx/geometry/rect_f.h" 27 #include "ui/gfx/geometry/rect_f.h"
28 #include "ui/gfx/geometry/safe_integer_conversions.h" 28 #include "ui/gfx/geometry/safe_integer_conversions.h"
29 #include "ui/gfx/geometry/size_conversions.h" 29 #include "ui/gfx/geometry/size_conversions.h"
30 30
31 namespace cc { 31 namespace cc {
32 32
33 PictureLayerTiling::PictureLayerTiling( 33 PictureLayerTiling::PictureLayerTiling(
34 WhichTree tree, 34 WhichTree tree,
35 float contents_scale, 35 float contents_scale,
36 const gfx::Vector2dF& contents_translation,
36 scoped_refptr<RasterSource> raster_source, 37 scoped_refptr<RasterSource> raster_source,
37 PictureLayerTilingClient* client) 38 PictureLayerTilingClient* client)
38 : contents_scale_(contents_scale), 39 : contents_scale_(contents_scale),
40 contents_translation_(contents_translation),
39 client_(client), 41 client_(client),
40 tree_(tree), 42 tree_(tree),
41 raster_source_(raster_source), 43 raster_source_(raster_source),
42 resolution_(NON_IDEAL_RESOLUTION), 44 resolution_(NON_IDEAL_RESOLUTION),
43 may_contain_low_resolution_tiles_(false), 45 may_contain_low_resolution_tiles_(false),
44 tiling_data_(gfx::Size(), gfx::Size(), kBorderTexels), 46 tiling_data_(gfx::Size(), gfx::Size(), kBorderTexels),
45 can_require_tiles_for_activation_(false), 47 can_require_tiles_for_activation_(false),
46 current_content_to_screen_scale_(0.f), 48 current_content_to_screen_scale_(0.f),
47 has_visible_rect_tiles_(false), 49 has_visible_rect_tiles_(false),
48 has_skewport_rect_tiles_(false), 50 has_skewport_rect_tiles_(false),
49 has_soon_border_rect_tiles_(false), 51 has_soon_border_rect_tiles_(false),
50 has_eventually_rect_tiles_(false), 52 has_eventually_rect_tiles_(false),
51 all_tiles_done_(true) { 53 all_tiles_done_(true) {
52 DCHECK(!raster_source->IsSolidColor()); 54 DCHECK(!raster_source->IsSolidColor());
53 gfx::Size content_bounds = 55 DCHECK(contents_translation.x() >= 0.f && contents_translation.x() < 1.f);
54 gfx::ScaleToCeiledSize(raster_source_->GetSize(), contents_scale); 56 DCHECK(contents_translation.y() >= 0.f && contents_translation.y() < 1.f);
55 gfx::Size tile_size = client_->CalculateTileSize(content_bounds); 57
58 gfx::Rect content_bounds_rect =
59 EnclosingContentsRectFromLayerRect(gfx::Rect(raster_source_->GetSize()));
60 DCHECK(content_bounds_rect.origin() == gfx::Point());
61
62 gfx::Size tile_size = client_->CalculateTileSize(content_bounds_rect.size());
56 63
57 DCHECK(!gfx::ScaleToFlooredSize(raster_source_->GetSize(), contents_scale) 64 DCHECK(!gfx::ScaleToFlooredSize(raster_source_->GetSize(), contents_scale)
58 .IsEmpty()) 65 .IsEmpty())
59 << "Tiling created with scale too small as contents become empty." 66 << "Tiling created with scale too small as contents become empty."
60 << " Layer bounds: " << raster_source_->GetSize().ToString() 67 << " Layer bounds: " << raster_source_->GetSize().ToString()
61 << " Contents scale: " << contents_scale; 68 << " Contents scale: " << contents_scale;
62 69
63 tiling_data_.SetTilingSize(content_bounds); 70 tiling_data_.SetTilingSize(content_bounds_rect.size());
64 tiling_data_.SetMaxTextureSize(tile_size); 71 tiling_data_.SetMaxTextureSize(tile_size);
65 } 72 }
66 73
67 PictureLayerTiling::~PictureLayerTiling() { 74 PictureLayerTiling::~PictureLayerTiling() {
68 } 75 }
69 76
70 Tile* PictureLayerTiling::CreateTile(const Tile::CreateInfo& info) { 77 Tile* PictureLayerTiling::CreateTile(const Tile::CreateInfo& info) {
71 const int i = info.tiling_i_index; 78 const int i = info.tiling_i_index;
72 const int j = info.tiling_j_index; 79 const int j = info.tiling_j_index;
73 TileMapKey key(i, j); 80 TileMapKey key(i, j);
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107 // the previous content ID of these tiles. In that case, we need only 114 // the previous content ID of these tiles. In that case, we need only
108 // partially raster the tile content. 115 // partially raster the tile content.
