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| 1 // Copyright 2011 The Chromium Authors. All rights reserved. | 1 // Copyright 2011 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "cc/quads/render_pass.h" | 5 #include "cc/quads/render_pass.h" |
| 6 | 6 |
| 7 #include <stddef.h> | 7 #include <stddef.h> |
| 8 | 8 |
| 9 #include <algorithm> | 9 #include <algorithm> |
| 10 | 10 |
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| 91 std::unique_ptr<RenderPass> copy_pass( | 91 std::unique_ptr<RenderPass> copy_pass( |
| 92 Create(shared_quad_state_list.size(), quad_list.size())); | 92 Create(shared_quad_state_list.size(), quad_list.size())); |
| 93 copy_pass->SetAll(new_id, | 93 copy_pass->SetAll(new_id, |
| 94 output_rect, | 94 output_rect, |
| 95 damage_rect, | 95 damage_rect, |
| 96 transform_to_root_target, | 96 transform_to_root_target, |
| 97 has_transparent_background); | 97 has_transparent_background); |
| 98 return copy_pass; | 98 return copy_pass; |
| 99 } | 99 } |
| 100 | 100 |
| 101 std::unique_ptr<RenderPass> RenderPass::DeepCopy() const { |
| 102 // Since we can't copy these, it's wrong to use DeepCopy in a situation where |
| 103 // you may have copy_requests present. |
| 104 DCHECK_EQ(copy_requests.size(), 0u); |
| 105 |
| 106 std::unique_ptr<RenderPass> copy_pass( |
| 107 Create(shared_quad_state_list.size(), quad_list.size())); |
| 108 copy_pass->SetAll(id, output_rect, damage_rect, transform_to_root_target, |
| 109 has_transparent_background); |
| 110 for (auto* shared_quad_state : shared_quad_state_list) { |
| 111 SharedQuadState* copy_shared_quad_state = |
| 112 copy_pass->CreateAndAppendSharedQuadState(); |
| 113 *copy_shared_quad_state = *shared_quad_state; |
| 114 } |
| 115 SharedQuadStateList::ConstIterator sqs_iter = shared_quad_state_list.begin(); |
| 116 SharedQuadStateList::Iterator copy_sqs_iter = |
| 117 copy_pass->shared_quad_state_list.begin(); |
| 118 for (auto* quad : quad_list) { |
| 119 while (quad->shared_quad_state != *sqs_iter) { |
| 120 ++sqs_iter; |
| 121 ++copy_sqs_iter; |
| 122 DCHECK(sqs_iter != shared_quad_state_list.end()); |
| 123 } |
| 124 DCHECK(quad->shared_quad_state == *sqs_iter); |
| 125 |
| 126 SharedQuadState* copy_shared_quad_state = *copy_sqs_iter; |
| 127 |
| 128 if (quad->material == DrawQuad::RENDER_PASS) { |
| 129 const RenderPassDrawQuad* pass_quad = |
| 130 RenderPassDrawQuad::MaterialCast(quad); |
| 131 copy_pass->CopyFromAndAppendRenderPassDrawQuad( |
| 132 pass_quad, copy_shared_quad_state, pass_quad->render_pass_id); |
| 133 } else { |
| 134 copy_pass->CopyFromAndAppendDrawQuad(quad, copy_shared_quad_state); |
| 135 } |
| 136 } |
| 137 return copy_pass; |
| 138 } |
| 139 |
| 101 // static | 140 // static |
| 102 void RenderPass::CopyAll(const std::vector<std::unique_ptr<RenderPass>>& in, | 141 void RenderPass::CopyAll(const std::vector<std::unique_ptr<RenderPass>>& in, |
| 103 std::vector<std::unique_ptr<RenderPass>>* out) { | 142 std::vector<std::unique_ptr<RenderPass>>* out) { |
| 104 for (const auto& source : in) { | 143 for (const auto& source : in) |
| 105 // Since we can't copy these, it's wrong to use CopyAll in a situation where | 144 out->push_back(source->DeepCopy()); |
