| OLD | NEW |
| 1 | 1 |
| 2 /* | 2 /* |
| 3 * Copyright 2013 Google Inc. | 3 * Copyright 2013 Google Inc. |
| 4 * | 4 * |
| 5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
| 6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
| 7 */ | 7 */ |
| 8 | 8 |
| 9 #include "GrRectanizer.h" | 9 #include "GrRectanizer.h" |
| 10 #include "SkTDArray.h" | 10 #include "SkTDArray.h" |
| 11 | 11 |
| 12 // Pack rectangles and track the current silhouette | 12 // Pack rectangles and track the current silhouette |
| 13 // Based in part on Jukka Jylänki's work at http://clb.demon.fi | 13 // Based in part on Jukka Jylänki's work at http://clb.demon.fi |
| 14 | 14 |
| 15 class GrRectanizerSkyline : public GrRectanizer { | 15 class GrRectanizerSkyline : public GrRectanizer { |
| 16 public: | 16 public: |
| 17 GrRectanizerSkyline(int w, int h) : GrRectanizer(w, h) { | 17 GrRectanizerSkyline(int w, int h) : INHERITED(w, h) { |
| 18 reset(); | 18 this->reset(); |
| 19 } | 19 } |
| 20 | 20 |
| 21 virtual ~GrRectanizerSkyline() { | 21 virtual ~GrRectanizerSkyline() { |
| 22 } | 22 } |
| 23 | 23 |
| 24 virtual void reset() { | 24 virtual void reset() SK_OVERRIDE { |
| 25 fAreaSoFar = 0; | 25 fAreaSoFar = 0; |
| 26 fSkyline.reset(); | 26 fSkyline.reset(); |
| 27 SkylineSegment* seg = fSkyline.append(1); | 27 SkylineSegment* seg = fSkyline.append(1); |
| 28 seg->fX = 0; | 28 seg->fX = 0; |
| 29 seg->fY = 0; | 29 seg->fY = 0; |
| 30 seg->fWidth = width(); | 30 seg->fWidth = this->width(); |
| 31 } | 31 } |
| 32 | 32 |
| 33 virtual bool addRect(int w, int h, GrIPoint16* loc); | 33 virtual bool addRect(int w, int h, GrIPoint16* loc) SK_OVERRIDE; |
| 34 | 34 |
| 35 virtual float percentFull() const { | 35 virtual float percentFull() const SK_OVERRIDE { |
| 36 return fAreaSoFar / ((float)this->width() * this->height()); | 36 return fAreaSoFar / ((float)this->width() * this->height()); |
| 37 } | 37 } |
| 38 | 38 |
| 39 virtual int stripToPurge(int height) const { return -1; } | 39 virtual int stripToPurge(int height) const SK_OVERRIDE { return -1; } |
| 40 virtual void purgeStripAtY(int yCoord) { } | 40 virtual void purgeStripAtY(int yCoord) SK_OVERRIDE { } |
| 41 | 41 |
| 42 /////////////////////////////////////////////////////////////////////////// | 42 /////////////////////////////////////////////////////////////////////////// |
| 43 | 43 |
| 44 struct SkylineSegment { | 44 struct SkylineSegment { |
| 45 int fX; | 45 int fX; |
| 46 int fY; | 46 int fY; |
| 47 int fWidth; | 47 int fWidth; |
| 48 }; | 48 }; |
| 49 | 49 |
| 50 SkTDArray<SkylineSegment> fSkyline; | 50 SkTDArray<SkylineSegment> fSkyline; |
| 51 | 51 |
| 52 int32_t fAreaSoFar; | 52 int32_t fAreaSoFar; |
| 53 | 53 |
| 54 bool rectangleFits(int skylineIndex, int width, int height, int* y) const; | 54 bool rectangleFits(int skylineIndex, int width, int height, int* y) const; |
| 55 void addSkylineLevel(int skylineIndex, int x, int y, int width, int height); | 55 void addSkylineLevel(int skylineIndex, int x, int y, int width, int height); |
| 56 |
| 57 private: |
| 58 typedef GrRectanizer INHERITED; |
| 56 }; | 59 }; |
| 57 | 60 |
| 58 bool GrRectanizerSkyline::addRect(int width, int height, GrIPoint16* loc) { | 61 bool GrRectanizerSkyline::addRect(int width, int height, GrIPoint16* loc) { |
| 59 if ((unsigned)width > (unsigned)this->width() || | 62 if ((unsigned)width > (unsigned)this->width() || |
| 60 (unsigned)height > (unsigned)this->height()) { | 63 (unsigned)height > (unsigned)this->height()) { |
| 61 return false; | 64 return false; |
| 62 } | 65 } |
| 63 | 66 |
| 64 // find position for new rectangle | 67 // find position for new rectangle |
| 65 int bestWidth = this->width() + 1; | 68 int bestWidth = this->width() + 1; |
| (...skipping 31 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 97 bool GrRectanizerSkyline::rectangleFits(int skylineIndex, int width, int height,
int* ypos) const { | 100 bool GrRectanizerSkyline::rectangleFits(int skylineIndex, int width, int height,
int* ypos) const { |
| 98 int x = fSkyline[skylineIndex].fX; | 101 int x = fSkyline[skylineIndex].fX; |
