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1 # Copyright (c) 2015 The Chromium Authors. All rights reserved. | 1 # Copyright (c) 2015 The Chromium Authors. All rights reserved. |
2 # Use of this source code is governed by a BSD-style license that can be | 2 # Use of this source code is governed by a BSD-style license that can be |
3 # found in the LICENSE file. | 3 # found in the LICENSE file. |
4 from gpu_tests.webgl_conformance_expectations import WebGLConformanceExpectation
s | 4 from gpu_tests.webgl_conformance_expectations import WebGLConformanceExpectation
s |
5 | 5 |
6 # See the GpuTestExpectations class for documentation. | 6 # See the GpuTestExpectations class for documentation. |
7 | 7 |
8 class WebGL2ConformanceExpectations(WebGLConformanceExpectations): | 8 class WebGL2ConformanceExpectations(WebGLConformanceExpectations): |
9 def __init__(self, conformance_path): | 9 def __init__(self, conformance_path): |
10 super(WebGL2ConformanceExpectations, self).__init__(conformance_path) | 10 super(WebGL2ConformanceExpectations, self).__init__(conformance_path) |
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201 self.Flaky('conformance2/*', ['win', 'intel'], bug=628395) | 201 self.Flaky('conformance2/*', ['win', 'intel'], bug=628395) |
202 self.Flaky('deqp/*', ['win', 'intel'], bug=628395) | 202 self.Flaky('deqp/*', ['win', 'intel'], bug=628395) |
203 | 203 |
204 # Mac only. | 204 # Mac only. |
205 self.Fail('conformance/glsl/misc/shaders-with-invariance.html', | 205 self.Fail('conformance/glsl/misc/shaders-with-invariance.html', |
206 ['mac'], bug=483282) | 206 ['mac'], bug=483282) |
207 self.Flaky('deqp/functional/gles3/shaderindexing/varying.html', | 207 self.Flaky('deqp/functional/gles3/shaderindexing/varying.html', |
208 ['mac'], bug=619264) | 208 ['mac'], bug=619264) |
209 self.Fail('deqp/functional/gles3/shaderloop_do_while.html', | 209 self.Fail('deqp/functional/gles3/shaderloop_do_while.html', |
210 ['mac'], bug=617820) | 210 ['mac'], bug=617820) |
| 211 self.Fail('deqp/functional/gles3/fbocompleteness.html', |
| 212 ['mac'], bug=630800) |
| 213 # self.Fail('deqp/functional/gles3/fbocompleteness.html', |
| 214 # ['mac', ('nvidia', 0xfe9)], bug=616562) |
211 self.Fail('deqp/data/gles3/shaders/linkage.html', | 215 self.Fail('deqp/data/gles3/shaders/linkage.html', |
212 ['mac'], bug=601821) | 216 ['mac'], bug=601821) |
213 | 217 |
214 # This one's flaky on AMD, NVIDIA and Intel GPUs, but the | 218 # This one's flaky on AMD, NVIDIA and Intel GPUs, but the |
215 # GPU-specific expectations aren't working properly. | 219 # GPU-specific expectations aren't working properly. |
216 self.Fail('deqp/functional/gles3/shaderpackingfunction.html', | 220 self.Fail('deqp/functional/gles3/shaderpackingfunction.html', |
217 ['mac'], bug=619264) | 221 ['mac'], bug=619264) |
218 self.Fail('deqp/functional/gles3/uniformbuffers/random.html', | 222 self.Fail('deqp/functional/gles3/uniformbuffers/random.html', |
219 ['mac'], bug=618464) | 223 ['mac'], bug=618464) |
220 | 224 |
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290 self.Fail('conformance2/textures/misc/tex-input-validation.html', | 294 self.Fail('conformance2/textures/misc/tex-input-validation.html', |
291 ['mac', ('nvidia', 0xfe9), 'no_angle'], bug=483282) | 295 ['mac', ('nvidia', 0xfe9), 'no_angle'], bug=483282) |
292 self.Fail('conformance2/textures/misc/tex-mipmap-levels.html', | 296 self.Fail('conformance2/textures/misc/tex-mipmap-levels.html', |
293 ['mac', ('nvidia', 0xfe9)], bug=483282) | 297 ['mac', ('nvidia', 0xfe9)], bug=483282) |
294 self.Fail('deqp/functional/gles3/shaderstruct.html', | 298 self.Fail('deqp/functional/gles3/shaderstruct.html', |
295 ['mac', ('nvidia', 0xfe9)], bug=483282) | 299 ['mac', ('nvidia', 0xfe9)], bug=483282) |
296 self.Fail('deqp/functional/gles3/shaderswitch.html', | 300 self.Fail('deqp/functional/gles3/shaderswitch.html', |
297 ['mac', ('nvidia', 0xfe9)], bug=483282) | 301 ['mac', ('nvidia', 0xfe9)], bug=483282) |
298 self.Fail('deqp/functional/gles3/negativevertexarrayapi.html', | 302 self.Fail('deqp/functional/gles3/negativevertexarrayapi.html', |
299 ['mac', ('nvidia', 0xfe9)], bug=483282) | 303 ['mac', ('nvidia', 0xfe9)], bug=483282) |
300 self.Fail('deqp/functional/gles3/fbocompleteness.html', | |
301 ['mac', ('nvidia', 0xfe9)], bug=616562) | |
302 | 304 |
303 self.Fail('deqp/functional/gles3/texturespecification/' + | 305 self.Fail('deqp/functional/gles3/texturespecification/' + |
304 'basic_copyteximage2d.html', | 306 'basic_copyteximage2d.html', |
305 ['mac', ('nvidia', 0xfe9)], bug=620067) | 307 ['mac', ('nvidia', 0xfe9)], bug=620067) |
306 self.Fail('deqp/functional/gles3/texturespecification/' + | 308 self.Fail('deqp/functional/gles3/texturespecification/' + |
307 'teximage2d_pbo_2d_00.html', | 309 'teximage2d_pbo_2d_00.html', |
308 ['mac', ('nvidia', 0xfe9)], bug=614174) | 310 ['mac', ('nvidia', 0xfe9)], bug=614174) |
309 self.Fail('deqp/functional/gles3/texturespecification/' + | 311 self.Fail('deqp/functional/gles3/texturespecification/' + |
310 'teximage2d_pbo_2d_01.html', | 312 'teximage2d_pbo_2d_01.html', |
311 ['mac', ('nvidia', 0xfe9)], bug=614174) | 313 ['mac', ('nvidia', 0xfe9)], bug=614174) |
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898 # self.Fail(page_name, | 900 # self.Fail(page_name, |
899 # ['linux', ('nvidia', 0x1), 'debug', 'opengl']) | 901 # ['linux', ('nvidia', 0x1), 'debug', 'opengl']) |
900 # self.Fail(page_name, | 902 # self.Fail(page_name, |
901 # ['win', ('nvidia', 0x1), 'debug', 'opengl']) | 903 # ['win', ('nvidia', 0x1), 'debug', 'opengl']) |
902 | 904 |
903 # Conflicts if between a generic os condition and a specific version | 905 # Conflicts if between a generic os condition and a specific version |
904 # self.Fail(page_name, | 906 # self.Fail(page_name, |
905 # ['xp', ('nvidia', 0x1), 'debug', 'opengl']) | 907 # ['xp', ('nvidia', 0x1), 'debug', 'opengl']) |
906 # self.Fail(page_name, | 908 # self.Fail(page_name, |
907 # ['win', ('nvidia', 0x1), 'debug', 'opengl']) | 909 # ['win', ('nvidia', 0x1), 'debug', 'opengl']) |
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