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|    1 // Copyright 2014 The Chromium Authors. All rights reserved. |    1 // Copyright 2014 The Chromium Authors. All rights reserved. | 
|    2 // Use of this source code is governed by a BSD-style license that can be |    2 // Use of this source code is governed by a BSD-style license that can be | 
|    3 // found in the LICENSE file. |    3 // found in the LICENSE file. | 
|    4  |    4  | 
|    5 module cc.mojom; |    5 module cc.mojom; | 
|    6  |    6  | 
|    7 import "cc/ipc/filter_operations.mojom"; |    7 import "cc/ipc/filter_operations.mojom"; | 
|    8 import "cc/ipc/render_pass_id.mojom"; |    8 import "cc/ipc/render_pass_id.mojom"; | 
 |    9 import "cc/ipc/shared_quad_state.mojom"; | 
|    9 import "cc/ipc/surface_id.mojom"; |   10 import "cc/ipc/surface_id.mojom"; | 
|   10 import "ui/gfx/geometry/mojo/geometry.mojom"; |   11 import "ui/gfx/geometry/mojo/geometry.mojom"; | 
|   11 import "ui/gfx/mojo/transform.mojom"; |   12 import "ui/gfx/mojo/transform.mojom"; | 
|   12  |   13  | 
|   13 struct DebugBorderQuadState { |   14 struct DebugBorderQuadState { | 
|   14   // Debug border color. |   15   // Debug border color. | 
|   15   uint32 color; |   16   uint32 color; | 
|   16  |   17  | 
|   17   // Debug border width. |   18   // Debug border width. | 
|   18   int32 width; |   19   int32 width; | 
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|  120   gfx.mojom.Rect opaque_rect; |  121   gfx.mojom.Rect opaque_rect; | 
|  121  |  122  | 
|  122   // Allows changing the rect that gets drawn to make it smaller. This value |  123   // Allows changing the rect that gets drawn to make it smaller. This value | 
|  123   // should be clipped to |rect|. This rect lives in content space. |  124   // should be clipped to |rect|. This rect lives in content space. | 
|  124   gfx.mojom.Rect visible_rect; |  125   gfx.mojom.Rect visible_rect; | 
|  125  |  126  | 
|  126   // Allows changing the rect that gets drawn to make it smaller. This value |  127   // Allows changing the rect that gets drawn to make it smaller. This value | 
|  127   // should be clipped to |rect|. This rect lives in content space. |  128   // should be clipped to |rect|. This rect lives in content space. | 
|  128   bool needs_blending; |  129   bool needs_blending; | 
|  129  |  130  | 
|  130   // Index into the containing pass' shared quad state array which has state |  131   // Optionally holds a SharedQuadState (transforms etc) shared by multiple | 
|  131   // (transforms etc) shared by multiple quads. |  132   // quads. | 
|  132   // TODO(fsamuel): This is not currently used because we store the |  133   SharedQuadState? sqs; | 
|  133   // indicies to SharedQuadStates in a separate array. This is more expensive |  | 
|  134   // than storing them inline here, but we need support for context propagation |  | 
|  135   // in Mojo StructTraits in order to store the sqs index here. |  | 
|  136   //uint32 shared_quad_state_index; |  | 
|  137  |  134  | 
|  138   // Only one of the following will be set, depending on the material. |  135   // Only one of the following will be set, depending on the material. | 
|  139   DebugBorderQuadState? debug_border_quad_state; |  136   DebugBorderQuadState? debug_border_quad_state; | 
|  140   RenderPassQuadState? render_pass_quad_state; |  137   RenderPassQuadState? render_pass_quad_state; | 
|  141   SolidColorQuadState? solid_color_quad_state; |  138   SolidColorQuadState? solid_color_quad_state; | 
|  142   SurfaceQuadState? surface_quad_state; |  139   SurfaceQuadState? surface_quad_state; | 
|  143   TextureQuadState? texture_quad_state; |  140   TextureQuadState? texture_quad_state; | 
|  144   TileQuadState? tile_quad_state; |  141   TileQuadState? tile_quad_state; | 
|  145   StreamVideoQuadState? stream_video_quad_state; |  142   StreamVideoQuadState? stream_video_quad_state; | 
|  146   YUVVideoQuadState? yuv_video_quad_state; |  143   YUVVideoQuadState? yuv_video_quad_state; | 
|  147 }; |  144 }; | 
|  148  |  | 
|  149 struct QuadList { |  | 
|  150   array<Material> quad_types; |  | 
|  151   array<DrawQuad> quads; |  | 
|  152 }; |  | 
|  153  |  | 
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