109 if (tile && invalidation && TilingMatchesTileIndices(active_twin)) { 116 if (tile && invalidation && TilingMatchesTileIndices(active_twin)) {
110 if (const Tile* old_tile = 117 if (const Tile* old_tile =
111 active_twin->TileAt(key.index_x, key.index_y)) { 118 active_twin->TileAt(key.index_x, key.index_y)) {
112 gfx::Rect tile_rect = tile->content_rect(); 119 gfx::Rect tile_rect = tile->content_rect();
113 gfx::Rect invalidated; 120 gfx::Rect invalidated;
114 for (Region::Iterator iter(*invalidation); iter.has_rect(); 121 for (Region::Iterator iter(*invalidation); iter.has_rect();
115 iter.next()) { 122 iter.next()) {
116 gfx::Rect invalid_content_rect = 123 gfx::Rect invalid_content_rect =
117 gfx::ScaleToEnclosingRect(iter.rect(), contents_scale_); 124 EnclosingContentsRectFromLayerRect(iter.rect());
118 invalid_content_rect.Intersect(tile_rect); 125 invalid_content_rect.Intersect(tile_rect);
119 invalidated.Union(invalid_content_rect); 126 invalidated.Union(invalid_content_rect);
120 } 127 }
121 tile->SetInvalidated(invalidated, old_tile->id()); 128 tile->SetInvalidated(invalidated, old_tile->id());
122 } 129 }
123 } 130 }
124 } 131 }
125 } 132 }
126 VerifyLiveTilesRect(false); 133 VerifyLiveTilesRect(false);
127 } 134 }
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169 pending_twin->current_eventually_rect_, 176 pending_twin->current_eventually_rect_,
170 pending_twin->current_occlusion_in_layer_space_); 177 pending_twin->current_occlusion_in_layer_space_);
171 } 178 }
172 179
173 void PictureLayerTiling::SetRasterSourceAndResize( 180 void PictureLayerTiling::SetRasterSourceAndResize(
174 scoped_refptr<RasterSource> raster_source) { 181 scoped_refptr<RasterSource> raster_source) {
175 DCHECK(!raster_source->IsSolidColor()); 182 DCHECK(!raster_source->IsSolidColor());
176 gfx::Size old_layer_bounds = raster_source_->GetSize(); 183 gfx::Size old_layer_bounds = raster_source_->GetSize();
177 raster_source_ = std::move(raster_source); 184 raster_source_ = std::move(raster_source);
178 gfx::Size new_layer_bounds = raster_source_->GetSize(); 185 gfx::Size new_layer_bounds = raster_source_->GetSize();
179 gfx::Size content_bounds = 186 gfx::Rect content_rect =
180 gfx::ScaleToCeiledSize(new_layer_bounds, contents_scale_); 187 EnclosingContentsRectFromLayerRect(gfx::Rect(new_layer_bounds));
181 gfx::Size tile_size = client_->CalculateTileSize(content_bounds); 188 DCHECK(content_rect.origin() == gfx::Point());
189 gfx::Size tile_size = client_->CalculateTileSize(content_rect.size());
182 190
183 if (tile_size != tiling_data_.max_texture_size()) { 191 if (tile_size != tiling_data_.max_texture_size()) {
184 tiling_data_.SetTilingSize(content_bounds); 192 tiling_data_.SetTilingSize(content_rect.size());
185 tiling_data_.SetMaxTextureSize(tile_size); 193 tiling_data_.SetMaxTextureSize(tile_size);
186 // When the tile size changes, the TilingData positions no longer work 194 // When the tile size changes, the TilingData positions no longer work
187 // as valid keys to the TileMap, so just drop all tiles and clear the live 195 // as valid keys to the TileMap, so just drop all tiles and clear the live
188 // tiles rect. 196 // tiles rect.
