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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 module cc.mojom; | 5 module cc.mojom; |
| 6 | 6 |
| 7 import "cc/ipc/filter_operations.mojom"; | 7 import "cc/ipc/filter_operations.mojom"; |
| 8 import "cc/ipc/render_pass_id.mojom"; | 8 import "cc/ipc/render_pass_id.mojom"; |
| 9 import "cc/ipc/shared_quad_state.mojom"; |
| 9 import "cc/ipc/surface_id.mojom"; | 10 import "cc/ipc/surface_id.mojom"; |
| 10 import "ui/gfx/geometry/mojo/geometry.mojom"; | 11 import "ui/gfx/geometry/mojo/geometry.mojom"; |
| 11 import "ui/gfx/mojo/transform.mojom"; | 12 import "ui/gfx/mojo/transform.mojom"; |
| 12 | 13 |
| 13 struct DebugBorderQuadState { | 14 struct DebugBorderQuadState { |
| 14 // Debug border color. | 15 // Debug border color. |
| 15 uint32 color; | 16 uint32 color; |
| 16 | 17 |
| 17 // Debug border width. | 18 // Debug border width. |
| 18 int32 width; | 19 int32 width; |
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| 120 gfx.mojom.Rect opaque_rect; | 121 gfx.mojom.Rect opaque_rect; |
| 121 | 122 |
| 122 // Allows changing the rect that gets drawn to make it smaller. This value | 123 // Allows changing the rect that gets drawn to make it smaller. This value |
| 123 // should be clipped to |rect|. This rect lives in content space. | 124 // should be clipped to |rect|. This rect lives in content space. |
| 124 gfx.mojom.Rect visible_rect; | 125 gfx.mojom.Rect visible_rect; |
| 125 | 126 |
| 126 // Allows changing the rect that gets drawn to make it smaller. This value | 127 // Allows changing the rect that gets drawn to make it smaller. This value |
| 127 // should be clipped to |rect|. This rect lives in content space. | 128 // should be clipped to |rect|. This rect lives in content space. |
| 128 bool needs_blending; | 129 bool needs_blending; |
| 129 | 130 |
| 130 // Index into the containing pass' shared quad state array which has state | 131 // Optionally holds a SharedQuadState (transforms etc) shared by multiple |
| 131 // (transforms etc) shared by multiple quads. | 132 // quads. |
| 132 // TODO(fsamuel): This is not currently used because we store the | 133 SharedQuadState? sqs; |
| 133 // indicies to SharedQuadStates in a separate array. This is more expensive | |
| 134 // than storing them inline here, but we need support for context propagation | |
| 135 // in Mojo StructTraits in order to store the sqs index here. | |
| 136 //uint32 shared_quad_state_index; | |
| 137 | 134 |
| 138 // Only one of the following will be set, depending on the material. | 135 // Only one of the following will be set, depending on the material. |
| 139 DebugBorderQuadState? debug_border_quad_state; | 136 DebugBorderQuadState? debug_border_quad_state; |
| 140 RenderPassQuadState? render_pass_quad_state; | 137 RenderPassQuadState? render_pass_quad_state; |
| 141 SolidColorQuadState? solid_color_quad_state; | 138 SolidColorQuadState? solid_color_quad_state; |
| 142 SurfaceQuadState? surface_quad_state; | 139 SurfaceQuadState? surface_quad_state; |
| 143 TextureQuadState? texture_quad_state; | 140 TextureQuadState? texture_quad_state; |
| 144 TileQuadState? tile_quad_state; | 141 TileQuadState? tile_quad_state; |
| 145 StreamVideoQuadState? stream_video_quad_state; | 142 StreamVideoQuadState? stream_video_quad_state; |
| 146 YUVVideoQuadState? yuv_video_quad_state; | 143 YUVVideoQuadState? yuv_video_quad_state; |
| 147 }; | 144 }; |
| 148 | |
| 149 struct QuadList { | |
| 150 array<Material> quad_types; | |
| 151 array<DrawQuad> quads; | |
| 152 }; | |
| 153 | |
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