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Issue 2174843003: cc mojo: Use ArrayDataViews in RenderPasses (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Fix RenderPassId Created 4 years, 4 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 module cc.mojom; 5 module cc.mojom;
6 6
7 import "cc/ipc/filter_operations.mojom"; 7 import "cc/ipc/filter_operations.mojom";
8 import "cc/ipc/render_pass_id.mojom"; 8 import "cc/ipc/render_pass_id.mojom";
9 import "cc/ipc/shared_quad_state.mojom";
9 import "cc/ipc/surface_id.mojom"; 10 import "cc/ipc/surface_id.mojom";
10 import "ui/gfx/geometry/mojo/geometry.mojom"; 11 import "ui/gfx/geometry/mojo/geometry.mojom";
11 import "ui/gfx/mojo/transform.mojom"; 12 import "ui/gfx/mojo/transform.mojom";
12 13
13 struct DebugBorderQuadState { 14 struct DebugBorderQuadState {
14 // Debug border color. 15 // Debug border color.
15 uint32 color; 16 uint32 color;
16 17
17 // Debug border width. 18 // Debug border width.
18 int32 width; 19 int32 width;
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120 gfx.mojom.Rect opaque_rect; 121 gfx.mojom.Rect opaque_rect;
121 122
122 // Allows changing the rect that gets drawn to make it smaller. This value 123 // Allows changing the rect that gets drawn to make it smaller. This value
123 // should be clipped to |rect|. This rect lives in content space. 124 // should be clipped to |rect|. This rect lives in content space.
124 gfx.mojom.Rect visible_rect; 125 gfx.mojom.Rect visible_rect;
125 126
126 // Allows changing the rect that gets drawn to make it smaller. This value 127 // Allows changing the rect that gets drawn to make it smaller. This value
127 // should be clipped to |rect|. This rect lives in content space. 128 // should be clipped to |rect|. This rect lives in content space.
128 bool needs_blending; 129 bool needs_blending;
129 130
130 // Index into the containing pass' shared quad state array which has state 131 // Optionally holds a SharedQuadState (transforms etc) shared by multiple
131 // (transforms etc) shared by multiple quads. 132 // quads.
132 // TODO(fsamuel): This is not currently used because we store the 133 SharedQuadState? sqs;
133 // indicies to SharedQuadStates in a separate array. This is more expensive
134 // than storing them inline here, but we need support for context propagation
135 // in Mojo StructTraits in order to store the sqs index here.
136 //uint32 shared_quad_state_index;
137 134
138 // Only one of the following will be set, depending on the material. 135 // Only one of the following will be set, depending on the material.
139 DebugBorderQuadState? debug_border_quad_state; 136 DebugBorderQuadState? debug_border_quad_state;
140 RenderPassQuadState? render_pass_quad_state; 137 RenderPassQuadState? render_pass_quad_state;
141 SolidColorQuadState? solid_color_quad_state; 138 SolidColorQuadState? solid_color_quad_state;
142 SurfaceQuadState? surface_quad_state; 139 SurfaceQuadState? surface_quad_state;
143 TextureQuadState? texture_quad_state; 140 TextureQuadState? texture_quad_state;
144 TileQuadState? tile_quad_state; 141 TileQuadState? tile_quad_state;
145 StreamVideoQuadState? stream_video_quad_state; 142 StreamVideoQuadState? stream_video_quad_state;
146 YUVVideoQuadState? yuv_video_quad_state; 143 YUVVideoQuadState? yuv_video_quad_state;
147 }; 144 };
148
149 struct QuadList {
150 array<Material> quad_types;
151 array<DrawQuad> quads;
152 };
153
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