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Side by Side Diff: gpu/command_buffer/cmd_buffer_functions.txt

Issue 2175043002: Add command buffer function glScheduleCALayerFilterEffectsCHROMIUM. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Fix autogenerated tests. Created 4 years, 5 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 // This file is read by build_gles2_cmd_buffer.py to generate commands. 5 // This file is read by build_gles2_cmd_buffer.py to generate commands.
6 6
7 GL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture); 7 GL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture);
8 GL_APICALL void GL_APIENTRY glAttachShader (GLidProgram program, GLidSha der shader); 8 GL_APICALL void GL_APIENTRY glAttachShader (GLidProgram program, GLidSha der shader);
9 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLidProgram program, G Luint index, const char* name); 9 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLidProgram program, G Luint index, const char* name);
10 GL_APICALL void GL_APIENTRY glBindBuffer (GLenumBufferTarget target, GLi dBindBuffer buffer); 10 GL_APICALL void GL_APIENTRY glBindBuffer (GLenumBufferTarget target, GLi dBindBuffer buffer);
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299 GL_APICALL void GL_APIENTRY glLoseContextCHROMIUM (GLenumResetStatus cur rent, GLenumResetStatus other); 299 GL_APICALL void GL_APIENTRY glLoseContextCHROMIUM (GLenumResetStatus cur rent, GLenumResetStatus other);
300 GL_APICALL GLuint64 GL_APIENTRY glInsertFenceSyncCHROMIUM (void); 300 GL_APICALL GLuint64 GL_APIENTRY glInsertFenceSyncCHROMIUM (void);
301 GL_APICALL void GL_APIENTRY glGenSyncTokenCHROMIUM (GLuint64 fence_sync, GLbyte* sync_token); 301 GL_APICALL void GL_APIENTRY glGenSyncTokenCHROMIUM (GLuint64 fence_sync, GLbyte* sync_token);
302 GL_APICALL void GL_APIENTRY glGenUnverifiedSyncTokenCHROMIUM (GLuint64 f ence_sync, GLbyte* sync_token); 302 GL_APICALL void GL_APIENTRY glGenUnverifiedSyncTokenCHROMIUM (GLuint64 f ence_sync, GLbyte* sync_token);
303 GL_APICALL void GL_APIENTRY glVerifySyncTokensCHROMIUM (GLbyte** sync_to kens, GLsizei count); 303 GL_APICALL void GL_APIENTRY glVerifySyncTokensCHROMIUM (GLbyte** sync_to kens, GLsizei count);
304 GL_APICALL void GL_APIENTRY glWaitSyncTokenCHROMIUM (const GLbyte* sync_ token); 304 GL_APICALL void GL_APIENTRY glWaitSyncTokenCHROMIUM (const GLbyte* sync_ token);
305 GL_APICALL void GL_APIENTRY glDrawBuffersEXT (GLsizei count, const GLenu m* bufs); 305 GL_APICALL void GL_APIENTRY glDrawBuffersEXT (GLsizei count, const GLenu m* bufs);
306 GL_APICALL void GL_APIENTRY glDiscardBackbufferCHROMIUM (void); 306 GL_APICALL void GL_APIENTRY glDiscardBackbufferCHROMIUM (void);
307 GL_APICALL void GL_APIENTRY glScheduleOverlayPlaneCHROMIUM (GLint plane_ z_order, GLenum plane_transform, GLuint overlay_texture_id, GLint bounds_x, GLin t bounds_y, GLint bounds_width, GLint bounds_height, GLfloat uv_x, GLfloat uv_y, GLfloat uv_width, GLfloat uv_height); 307 GL_APICALL void GL_APIENTRY glScheduleOverlayPlaneCHROMIUM (GLint plane_ z_order, GLenum plane_transform, GLuint overlay_texture_id, GLint bounds_x, GLin t bounds_y, GLint bounds_width, GLint bounds_height, GLfloat uv_x, GLfloat uv_y, GLfloat uv_width, GLfloat uv_height);
308 GL_APICALL void GL_APIENTRY glScheduleCALayerSharedStateCHROMIUM (GLfloa t opacity, GLboolean is_clipped, const GLfloat* clip_rect, GLint sorting_context _id, const GLfloat* transform); 308 GL_APICALL void GL_APIENTRY glScheduleCALayerSharedStateCHROMIUM (GLfloa t opacity, GLboolean is_clipped, const GLfloat* clip_rect, GLint sorting_context _id, const GLfloat* transform);
