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1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CC_IPC_QUADS_STRUCT_TRAITS_H_ | 5 #ifndef CC_IPC_QUADS_STRUCT_TRAITS_H_ |
6 #define CC_IPC_QUADS_STRUCT_TRAITS_H_ | 6 #define CC_IPC_QUADS_STRUCT_TRAITS_H_ |
7 | 7 |
8 #include "cc/ipc/filter_operation_struct_traits.h" | 8 #include "cc/ipc/filter_operation_struct_traits.h" |
9 #include "cc/ipc/filter_operations_struct_traits.h" | 9 #include "cc/ipc/filter_operations_struct_traits.h" |
10 #include "cc/ipc/quads.mojom.h" | 10 #include "cc/ipc/quads.mojom.h" |
11 #include "cc/ipc/render_pass_id_struct_traits.h" | 11 #include "cc/ipc/render_pass_id_struct_traits.h" |
12 #include "cc/ipc/shared_quad_state_struct_traits.h" | |
12 #include "cc/ipc/surface_id_struct_traits.h" | 13 #include "cc/ipc/surface_id_struct_traits.h" |
13 #include "cc/quads/debug_border_draw_quad.h" | 14 #include "cc/quads/debug_border_draw_quad.h" |
14 #include "cc/quads/picture_draw_quad.h" | 15 #include "cc/quads/picture_draw_quad.h" |
15 #include "cc/quads/render_pass_draw_quad.h" | 16 #include "cc/quads/render_pass_draw_quad.h" |
16 #include "cc/quads/solid_color_draw_quad.h" | 17 #include "cc/quads/solid_color_draw_quad.h" |
17 #include "cc/quads/stream_video_draw_quad.h" | 18 #include "cc/quads/stream_video_draw_quad.h" |
18 #include "cc/quads/surface_draw_quad.h" | 19 #include "cc/quads/surface_draw_quad.h" |
19 #include "cc/quads/texture_draw_quad.h" | 20 #include "cc/quads/texture_draw_quad.h" |
20 #include "cc/quads/tile_draw_quad.h" | 21 #include "cc/quads/tile_draw_quad.h" |
21 #include "cc/quads/yuv_video_draw_quad.h" | 22 #include "cc/quads/yuv_video_draw_quad.h" |
22 #include "ui/gfx/geometry/mojo/geometry_struct_traits.h" | 23 #include "ui/gfx/geometry/mojo/geometry_struct_traits.h" |
23 | 24 |
24 namespace mojo { | 25 namespace mojo { |
25 | 26 |
27 cc::DrawQuad* AllocateAndConstruct(cc::mojom::Material material, | |
28 cc::QuadList* list); | |
26 template <> | 29 template <> |
27 struct EnumTraits<cc::mojom::Material, cc::DrawQuad::Material> { | 30 struct EnumTraits<cc::mojom::Material, cc::DrawQuad::Material> { |
28 static cc::mojom::Material ToMojom(cc::DrawQuad::Material material); | 31 static cc::mojom::Material ToMojom(cc::DrawQuad::Material material); |
29 static bool FromMojom(cc::mojom::Material input, cc::DrawQuad::Material* out); | 32 static bool FromMojom(cc::mojom::Material input, cc::DrawQuad::Material* out); |
30 }; | 33 }; |
31 | 34 |
32 template <> | 35 template <> |
33 struct StructTraits<cc::mojom::DebugBorderQuadState, cc::DrawQuad> { | 36 struct StructTraits<cc::mojom::DebugBorderQuadState, cc::DrawQuad> { |
34 static bool IsNull(const cc::DrawQuad& input) { | 37 static bool IsNull(const cc::DrawQuad& input) { |
35 return input.material != cc::DrawQuad::DEBUG_BORDER; | 38 return input.material != cc::DrawQuad::DEBUG_BORDER; |
(...skipping 347 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
383 static float resource_multiplier(const cc::DrawQuad& input) { | 386 static float resource_multiplier(const cc::DrawQuad& input) { |
384 const cc::YUVVideoDrawQuad* quad = | 387 const cc::YUVVideoDrawQuad* quad = |
385 cc::YUVVideoDrawQuad::MaterialCast(&input); | 388 cc::YUVVideoDrawQuad::MaterialCast(&input); |
386 return quad->resource_multiplier; | 389 return quad->resource_multiplier; |
387 } | 390 } |
388 | 391 |
389 static bool Read(cc::mojom::YUVVideoQuadStateDataView data, | 392 static bool Read(cc::mojom::YUVVideoQuadStateDataView data, |
390 cc::DrawQuad* out); | 393 cc::DrawQuad* out); |
391 }; | 394 }; |
392 | 395 |
396 struct DrawQuadWithSharedQuadState { | |
397 cc::DrawQuad* quad; | |
398 bool include_sqs; | |
399 }; | |
400 | |
401 template <> | |
402 struct StructTraits<cc::mojom::DrawQuad, DrawQuadWithSharedQuadState> { | |
403 static cc::DrawQuad::Material material( | |
404 const DrawQuadWithSharedQuadState& input) { | |
405 return input.quad->material; | |
406 } | |
407 | |
408 static const gfx::Rect& rect(const DrawQuadWithSharedQuadState& input) { | |
409 return input.quad->rect; | |
410 } | |
411 | |