| 99 if (x + width > this->width()) { | 102 if (x + width > this->width()) { |
| 100 return false; | 103 return false; |
| 101 } | 104 } |
| 102 | 105 |
| 103 int widthLeft = width; | 106 int widthLeft = width; |
| 104 int i = skylineIndex; | 107 int i = skylineIndex; |
| 105 int y = fSkyline[skylineIndex].fY; | 108 int y = fSkyline[skylineIndex].fY; |
| 106 while (widthLeft > 0) { | 109 while (widthLeft > 0) { |
| 107 y = SkMax32(y, fSkyline[i].fY); | 110 y = SkMax32(y, fSkyline[i].fY); |
| 108 if (y + height > this->height()) { | 111 if (y + height > this->height()) { |
| 109 return false; | 112 return false; |
| 110 } | 113 } |
| 111 widthLeft -= fSkyline[i].fWidth; | 114 widthLeft -= fSkyline[i].fWidth; |
| 112 ++i; | 115 ++i; |
| 113 SkASSERT(i < fSkyline.count() || widthLeft <= 0); | 116 SkASSERT(i < fSkyline.count() || widthLeft <= 0); |
| 114 } | 117 } |
| 115 | 118 |
| 116 *ypos = y; | 119 *ypos = y; |
| 117 return true; | 120 return true; |
| 118 } | 121 } |
| 119 | 122 |
| 120 void GrRectanizerSkyline::addSkylineLevel(int skylineIndex, int x, int y, int wi
dth, int height) { | 123 void GrRectanizerSkyline::addSkylineLevel(int skylineIndex, int x, int y, int wi
dth, int height) { |
| 121 SkylineSegment newSegment; | 124 SkylineSegment newSegment; |
| 122 newSegment.fX = x; | 125 newSegment.fX = x; |
| 123 newSegment.fY = y + height; | 126 newSegment.fY = y + height; |
| 124 newSegment.fWidth = width; | 127 newSegment.fWidth = width; |
| 125 fSkyline.insert(skylineIndex, 1, &newSegment); | 128 fSkyline.insert(skylineIndex, 1, &newSegment); |
| 126 | 129 |
| 127 SkASSERT(newSegment.fX + newSegment.fWidth <= this->width()); | 130 SkASSERT(newSegment.fX + newSegment.fWidth <= this->width()); |
| 128 SkASSERT(newSegment.fY <= this->height()); | 131 SkASSERT(newSegment.fY <= this->height()); |
| 129 | 132 |
| 130 // delete width of this skyline segment from following ones | 133 // delete width of this skyline segment from following ones |
| 131 for (int i = skylineIndex+1; i < fSkyline.count(); ++i) { | 134 for (int i = skylineIndex+1; i < fSkyline.count(); ++i) { |
| 132 SkASSERT(fSkyline[i-1].fX <= fSkyline[i].fX); | 135 SkASSERT(fSkyline[i-1].fX <= fSkyline[i].fX); |
| 133 | 136 |
| 134 if (fSkyline[i].fX < fSkyline[i-1].fX + fSkyline[i-1].fWidth) { | 137 if (fSkyline[i].fX < fSkyline[i-1].fX + fSkyline[i-1].fWidth) { |
| 135 int shrink = fSkyline[i-1].fX + fSkyline[i-1].fWidth - fSkyline[i].f
X; | 138 int shrink = fSkyline[i-1].fX + fSkyline[i-1].fWidth - fSkyline[i].f
X; |
| 136 | 139 |
| 137 fSkyline[i].fX += shrink; | 140 fSkyline[i].fX += shrink; |
| 138 fSkyline[i].fWidth -= shrink; | 141 fSkyline[i].fWidth -= shrink; |
| 139 | 142 |
| 140 if (fSkyline[i].fWidth <= 0) { | 143 if (fSkyline[i].fWidth <= 0) { |
| 141 fSkyline.remove(i); | 144 fSkyline.remove(i); |
| 142 --i; | 145 --i; |
| 146 } else { |
| 147 break; |
| 143 } | 148 } |
| 144 else | 149 } else { |
| 145 break; | 150 break; |
| 146 } | 151 } |
| 147 else | |
| 148 break; | |
| 149 } | 152 } |
| 150 | 153 |
| 151 // merge fSkylines | 154 // merge fSkylines |
| 152 for (int i = 0; i < fSkyline.count()-1; ++i) { | 155 for (int i = 0; i < fSkyline.count()-1; ++i) { |
| 153 if (fSkyline[i].fY == fSkyline[i+1].fY) { | 156 if (fSkyline[i].fY == fSkyline[i+1].fY) { |
| 154 fSkyline[i].fWidth += fSkyline[i+1].fWidth; | 157 fSkyline[i].fWidth += fSkyline[i+1].fWidth; |
| 155 fSkyline.remove(i+1); | 158 fSkyline.remove(i+1); |
| 156 --i; | 159 --i; |
| 157 } | 160 } |
| 158 } | 161 } |
| 159 } | 162 } |
| 160 | 163 |
| 161 /////////////////////////////////////////////////////////////////////////////// | 164 /////////////////////////////////////////////////////////////////////////////// |
| 162 | 165 |
| 163 GrRectanizer* GrRectanizer::Factory(int width, int height) { | 166 GrRectanizer* GrRectanizer::Factory(int width, int height) { |
| 164 return SkNEW_ARGS(GrRectanizerSkyline, (width, height)); | 167 return SkNEW_ARGS(GrRectanizerSkyline, (width, height)); |
| 165 } | 168 } |
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