189 Reset(); 197 Reset();
190 return; 198 return;
191 } 199 }
192 200
193 if (old_layer_bounds == new_layer_bounds) 201 if (old_layer_bounds == new_layer_bounds)
194 return; 202 return;
195 203
196 // The SetLiveTilesRect() method would drop tiles outside the new bounds, 204 // The SetLiveTilesRect() method would drop tiles outside the new bounds,
197 // but may do so incorrectly if resizing the tiling causes the number of 205 // but may do so incorrectly if resizing the tiling causes the number of
198 // tiles in the tiling_data_ to change. 206 // tiles in the tiling_data_ to change.
199 gfx::Rect content_rect(content_bounds);
200 int before_left = tiling_data_.TileXIndexFromSrcCoord(live_tiles_rect_.x()); 207 int before_left = tiling_data_.TileXIndexFromSrcCoord(live_tiles_rect_.x());
201 int before_top = tiling_data_.TileYIndexFromSrcCoord(live_tiles_rect_.y()); 208 int before_top = tiling_data_.TileYIndexFromSrcCoord(live_tiles_rect_.y());
202 int before_right = 209 int before_right =
203 tiling_data_.TileXIndexFromSrcCoord(live_tiles_rect_.right() - 1); 210 tiling_data_.TileXIndexFromSrcCoord(live_tiles_rect_.right() - 1);
204 int before_bottom = 211 int before_bottom =
205 tiling_data_.TileYIndexFromSrcCoord(live_tiles_rect_.bottom() - 1); 212 tiling_data_.TileYIndexFromSrcCoord(live_tiles_rect_.bottom() - 1);
206 213
207 // The live_tiles_rect_ is clamped to stay within the tiling size as we 214 // The live_tiles_rect_ is clamped to stay within the tiling size as we
208 // change it. 215 // change it.
209 live_tiles_rect_.Intersect(content_rect); 216 live_tiles_rect_.Intersect(content_rect);
210 tiling_data_.SetTilingSize(content_bounds); 217 tiling_data_.SetTilingSize(content_rect.size());
211 218
212 int after_right = -1; 219 int after_right = -1;
213 int after_bottom = -1; 220 int after_bottom = -1;
214 if (!live_tiles_rect_.IsEmpty()) { 221 if (!live_tiles_rect_.IsEmpty()) {
215 after_right = 222 after_right =
216 tiling_data_.TileXIndexFromSrcCoord(live_tiles_rect_.right() - 1); 223 tiling_data_.TileXIndexFromSrcCoord(live_tiles_rect_.right() - 1);
217 after_bottom = 224 after_bottom =
218 tiling_data_.TileYIndexFromSrcCoord(live_tiles_rect_.bottom() - 1); 225 tiling_data_.TileYIndexFromSrcCoord(live_tiles_rect_.bottom() - 1);
219 } 226 }
220 227
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265 // unordered_map instead of a vector in the SmallMap. 272 // unordered_map instead of a vector in the SmallMap.
266 base::SmallMap<std::unordered_map<TileMapKey, gfx::Rect, TileMapKeyHash>, 16> 273 base::SmallMap<std::unordered_map<TileMapKey, gfx::Rect, TileMapKeyHash>, 16>
267 remove_tiles; 274 remove_tiles;
268 gfx::Rect expanded_live_tiles_rect = 275 gfx::Rect expanded_live_tiles_rect =
269 tiling_data_.ExpandRectToTileBounds(live_tiles_rect_); 276 tiling_data_.ExpandRectToTileBounds(live_tiles_rect_);
270 for (Region::Iterator iter(layer_invalidation); iter.has_rect(); 277 for (Region::Iterator iter(layer_invalidation); iter.has_rect();
271 iter.next()) { 278 iter.next()) {
272 gfx::Rect layer_rect = iter.rect(); 279 gfx::Rect layer_rect = iter.rect();
273 // The pixels which are invalid in content space. 280 // The pixels which are invalid in content space.
274 gfx::Rect invalid_content_rect = 281 gfx::Rect invalid_content_rect =
275 gfx::ScaleToEnclosingRect(layer_rect, contents_scale_); 282 EnclosingContentsRectFromLayerRect(layer_rect);
276 gfx::Rect coverage_content_rect = invalid_content_rect; 283 gfx::Rect coverage_content_rect = invalid_content_rect;
277 // Avoid needless work by not bothering to invalidate where there aren't 284 // Avoid needless work by not bothering to invalidate where there aren't
278 // tiles. 285 // tiles.