412 static const gfx::Rect& opaque_rect( | |
413 const DrawQuadWithSharedQuadState& input) { | |
414 return input.quad->opaque_rect; | |
415 } | |
416 | |
417 static const gfx::Rect& visible_rect( | |
418 const DrawQuadWithSharedQuadState& input) { | |
419 return input.quad->visible_rect; | |
420 } | |
421 | |
422 static bool needs_blending(const DrawQuadWithSharedQuadState& input) { | |
423 return input.quad->needs_blending; | |
424 } | |
425 | |
426 static const cc::DrawQuad& debug_border_quad_state( | |
427 const DrawQuadWithSharedQuadState& input) { | |
428 return *input.quad; | |
429 } | |
430 | |
431 static const cc::DrawQuad& render_pass_quad_state( | |
432 const DrawQuadWithSharedQuadState& input) { | |
433 return *input.quad; | |
434 } | |
435 | |
436 static const cc::DrawQuad& solid_color_quad_state( | |
437 const DrawQuadWithSharedQuadState& input) { | |
438 return *input.quad; | |
439 } | |
440 | |
441 static const cc::DrawQuad& surface_quad_state( | |
442 const DrawQuadWithSharedQuadState& input) { | |
443 return *input.quad; | |
444 } | |
445 | |
446 static const cc::DrawQuad& texture_quad_state( | |
447 const DrawQuadWithSharedQuadState& input) { | |
448 return *input.quad; | |
449 } | |
450 | |
451 static const cc::DrawQuad& tile_quad_state( | |
452 const DrawQuadWithSharedQuadState& input) { | |
453 return *input.quad; | |
454 } | |
455 | |
456 static const cc::DrawQuad& stream_video_quad_state( | |
457 const DrawQuadWithSharedQuadState& input) { | |
458 return *input.quad; | |
459 } | |
460 | |
461 static const cc::DrawQuad& yuv_video_quad_state( | |
462 const DrawQuadWithSharedQuadState& input) { | |
463 return *input.quad; | |
464 } | |
465 | |
466 static OptSharedQuadState sqs(const DrawQuadWithSharedQuadState& input) { | |
467 OptSharedQuadState sqs; | |
468 sqs.sqs = input.include_sqs ? input.quad->shared_quad_state : nullptr; | |
469 return sqs; | |
470 } | |
471 }; | |
472 | |
473 // This StructTraits is only used for deserialization within RenderPasses. | |
393 template <> | 474 template <> |
394 struct StructTraits<cc::mojom::DrawQuad, cc::DrawQuad> { | 475 struct StructTraits<cc::mojom::DrawQuad, cc::DrawQuad> { |
395 static cc::DrawQuad::Material material(const cc::DrawQuad& quad) { | |
396 return quad.material; | |
397 } | |
398 | |
399 static const gfx::Rect& rect(const cc::DrawQuad& quad) { return quad.rect; } | |
400 | |
401 static const gfx::Rect& opaque_rect(const cc::DrawQuad& quad) { | |
402 return quad.opaque_rect; | |
403 } | |
404 | |
405 static const gfx::Rect& visible_rect(const cc::DrawQuad& quad) { | |
406 return quad.visible_rect; | |
407 } | |
408 | |
409 static bool needs_blending(const cc::DrawQuad& quad) { | |
410 return quad.needs_blending; | |
411 } | |
412 | |
413 static const cc::DrawQuad& debug_border_quad_state(const cc::DrawQuad& quad) { | |
414 return quad; | |
415 } | |
416 | |
417 static const cc::DrawQuad& render_pass_quad_state(const cc::DrawQuad& quad) { | |
418 return quad; | |
419 } | |
420 | |
421 static const cc::DrawQuad& solid_color_quad_state(const cc::DrawQuad& quad) { | |
422 return quad; | |
423 } | |
424 | |
425 static const cc::DrawQuad& surface_quad_state(const cc::DrawQuad& quad) { | |
426 return quad; | |
427 } | |
428 | |
429 static const cc::DrawQuad& texture_quad_state(const cc::DrawQuad& quad) { | |
430 return quad; | |
431 } | |
432 | |
433 static const cc::DrawQuad& tile_quad_state(const cc::DrawQuad& quad) { | |
434 return quad; | |
435 } | |
436 | |
437 static const cc::DrawQuad& stream_video_quad_state(const cc::DrawQuad& quad) { | |
438 return quad; | |
439 } | |
440 | |
441 static const cc::DrawQuad& yuv_video_quad_state(const cc::DrawQuad& data) { | |
442 return data; | |
443 } | |
444 | |
445 static bool Read(cc::mojom::DrawQuadDataView data, cc::DrawQuad* out); | 476 static bool Read(cc::mojom::DrawQuadDataView data, cc::DrawQuad* out); |
446 }; | 477 }; |
447 | 478 |
448 struct QuadListArray { | 479 struct QuadListArray { |
yzshen1
2016/07/28 18:25:19
I think we could remove this struct by changing th
Fady Samuel
2016/07/28 19:53:31
Done.
