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1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "core/dom/custom/CustomElement.h" | 5 #include "core/dom/custom/CustomElement.h" |
6 | 6 |
7 #include "core/dom/Document.h" | 7 #include "core/dom/Document.h" |
8 #include "core/dom/QualifiedName.h" | 8 #include "core/dom/QualifiedName.h" |
9 #include "core/dom/custom/CEReactionsScope.h" | 9 #include "core/dom/custom/CEReactionsScope.h" |
10 #include "core/dom/custom/CustomElementDefinition.h" | 10 #include "core/dom/custom/CustomElementDefinition.h" |
11 #include "core/dom/custom/CustomElementReactionStack.h" | 11 #include "core/dom/custom/CustomElementReactionStack.h" |
12 #include "core/dom/custom/CustomElementsRegistry.h" | 12 #include "core/dom/custom/CustomElementsRegistry.h" |
13 #include "core/dom/custom/V0CustomElement.h" | 13 #include "core/dom/custom/V0CustomElement.h" |
14 #include "core/dom/custom/V0CustomElementRegistrationContext.h" | 14 #include "core/dom/custom/V0CustomElementRegistrationContext.h" |
15 #include "core/frame/FrameHost.h" | 15 #include "core/frame/FrameHost.h" |
16 #include "core/frame/LocalDOMWindow.h" | 16 #include "core/frame/LocalDOMWindow.h" |
17 #include "core/html/HTMLElement.h" | 17 #include "core/html/HTMLElement.h" |
| 18 #include "core/html/HTMLUnknownElement.h" |
18 #include "platform/text/Character.h" | 19 #include "platform/text/Character.h" |
19 #include "wtf/text/AtomicStringHash.h" | 20 #include "wtf/text/AtomicStringHash.h" |
20 | 21 |
21 namespace blink { | 22 namespace blink { |
22 | 23 |
23 CustomElementsRegistry* CustomElement::registry(const Element& element) | 24 CustomElementsRegistry* CustomElement::registry(const Element& element) |
24 { | 25 { |
25 return registry(element.document()); | 26 return registry(element.document()); |
26 } | 27 } |
27 | 28 |
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161 element = toHTMLElement(v0element); | 162 element = toHTMLElement(v0element); |
162 } else { | 163 } else { |
163 element = HTMLElement::create(tagName, document); | 164 element = HTMLElement::create(tagName, document); |
164 } | 165 } |
165 | 166 |
166 element->setCustomElementState(CustomElementState::Undefined); | 167 element->setCustomElementState(CustomElementState::Undefined); |
167 | 168 |
168 return element; | 169 return element; |
169 } | 170 } |
170 | 171 |
| 172 HTMLElement* CustomElement::createFailedElement(Document& document, const Qualif
iedName& tagName) |
| 173 { |
| 174 DCHECK(shouldCreateCustomElement(document, tagName)); |
| 175 |
| 176 // "create an element for a token": |
| 177 // https://html.spec.whatwg.org/multipage/syntax.html#create-an-element-for-
the-token |
| 178 |
| 179 // 7. If this step throws an exception, let element be instead a new element |
| 180 // that implements HTMLUnknownElement, with no attributes, namespace set to |
| 181 // given namespace, namespace prefix set to null, custom element state set |
| 182 // to "failed", and node document set to document. |
| 183 |
| 184 HTMLElement* element = HTMLUnknownElement::create(tagName, document); |
| 185 element->setCustomElementState(CustomElementState::Failed); |
| 186 return element; |
| 187 } |
| 188 |
171 void CustomElement::enqueue(Element* element, CustomElementReaction* reaction) | 189 void CustomElement::enqueue(Element* element, CustomElementReaction* reaction) |
172 { | 190 { |
173 // To enqueue an element on the appropriate element queue | 191 // To enqueue an element on the appropriate element queue |
174 // https://html.spec.whatwg.org/multipage/scripting.html#enqueue-an-element-
on-the-appropriate-element-queue | 192 // https://html.spec.whatwg.org/multipage/scripting.html#enqueue-an-element-
on-the-appropriate-element-queue |
175 | 193 |
176 // If the custom element reactions stack is not empty, then | 194 // If the custom element reactions stack is not empty, then |
177 // Add element to the current element queue. | 195 // Add element to the current element queue. |
178 if (CEReactionsScope* current = CEReactionsScope::current()) { | 196 if (CEReactionsScope* current = CEReactionsScope::current()) { |
179 current->enqueueToCurrentQueue(element, reaction); | 197 current->enqueueToCurrentQueue(element, reaction); |
180 return; | 198 return; |
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220 CustomElementsRegistry* registry = CustomElement::registry(*element); | 238 CustomElementsRegistry* registry = CustomElement::registry(*element); |
221 if (!registry) | 239 if (!registry) |
222 return; | 240 return; |
223 if (CustomElementDefinition* definition = registry->definitionForName(elemen
t->localName())) | 241 if (CustomElementDefinition* definition = registry->definitionForName(elemen
t->localName())) |
224 definition->enqueueUpgradeReaction(element); | 242 definition->enqueueUpgradeReaction(element); |
225 else | 243 else |
226 registry->addCandidate(element); | 244 registry->addCandidate(element); |
227 } | 245 } |
228 | 246 |
229 } // namespace blink | 247 } // namespace blink |
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