279 coverage_content_rect.Intersect(expanded_live_tiles_rect); 286 coverage_content_rect.Intersect(expanded_live_tiles_rect);
280 if (coverage_content_rect.IsEmpty()) 287 if (coverage_content_rect.IsEmpty())
281 continue; 288 continue;
282 // Since the content_rect needs to invalidate things that only touch a 289 // Since the content_rect needs to invalidate things that only touch a
283 // border of a tile, we need to include the borders while iterating. 290 // border of a tile, we need to include the borders while iterating.
284 bool include_borders = true; 291 bool include_borders = true;
285 for (TilingData::Iterator iter(&tiling_data_, coverage_content_rect, 292 for (TilingData::Iterator iter(&tiling_data_, coverage_content_rect,
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302 if (Tile* tile = CreateTile(info)) 309 if (Tile* tile = CreateTile(info))
303 tile->SetInvalidated(invalid_content_rect, old_tile->id()); 310 tile->SetInvalidated(invalid_content_rect, old_tile->id());
304 } 311 }
305 } 312 }
306 } 313 }
307 314
308 Tile::CreateInfo PictureLayerTiling::CreateInfoForTile(int i, int j) const { 315 Tile::CreateInfo PictureLayerTiling::CreateInfoForTile(int i, int j) const {
309 gfx::Rect tile_rect = tiling_data_.TileBoundsWithBorder(i, j); 316 gfx::Rect tile_rect = tiling_data_.TileBoundsWithBorder(i, j);
310 tile_rect.set_size(tiling_data_.max_texture_size()); 317 tile_rect.set_size(tiling_data_.max_texture_size());
311 gfx::Rect enclosing_layer_rect = 318 gfx::Rect enclosing_layer_rect =
312 gfx::ScaleToEnclosingRect(tile_rect, 1.f / contents_scale_); 319 EnclosingLayerRectFromContentsRect(tile_rect);
313 return Tile::CreateInfo(i, j, enclosing_layer_rect, tile_rect, 320 return Tile::CreateInfo(i, j, enclosing_layer_rect, tile_rect,
314 contents_scale_); 321 contents_scale_, contents_translation_);
315 } 322 }
316 323
317 bool PictureLayerTiling::ShouldCreateTileAt( 324 bool PictureLayerTiling::ShouldCreateTileAt(
318 const Tile::CreateInfo& info) const { 325 const Tile::CreateInfo& info) const {
319 const int i = info.tiling_i_index; 326 const int i = info.tiling_i_index;
320 const int j = info.tiling_j_index; 327 const int j = info.tiling_j_index;
321 // Active tree should always create a tile. The reason for this is that active 328 // Active tree should always create a tile. The reason for this is that active
322 // tree represents content that we draw on screen, which means that whenever 329 // tree represents content that we draw on screen, which means that whenever
323 // we check whether a tile should exist somewhere, the answer is yes. This 330 // we check whether a tile should exist somewhere, the answer is yes. This
324 // doesn't mean it will actually be created (if raster source doesn't cover 331 // doesn't mean it will actually be created (if raster source doesn't cover
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344 return true; 351 return true;
345 352
346 const Region* layer_invalidation = client_->GetPendingInvalidation(); 353 const Region* layer_invalidation = client_->GetPendingInvalidation();
347 354
348 // If this tile is invalidated, then the pending tree should create one. 355 // If this tile is invalidated, then the pending tree should create one.
349 // Do the intersection test in content space to match the corresponding check 356 // Do the intersection test in content space to match the corresponding check
350 // on the active tree and avoid floating point inconsistencies. 357 // on the active tree and avoid floating point inconsistencies.
351 for (Region::Iterator iter(*layer_invalidation); iter.has_rect(); 358 for (Region::Iterator iter(*layer_invalidation); iter.has_rect();
352 iter.next()) { 359 iter.next()) {
353 gfx::Rect invalid_content_rect = 360 gfx::Rect invalid_content_rect =
354 gfx::ScaleToEnclosingRect(iter.rect(), contents_scale_); 361 EnclosingContentsRectFromLayerRect(iter.rect());
355 if (invalid_content_rect.Intersects(info.content_rect)) 362 if (invalid_content_rect.Intersects(info.content_rect))
356 return true; 363 return true;
357 } 364 }
358 // If the active tree doesn't have a tile here, but it's in the pending tree's 365 // If the active tree doesn't have a tile here, but it's in the pending tree's
359 // visible rect, then the pending tree should create a tile. This can happen 366 // visible rect, then the pending tree should create a tile. This can happen
360 // if the pending visible rect is outside of the active tree's live tiles 367 // if the pending visible rect is outside of the active tree's live tiles
361 // rect. In those situations, we need to block activation until we're ready to 368 // rect. In those situations, we need to block activation until we're ready to
362 // display content, which will have to come from the pending tree. 369 // display content, which will have to come from the pending tree.