| |
449 // This is the expected size of the array. | 480 // This is the expected size of the array. |
450 size_t size; | 481 size_t size; |
451 cc::QuadList* list; | 482 cc::QuadList* list; |
483 const cc::DrawQuad* last_quad; | |
484 }; | |
485 | |
486 struct QuadListConstIterator { | |
yzshen1
2016/07/28 18:25:19
This looks so much better than the previous code!
Fady Samuel
2016/07/28 19:53:31
Done.
| |
487 QuadListConstIterator(const cc::QuadList::ConstIterator& it, | |
488 const cc::DrawQuad* last_quad) | |
489 : it(it), last_quad(last_quad) {} | |
490 | |
491 cc::QuadList::ConstIterator it; | |
492 const cc::DrawQuad* last_quad; | |
452 }; | 493 }; |
453 | 494 |
454 template <> | 495 template <> |
455 struct ArrayTraits<QuadListArray> { | 496 struct ArrayTraits<QuadListArray> { |
456 using Element = cc::DrawQuad; | 497 using Element = DrawQuadWithSharedQuadState; |
457 using Iterator = cc::QuadList::Iterator; | 498 using ConstIterator = QuadListConstIterator; |
458 using ConstIterator = cc::QuadList::ConstIterator; | |
459 | 499 |
460 static ConstIterator GetBegin(const QuadListArray& input) { | 500 static ConstIterator GetBegin(const QuadListArray& input) { |
461 return input.list->begin(); | 501 return QuadListConstIterator(input.list->begin(), nullptr); |
462 } | 502 } |
463 static Iterator GetBegin(QuadListArray& input) { return input.list->begin(); } | 503 |
464 static void AdvanceIterator(ConstIterator& iterator) { ++iterator; } | 504 static void AdvanceIterator(ConstIterator& iterator) { |
465 static void AdvanceIterator(Iterator& iterator) { ++iterator; } | 505 iterator.last_quad = *iterator.it; |
466 static const Element& GetValue(ConstIterator& iterator) { return **iterator; } | 506 ++iterator.it; |
467 static Element& GetValue(Iterator& iterator) { return **iterator; } | 507 } |
508 | |
509 static Element GetValue(ConstIterator& iterator) { | |
510 DrawQuadWithSharedQuadState dq; | |
511 dq.quad = const_cast<cc::DrawQuad*>(*iterator.it); | |
yzshen1
2016/07/28 18:25:19
Why do we need a non-const pointer here?
Fady Samuel
2016/07/28 19:53:31
Done.
| |
512 dq.include_sqs = !iterator.last_quad || | |
513 iterator.last_quad->shared_quad_state != | |
514 (*iterator.it)->shared_quad_state; | |
515 return dq; | |
516 } | |
517 | |
468 static size_t GetSize(const QuadListArray& input) { | 518 static size_t GetSize(const QuadListArray& input) { |
469 return input.list->size(); | 519 return input.list->size(); |
470 } | 520 } |
471 static bool Resize(QuadListArray& input, size_t size) { | |
472 return input.size == size; | |
473 } | |
474 }; | |
475 | |
476 template <> | |
477 struct StructTraits<cc::mojom::QuadList, cc::QuadList> { | |
478 static void* SetUpContext(const cc::QuadList& quad_list); | |
479 static void TearDownContext(const cc::QuadList& quad_list, void* context); | |
480 static const mojo::Array<cc::DrawQuad::Material>& quad_types( | |
481 const cc::QuadList& quad_list, | |
482 void* context); | |
483 static QuadListArray quads(const cc::QuadList& quad_list) { | |
484 return {quad_list.size(), const_cast<cc::QuadList*>(&quad_list)}; | |
485 } | |
486 static bool Read(cc::mojom::QuadListDataView data, cc::QuadList* out); | |
487 }; | 521 }; |
488 | 522 |
489 } // namespace mojo | 523 } // namespace mojo |
490 | 524 |
491 #endif // CC_IPC_QUADS_STRUCT_TRAITS_H_ | 525 #endif // CC_IPC_QUADS_STRUCT_TRAITS_H_ |
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