| Index: src/core/SkSRGB.h
|
| diff --git a/src/core/SkSRGB.h b/src/core/SkSRGB.h
|
| index d3baa7463198ee28611b93906c72d8d276ba1471..08ba860e4a5df9aeb545d95165a62b37dc969728 100644
|
| --- a/src/core/SkSRGB.h
|
| +++ b/src/core/SkSRGB.h
|
| @@ -22,6 +22,12 @@
|
|
|
| extern const float sk_linear_from_srgb[256];
|
|
|
| +static inline Sk4f sk_clamp_0_255(const Sk4f& x) {
|
| + // The order of the arguments is important here. We want to make sure that NaN
|
| + // clamps to zero. Note that max(NaN, 0) = 0, while max(0, NaN) = NaN.
|
| + return Sk4f::Min(Sk4f::Max(x, 0.0f), 255.0f);
|
| +}
|
| +
|
| static inline Sk4i sk_linear_to_srgb(const Sk4f& x) {
|
| // Approximation of the sRGB gamma curve (within 1 when scaled to 8-bit pixels).
|
| //
|
| @@ -40,7 +46,7 @@ static inline Sk4i sk_linear_to_srgb(const Sk4f& x) {
|
| + (+0.687999f * 255.0f) * sqrt
|
| + (+0.412999f * 255.0f) * ftrt;
|
|
|
| - return SkNx_cast<int>( (x < 0.0048f).thenElse(lo, hi) );
|
| + return SkNx_cast<int>(sk_clamp_0_255((x < 0.0048f).thenElse(lo, hi)));
|
| }
|
|
|
| #endif//SkSRGB_DEFINED
|
|
|