363 if (!active_twin->TileAt(i, j) && 370 if (!active_twin->TileAt(i, j) &&
364 current_visible_rect_.Intersects(info.content_rect)) 371 current_visible_rect_.Intersects(info.content_rect))
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398 left_(0), 405 left_(0),
399 top_(0), 406 top_(0),
400 right_(-1), 407 right_(-1),
401 bottom_(-1) { 408 bottom_(-1) {
402 DCHECK(tiling_); 409 DCHECK(tiling_);
403 if (dest_rect_.IsEmpty()) 410 if (dest_rect_.IsEmpty())
404 return; 411 return;
405 412
406 dest_to_content_scale_ = tiling_->contents_scale_ / dest_scale; 413 dest_to_content_scale_ = tiling_->contents_scale_ / dest_scale;
407 414
408 gfx::Rect content_rect = 415 gfx::RectF dest_rect_in_contents_space(dest_rect_);
409 gfx::ScaleToEnclosingRect(dest_rect_, 416 dest_rect_in_contents_space.Scale(dest_to_content_scale_);
410 dest_to_content_scale_, 417 dest_rect_in_contents_space.Offset(tiling->contents_translation());
411 dest_to_content_scale_); 418 gfx::Rect content_rect = gfx::ToEnclosingRect(dest_rect_in_contents_space);
419
412 // IndexFromSrcCoord clamps to valid tile ranges, so it's necessary to 420 // IndexFromSrcCoord clamps to valid tile ranges, so it's necessary to
413 // check for non-intersection first. 421 // check for non-intersection first.
414 content_rect.Intersect(gfx::Rect(tiling_->tiling_size())); 422 content_rect.Intersect(gfx::Rect(tiling_->tiling_size()));
415 if (content_rect.IsEmpty()) 423 if (content_rect.IsEmpty())
416 return; 424 return;
417 425
418 left_ = tiling_->tiling_data_.TileXIndexFromSrcCoord(content_rect.x()); 426 left_ = tiling_->tiling_data_.TileXIndexFromSrcCoord(content_rect.x());
419 top_ = tiling_->tiling_data_.TileYIndexFromSrcCoord(content_rect.y()); 427 top_ = tiling_->tiling_data_.TileYIndexFromSrcCoord(content_rect.y());
420 right_ = tiling_->tiling_data_.TileXIndexFromSrcCoord( 428 right_ = tiling_->tiling_data_.TileXIndexFromSrcCoord(
421 content_rect.right() - 1); 429 content_rect.right() - 1);
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448 } 456 }
449 } 457 }
450 458
451 current_tile_ = tiling_->TileAt(tile_i_, tile_j_); 459 current_tile_ = tiling_->TileAt(tile_i_, tile_j_);
452 460
453 // Calculate the current geometry rect. Due to floating point rounding 461 // Calculate the current geometry rect. Due to floating point rounding
454 // and ToEnclosingRect, tiles might overlap in destination space on the 462 // and ToEnclosingRect, tiles might overlap in destination space on the
455 // edges. 463 // edges.