| 106 // you may have copy_requests present. | |
| 107 DCHECK_EQ(source->copy_requests.size(), 0u); | |
| 108 | |
| 109 std::unique_ptr<RenderPass> copy_pass(Create( | |
| 110 source->shared_quad_state_list.size(), source->quad_list.size())); | |
| 111 copy_pass->SetAll(source->id, | |
| 112 source->output_rect, | |
| 113 source->damage_rect, | |
| 114 source->transform_to_root_target, | |
| 115 source->has_transparent_background); | |
| 116 for (auto* shared_quad_state : source->shared_quad_state_list) { | |
| 117 SharedQuadState* copy_shared_quad_state = | |
| 118 copy_pass->CreateAndAppendSharedQuadState(); | |
| 119 *copy_shared_quad_state = *shared_quad_state; | |
| 120 } | |
| 121 SharedQuadStateList::Iterator sqs_iter = | |
| 122 source->shared_quad_state_list.begin(); | |
| 123 SharedQuadStateList::Iterator copy_sqs_iter = | |
| 124 copy_pass->shared_quad_state_list.begin(); | |
| 125 for (auto* quad : source->quad_list) { | |
| 126 while (quad->shared_quad_state != *sqs_iter) { | |
| 127 ++sqs_iter; | |
| 128 ++copy_sqs_iter; | |
| 129 DCHECK(sqs_iter != source->shared_quad_state_list.end()); | |
| 130 } | |
| 131 DCHECK(quad->shared_quad_state == *sqs_iter); | |
| 132 | |
| 133 SharedQuadState* copy_shared_quad_state = *copy_sqs_iter; | |
| 134 | |
| 135 if (quad->material == DrawQuad::RENDER_PASS) { | |
| 136 const RenderPassDrawQuad* pass_quad = | |
| 137 RenderPassDrawQuad::MaterialCast(quad); | |
| 138 copy_pass->CopyFromAndAppendRenderPassDrawQuad( | |
| 139 pass_quad, copy_shared_quad_state, pass_quad->render_pass_id); | |
| 140 } else { | |
| 141 copy_pass->CopyFromAndAppendDrawQuad(quad, copy_shared_quad_state); | |
| 142 } | |
| 143 } | |
| 144 out->push_back(std::move(copy_pass)); | |
| 145 } | |
| 146 } | 145 } |
| 147 | 146 |
| 148 void RenderPass::SetNew(RenderPassId id, | 147 void RenderPass::SetNew(RenderPassId id, |
| 149 const gfx::Rect& output_rect, | 148 const gfx::Rect& output_rect, |
| 150 const gfx::Rect& damage_rect, | 149 const gfx::Rect& damage_rect, |
| 151 const gfx::Transform& transform_to_root_target) { | 150 const gfx::Transform& transform_to_root_target) { |
| 152 DCHECK(id.IsValid()); | 151 DCHECK(id.IsValid()); |
| 153 DCHECK(damage_rect.IsEmpty() || output_rect.Contains(damage_rect)) | 152 DCHECK(damage_rect.IsEmpty() || output_rect.Contains(damage_rect)) |
| 154 << "damage_rect: " << damage_rect.ToString() | 153 << "damage_rect: " << damage_rect.ToString() |
| 155 << " output_rect: " << output_rect.ToString(); | 154 << " output_rect: " << output_rect.ToString(); |
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| 258 case DrawQuad::RENDER_PASS: | 257 case DrawQuad::RENDER_PASS: |
| 259 case DrawQuad::INVALID: | 258 case DrawQuad::INVALID: |
| 260 LOG(FATAL) << "Invalid DrawQuad material " << quad->material; | 259 LOG(FATAL) << "Invalid DrawQuad material " << quad->material; |
| 261 break; | 260 break; |
| 262 } | 261 } |
| 263 quad_list.back()->shared_quad_state = shared_quad_state; | 262 quad_list.back()->shared_quad_state = shared_quad_state; |
| 264 return quad_list.back(); | 263 return quad_list.back(); |
| 265 } | 264 } |
| 266 | 265 |
| 267 } // namespace cc | 266 } // namespace cc |
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