| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "SkGpuDevice.h" | 8 #include "SkGpuDevice.h" |
| 9 | 9 |
| 10 #include "effects/GrBicubicEffect.h" | 10 #include "effects/GrBicubicEffect.h" |
| 11 #include "effects/GrTextureDomain.h" | 11 #include "effects/GrTextureDomain.h" |
| 12 #include "effects/GrSimpleTextureEffect.h" | 12 #include "effects/GrSimpleTextureEffect.h" |
| 13 | 13 |
| 14 #include "GrContext.h" | 14 #include "GrContext.h" |
| 15 #include "GrBitmapTextContext.h" | 15 #include "GrBitmapTextContext.h" |
| 16 #include "GrDistanceFieldTextContext.h" | 16 #include "GrDistanceFieldTextContext.h" |
| 17 #include "GrLayerCache.h" |
| 17 #include "GrPictureUtils.h" | 18 #include "GrPictureUtils.h" |
| 18 | 19 |
| 19 #include "SkGrTexturePixelRef.h" | 20 #include "SkGrTexturePixelRef.h" |
| 20 | 21 |
| 21 #include "SkBounder.h" | 22 #include "SkBounder.h" |
| 22 #include "SkColorFilter.h" | 23 #include "SkColorFilter.h" |
| 23 #include "SkDeviceImageFilterProxy.h" | 24 #include "SkDeviceImageFilterProxy.h" |
| 24 #include "SkDrawProcs.h" | 25 #include "SkDrawProcs.h" |
| 25 #include "SkGlyphCache.h" | 26 #include "SkGlyphCache.h" |
| 26 #include "SkImageFilter.h" | 27 #include "SkImageFilter.h" |
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| 2026 if (ops.offset(i) > info.fSaveLayerOpID && ops.offset(i) < info.fRes
toreOpID) { | 2027 if (ops.offset(i) > info.fSaveLayerOpID && ops.offset(i) < info.fRes
toreOpID) { |
| 2027 pullForward[j] = true; | 2028 pullForward[j] = true; |
| 2028 } | 2029 } |
| 2029 } | 2030 } |
| 2030 } | 2031 } |
| 2031 | 2032 |
| 2032 #ifdef SK_PRINT_PULL_FORWARD_INFO | 2033 #ifdef SK_PRINT_PULL_FORWARD_INFO |
| 2033 SkDebugf("Need SaveLayers: "); | 2034 SkDebugf("Need SaveLayers: "); |
| 2034 for (int i = 0; i < gpuData->numSaveLayers(); ++i) { | 2035 for (int i = 0; i < gpuData->numSaveLayers(); ++i) { |
| 2035 if (pullForward[i]) { | 2036 if (pullForward[i]) { |
| 2036 SkDebugf("%d, ", i); | 2037 const GrAtlasedLayer* layer = fContext->getLayerCache()->findLayerOr
Create(picture, i); |
| 2038 |
| 2039 SkDebugf("%d (%d), ", i, layer->layerID()); |
| 2037 } | 2040 } |
| 2038 } | 2041 } |
| 2039 SkDebugf("\n"); | 2042 SkDebugf("\n"); |
| 2040 #endif | 2043 #endif |
| 2041 | 2044 |
| 2042 return false; | 2045 return false; |
| 2043 } | 2046 } |
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