456 gfx::Rect last_geometry_rect = current_geometry_rect_; 464 gfx::Rect last_geometry_rect = current_geometry_rect_;
457 465
458 gfx::Rect content_rect = tiling_->tiling_data_.TileBounds(tile_i_, tile_j_); 466 gfx::RectF tile_bounds_in_dest_space(
459 467 tiling_->tiling_data_.TileBounds(tile_i_, tile_j_));
460 current_geometry_rect_ = 468 tile_bounds_in_dest_space.Offset(-tiling_->contents_translation());
461 gfx::ScaleToEnclosingRect(content_rect, 1 / dest_to_content_scale_); 469 tile_bounds_in_dest_space.Scale(1 / dest_to_content_scale_);
470 current_geometry_rect_ = gfx::ToEnclosingRect(tile_bounds_in_dest_space);
enne (OOO) 2016/07/26 00:22:16 This is a little unexpected to me. You're generat
trchen 2016/08/03 06:06:07 It won't, as the bound of the tiling would be laye
462 471
463 current_geometry_rect_.Intersect(dest_rect_); 472 current_geometry_rect_.Intersect(dest_rect_);
464 DCHECK(!current_geometry_rect_.IsEmpty()); 473 DCHECK(!current_geometry_rect_.IsEmpty());
465 474
466 if (first_time) 475 if (first_time)
467 return *this; 476 return *this;
468 477
469 // Iteration happens left->right, top->bottom. Running off the bottom-right 478 // Iteration happens left->right, top->bottom. Running off the bottom-right
470 // edge is handled by the intersection above with dest_rect_. Here we make 479 // edge is handled by the intersection above with dest_rect_. Here we make
471 // sure that the new current geometry rect doesn't overlap with the last. 480 // sure that the new current geometry rect doesn't overlap with the last.
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497 } 506 }
498 507
499 gfx::RectF PictureLayerTiling::CoverageIterator::texture_rect() const { 508 gfx::RectF PictureLayerTiling::CoverageIterator::texture_rect() const {
500 auto tex_origin = gfx::PointF( 509 auto tex_origin = gfx::PointF(
501 tiling_->tiling_data_.TileBoundsWithBorder(tile_i_, tile_j_).origin()); 510 tiling_->tiling_data_.TileBoundsWithBorder(tile_i_, tile_j_).origin());
502 511
503 // Convert from dest space => content space => texture space. 512 // Convert from dest space => content space => texture space.
504 gfx::RectF texture_rect(current_geometry_rect_); 513 gfx::RectF texture_rect(current_geometry_rect_);
505 texture_rect.Scale(dest_to_content_scale_, 514 texture_rect.Scale(dest_to_content_scale_,
506 dest_to_content_scale_); 515 dest_to_content_scale_);
516 texture_rect.Offset(tiling_->contents_translation());
507 texture_rect.Intersect(gfx::RectF(gfx::SizeF(tiling_->tiling_size()))); 517 texture_rect.Intersect(gfx::RectF(gfx::SizeF(tiling_->tiling_size())));
508 if (texture_rect.IsEmpty()) 518 if (texture_rect.IsEmpty())
509 return texture_rect; 519 return texture_rect;
510 texture_rect.Offset(-tex_origin.OffsetFromOrigin()); 520 texture_rect.Offset(-tex_origin.OffsetFromOrigin());
511 521
512 return texture_rect; 522 return texture_rect;
513 } 523 }
514 524
515 ScopedTilePtr PictureLayerTiling::TakeTileAt(int i, int j) { 525 ScopedTilePtr PictureLayerTiling::TakeTileAt(int i, int j) {
516 TileMap::iterator found = tiles_.find(TileMapKey(i, j)); 526 TileMap::iterator found = tiles_.find(TileMapKey(i, j));
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548 current_occlusion_in_layer_space_.HasOcclusion()) { 558 current_occlusion_in_layer_space_.HasOcclusion()) {
549 set_all_tiles_done(false); 559 set_all_tiles_done(false);
550 } 560 }
551 561
552 const float content_to_screen_scale = ideal_contents_scale / contents_scale_; 562 const float content_to_screen_scale = ideal_contents_scale / contents_scale_;
553 563
554 const gfx::Rect* input_rects[] = { 564 const gfx::Rect* input_rects[] = {
555 &visible_rect_in_layer_space, &skewport_in_layer_space, 565 &visible_rect_in_layer_space, &skewport_in_layer_space,
556 &soon_border_rect_in_layer_space, &eventually_rect_in_layer_space}; 566 &soon_border_rect_in_layer_space, &eventually_rect_in_layer_space};
557 gfx::Rect output_rects[4]; 567 gfx::Rect output_rects[4];
558 for (size_t i = 0; i < arraysize(input_rects); ++i) { 568 for (size_t i = 0; i < arraysize(input_rects); ++i)
559 output_rects[i] = gfx::ToEnclosingRect( 569 output_rects[i] = EnclosingContentsRectFromLayerRect(*input_rects[i]);
560 gfx::ScaleRect(gfx::RectF(*input_rects[i]), contents_scale_));
561 }
562 // Make sure the eventually rect is aligned to tile bounds. 570 // Make sure the eventually rect is aligned to tile bounds.