309 GL_APICALL void GL_APIENTRY glScheduleCALayerFilterEffectsCHROMIUM (GLsi zei count, const GLCALayerFilterEffect* effects);
309 GL_APICALL void GL_APIENTRY glScheduleCALayerCHROMIUM (GLuint contents_t exture_id, const GLfloat* contents_rect, GLuint background_color, GLuint edge_aa _mask, const GLfloat* bounds_rect, GLuint filter); 310 GL_APICALL void GL_APIENTRY glScheduleCALayerCHROMIUM (GLuint contents_t exture_id, const GLfloat* contents_rect, GLuint background_color, GLuint edge_aa _mask, const GLfloat* bounds_rect, GLuint filter);
310 GL_APICALL void GL_APIENTRY glScheduleCALayerInUseQueryCHROMIUM (GLsizei count, const GLuint* textures); 311 GL_APICALL void GL_APIENTRY glScheduleCALayerInUseQueryCHROMIUM (GLsizei count, const GLuint* textures);
311 GL_APICALL void GL_APIENTRY glCommitOverlayPlanesCHROMIUM (void); 312 GL_APICALL void GL_APIENTRY glCommitOverlayPlanesCHROMIUM (void);
312 GL_APICALL void GL_APIENTRY glSwapInterval (GLint interval); 313 GL_APICALL void GL_APIENTRY glSwapInterval (GLint interval);
313 GL_APICALL void GL_APIENTRY glFlushDriverCachesCHROMIUM (void); 314 GL_APICALL void GL_APIENTRY glFlushDriverCachesCHROMIUM (void);
314 GL_APICALL GLuint GL_APIENTRY glGetLastFlushIdCHROMIUM (void); 315 GL_APICALL GLuint GL_APIENTRY glGetLastFlushIdCHROMIUM (void);
315 316
316 // Extension CHROMIUM_path_rendering. 317 // Extension CHROMIUM_path_rendering.
317 GL_APICALL void GL_APIENTRY glMatrixLoadfCHROMIUM (GLenumMatrixMode matr ixMode, const GLfloat* m); 318 GL_APICALL void GL_APIENTRY glMatrixLoadfCHROMIUM (GLenumMatrixMode matr ixMode, const GLfloat* m);
318 GL_APICALL void GL_APIENTRY glMatrixLoadIdentityCHROMIUM (GLenumMatrixMo de matrixMode); 319 GL_APICALL void GL_APIENTRY glMatrixLoadIdentityCHROMIUM (GLenumMatrixMo de matrixMode);
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351 // Extension GL_CHROMIUM_screen_space_antialiasing 352 // Extension GL_CHROMIUM_screen_space_antialiasing
352 GL_APICALL void GL_APIENTRY glApplyScreenSpaceAntialiasingCHROMIUM (void); 353 GL_APICALL void GL_APIENTRY glApplyScreenSpaceAntialiasingCHROMIUM (void);
353 354
354 // Extension EXT_blend_func_extended 355 // Extension EXT_blend_func_extended
355 GL_APICALL void GL_APIENTRY glBindFragDataLocationIndexedEXT (GLidProgra m program, GLuint colorNumber, GLuint index, const char* name); 356 GL_APICALL void GL_APIENTRY glBindFragDataLocationIndexedEXT (GLidProgra m program, GLuint colorNumber, GLuint index, const char* name);
356 GL_APICALL void GL_APIENTRY glBindFragDataLocationEXT (GLidProgram progr am, GLuint colorNumber, const char* name); 357 GL_APICALL void GL_APIENTRY glBindFragDataLocationEXT (GLidProgram progr am, GLuint colorNumber, const char* name);
357 GL_APICALL GLint GL_APIENTRY glGetFragDataIndexEXT (GLidProgram program, const char* name); 358 GL_APICALL GLint GL_APIENTRY glGetFragDataIndexEXT (GLidProgram program, const char* name);
358 359
359 // Extension CHROMIUM_stream_texture_matrix 360 // Extension CHROMIUM_stream_texture_matrix
360 GL_APICALL void GL_APIENTRY glUniformMatrix4fvStreamTextureMatrixCHROMIU M (GLintUniformLocation location, GLbooleanFalseOnly transpose, const GLfloat* d efault_value); 361 GL_APICALL void GL_APIENTRY glUniformMatrix4fvStreamTextureMatrixCHROMIU M (GLintUniformLocation location, GLbooleanFalseOnly transpose, const GLfloat* d efault_value);
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