Index: src/gpu/GrLayerCache.h |
=================================================================== |
--- src/gpu/GrLayerCache.h (revision 0) |
+++ src/gpu/GrLayerCache.h (revision 0) |
@@ -0,0 +1,80 @@ |
+/* |
+ * Copyright 2014 Google Inc. |
+ * |
+ * Use of this source code is governed by a BSD-style license that can be |
+ * found in the LICENSE file. |
+ */ |
+ |
+#ifndef GrLayerCache_DEFINED |
+#define GrLayerCache_DEFINED |
+ |
+#include "GrAllocPool.h" |
+#include "GrTHashTable.h" |
+#include "GrPictureUtils.h" |
+#include "GrRect.h" |
+ |
+class GrAtlasMgr; |
+class GrGpu; |
+class GrPlot; |
+class SkPicture; |
+ |
+// GrAtlasLocation captures an atlased item's position in the atlas. This |
+// means the plot in which it resides and its bounds inside the plot. |
+// TODO: Make GrGlyph use one of these? |
+class GrAtlasLocation { |
+public: |
+ GrAtlasLocation() : fPlot(NULL) {} |
+ |
+private: |
+ GrPlot* fPlot; |
+ GrIRect16 fBounds; // only valid is fPlot != NULL |
+}; |
+ |
+// A GrAtlasedLayer encapsulates the atlasing information for a single saveLayer. |
+// It is roughly equivalent to a GrGlyph in the font caching system |
+class GrAtlasedLayer { |
+public: |
+ GrAtlasedLayer() : fPicture(NULL) { } |
+ |
+ const SkPicture* picture() const { return fPicture; } |
+ int id() const { return fID; } |
+ |
+ void init(SkPicture* picture, int id) { |
+ fPicture = picture; |
+ fID = id; |
+ } |
+ |
+private: |
+ SkPicture* fPicture; |
bsalomon
2014/04/01 15:26:35
A bare ptr?
robertphillips
2014/04/01 16:51:49
I would greatly prefer a GenID on pictures.
bsalomon
2014/04/01 16:59:04
Is that something that could reasonably be done fi
|
+ int fID; // only valid if fPicture != NULL |
+ GrAtlasLocation fLocation; |
+}; |
+ |
+// The GrLayerCache caches pre-computed saveLayers for later rendering. |
+// Unlike the GrFontCache, this cache only has one GrAtlasMgr (for 8888) |
+// and one GrPlot (for the entire atlas). As such, the GrLayerCache |
+// roughly combines the functionality of the GrFontCache and GrTextStrike |
+// classes. |
+class GrLayerCache { |
+public: |
+ GrLayerCache(GrGpu*); |
+ ~GrLayerCache(); |
+ |
+ void freeAll(); |
+ |
+ const GrAtlasedLayer* findLayer(SkPicture* picture, int id); |
+ |
+private: |
+ SkAutoTUnref<GrGpu> fGpu; |
+ SkAutoTDelete<GrAtlasMgr> fAtlasMgr; // TODO: could lazily allocate |
+ |
+ class PictureLayerKey; |
+ GrTHashTable<GrAtlasedLayer, PictureLayerKey, 7> fLayerHash; |
+ GrTAllocPool<GrAtlasedLayer> fLayerPool; |
+ |
+ void init(); |
+ GrAtlasedLayer* createLayer(SkPicture* picture, int id); |
+ |
+}; |
+ |
+#endif |
Property changes on: src\gpu\GrLayerCache.h |
___________________________________________________________________ |
Added: svn:eol-style |
+ LF |