563 output_rects[3] = 571 output_rects[3] =
564 tiling_data_.ExpandRectIgnoringBordersToTileBounds(output_rects[3]); 572 tiling_data_.ExpandRectIgnoringBordersToTileBounds(output_rects[3]);
565 573
566 SetTilePriorityRects(content_to_screen_scale, output_rects[0], 574 SetTilePriorityRects(content_to_screen_scale, output_rects[0],
567 output_rects[1], output_rects[2], output_rects[3], 575 output_rects[1], output_rects[2], output_rects[3],
568 occlusion_in_layer_space); 576 occlusion_in_layer_space);
569 SetLiveTilesRect(output_rects[3]); 577 SetLiveTilesRect(output_rects[3]);
570 } 578 }
571 579
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682 bool PictureLayerTiling::IsTileOccludedOnCurrentTree(const Tile* tile) const { 690 bool PictureLayerTiling::IsTileOccludedOnCurrentTree(const Tile* tile) const {
683 if (!current_occlusion_in_layer_space_.HasOcclusion()) 691 if (!current_occlusion_in_layer_space_.HasOcclusion())
684 return false; 692 return false;
685 gfx::Rect tile_query_rect = 693 gfx::Rect tile_query_rect =
686 gfx::IntersectRects(tile->content_rect(), current_visible_rect_); 694 gfx::IntersectRects(tile->content_rect(), current_visible_rect_);
687 // Explicitly check if the tile is outside the viewport. If so, we need to 695 // Explicitly check if the tile is outside the viewport. If so, we need to
688 // return false, since occlusion for this tile is unknown. 696 // return false, since occlusion for this tile is unknown.
689 if (tile_query_rect.IsEmpty()) 697 if (tile_query_rect.IsEmpty())
690 return false; 698 return false;
691 699
692 if (contents_scale_ != 1.f) { 700 if (contents_scale_ != 1.f || !contents_translation_.IsZero())
693 tile_query_rect = 701 tile_query_rect = EnclosingLayerRectFromContentsRect(tile_query_rect);
694 gfx::ScaleToEnclosingRect(tile_query_rect, 1.f / contents_scale_);
695 }
696 return current_occlusion_in_layer_space_.IsOccluded(tile_query_rect); 702 return current_occlusion_in_layer_space_.IsOccluded(tile_query_rect);
697 } 703 }
698 704
699 bool PictureLayerTiling::IsTileRequiredForActivation(const Tile* tile) const { 705 bool PictureLayerTiling::IsTileRequiredForActivation(const Tile* tile) const {
700 if (tree_ == PENDING_TREE) { 706 if (tree_ == PENDING_TREE) {
701 if (!can_require_tiles_for_activation_) 707 if (!can_require_tiles_for_activation_)
702 return false; 708 return false;
703 709
704 if (resolution_ != HIGH_RESOLUTION) 710 if (resolution_ != HIGH_RESOLUTION)
705 return false; 711 return false;
(...skipping 61 matching lines...) Expand 10 before | Expand all | Expand 10 after
767 tile->set_required_for_activation(IsTileRequiredForActivation(tile)); 773 tile->set_required_for_activation(IsTileRequiredForActivation(tile));
768 tile->set_required_for_draw(IsTileRequiredForDraw(tile)); 774 tile->set_required_for_draw(IsTileRequiredForDraw(tile));
769 } 775 }
770 776
771 PrioritizedTile PictureLayerTiling::MakePrioritizedTile( 777 PrioritizedTile PictureLayerTiling::MakePrioritizedTile(
772 Tile* tile, 778 Tile* tile,
773 PriorityRectType priority_rect_type) const { 779 PriorityRectType priority_rect_type) const {
774 DCHECK(tile); 780 DCHECK(tile);
775 DCHECK(raster_source()->CoversRect(tile->enclosing_layer_rect())) 781 DCHECK(raster_source()->CoversRect(tile->enclosing_layer_rect()))
776 << "Recording rect: " 782 << "Recording rect: "
777 << gfx::ScaleToEnclosingRect(tile->content_rect(), 783 << EnclosingLayerRectFromContentsRect(tile->content_rect()).ToString();
778 1.f / tile->contents_scale())
779 .ToString();
780 784
781 return PrioritizedTile(tile, this, 785 return PrioritizedTile(tile, this,
