| Index: content/test/gpu/gpu_tests/webgl2_conformance_expectations.py
|
| diff --git a/content/test/gpu/gpu_tests/webgl2_conformance_expectations.py b/content/test/gpu/gpu_tests/webgl2_conformance_expectations.py
|
| index e6e878d824282085bd7ba00815a855396a649d46..5ebfbc5dcd65e944aba3214f1847ee1d4487389a 100644
|
| --- a/content/test/gpu/gpu_tests/webgl2_conformance_expectations.py
|
| +++ b/content/test/gpu/gpu_tests/webgl2_conformance_expectations.py
|
| @@ -593,10 +593,6 @@ class WebGL2ConformanceExpectations(WebGLConformanceExpectations):
|
| # Linux Intel without ANGLE only
|
| self.Fail('conformance2/reading/read-pixels-from-fbo-test.html',
|
| ['linux', 'intel', 'no_angle'], bug=598902)
|
| - self.Fail('conformance2/renderbuffers/framebuffer-object-attachment.html',
|
| - ['linux', 'intel', 'no_angle'], bug=598902)
|
| - self.Fail('deqp/functional/gles3/fbocompleteness.html',
|
| - ['linux', 'intel', 'no_angle'], bug=598902)
|
|
|
| # Linux AMD only.
|
| # It looks like AMD shader compiler rejects many valid ES3 semantics.
|
| @@ -616,8 +612,6 @@ class WebGL2ConformanceExpectations(WebGLConformanceExpectations):
|
| ['linux', 'amd'], bug=483282)
|
| self.Fail('deqp/functional/gles3/texturefiltering/3d*',
|
| ['linux', 'amd'], bug=606114)
|
| - self.Fail('deqp/functional/gles3/fbocompleteness.html',
|
| - ['linux', 'amd'], bug=483282)
|
| self.Fail('deqp/functional/gles3/lifetime.html',
|
| ['linux', 'amd'], bug=483282)
|
| self.Fail('deqp/functional/gles3/shadertexturefunction/texture.html',
|
|
|