782 ComputePriorityForTile(tile, priority_rect_type), 786 ComputePriorityForTile(tile, priority_rect_type),
783 IsTileOccluded(tile)); 787 IsTileOccluded(tile));
784 } 788 }
785 789
786 std::map<const Tile*, PrioritizedTile> 790 std::map<const Tile*, PrioritizedTile>
787 PictureLayerTiling::UpdateAndGetAllPrioritizedTilesForTesting() const { 791 PictureLayerTiling::UpdateAndGetAllPrioritizedTilesForTesting() const {
788 std::map<const Tile*, PrioritizedTile> result; 792 std::map<const Tile*, PrioritizedTile> result;
789 for (const auto& key_tile_pair : tiles_) { 793 for (const auto& key_tile_pair : tiles_) {
(...skipping 71 matching lines...) Expand 10 before | Expand all | Expand 10 after
861 Tile* tile = tile_pair.second.get(); 865 Tile* tile = tile_pair.second.get();
862 prioritized_tiles->push_back( 866 prioritized_tiles->push_back(
863 MakePrioritizedTile(tile, ComputePriorityRectTypeForTile(tile))); 867 MakePrioritizedTile(tile, ComputePriorityRectTypeForTile(tile)));
864 } 868 }
865 } 869 }
866 870
867 void PictureLayerTiling::AsValueInto( 871 void PictureLayerTiling::AsValueInto(
868 base::trace_event::TracedValue* state) const { 872 base::trace_event::TracedValue* state) const {
869 state->SetInteger("num_tiles", base::saturated_cast<int>(tiles_.size())); 873 state->SetInteger("num_tiles", base::saturated_cast<int>(tiles_.size()));
870 state->SetDouble("content_scale", contents_scale_); 874 state->SetDouble("content_scale", contents_scale_);
875 MathUtil::AddToTracedValue("content_translation", contents_translation_,
876 state);
871 MathUtil::AddToTracedValue("visible_rect", current_visible_rect_, state); 877 MathUtil::AddToTracedValue("visible_rect", current_visible_rect_, state);
872 MathUtil::AddToTracedValue("skewport_rect", current_skewport_rect_, state); 878 MathUtil::AddToTracedValue("skewport_rect", current_skewport_rect_, state);
873 MathUtil::AddToTracedValue("soon_rect", current_soon_border_rect_, state); 879 MathUtil::AddToTracedValue("soon_rect", current_soon_border_rect_, state);
874 MathUtil::AddToTracedValue("eventually_rect", current_eventually_rect_, 880 MathUtil::AddToTracedValue("eventually_rect", current_eventually_rect_,
875 state); 881 state);
876 MathUtil::AddToTracedValue("tiling_size", tiling_size(), state); 882 MathUtil::AddToTracedValue("tiling_size", tiling_size(), state);
877 } 883 }
878 884
879 size_t PictureLayerTiling::GPUMemoryUsageInBytes() const { 885 size_t PictureLayerTiling::GPUMemoryUsageInBytes() const {
880 size_t amount = 0; 886 size_t amount = 0;
881 for (TileMap::const_iterator it = tiles_.begin(); it != tiles_.end(); ++it) { 887 for (TileMap::const_iterator it = tiles_.begin(); it != tiles_.end(); ++it) {
882 const Tile* tile = it->second.get(); 888 const Tile* tile = it->second.get();
883 amount += tile->GPUMemoryUsageInBytes(); 889 amount += tile->GPUMemoryUsageInBytes();
884 } 890 }
885 return amount; 891 return amount;
886 } 892 }
887 893
894 gfx::Rect PictureLayerTiling::EnclosingContentsRectFromLayerRect(
895 const gfx::Rect& layer_rect) const {
896 gfx::RectF contents_rect =
897 gfx::ScaleRect(gfx::RectF(layer_rect), contents_scale_);
898 contents_rect.Offset(contents_translation_);
899 return ToEnclosingRect(contents_rect);
900 }
901
902 gfx::Rect PictureLayerTiling::EnclosingLayerRectFromContentsRect(
903 const gfx::Rect& contents_rect) const {
904 gfx::RectF layer_rect(contents_rect);
905 layer_rect.Offset(-contents_translation_);
906 layer_rect.Scale(1.f / contents_scale_);
907 return ToEnclosingRect(layer_rect);
908 }
909
888 } // namespace cc 910 } // namespace cc
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