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Side by Side Diff: Source/core/rendering/svg/RenderSVGResourceMasker.h

Issue 21734003: Introduce toSVGMaskElement(), and use it (Closed) Base URL: https://chromium.googlesource.com/chromium/blink.git@master
Patch Set: Created 7 years, 4 months ago
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1 /* 1 /*
2 * Copyright (C) Research In Motion Limited 2009-2010. All rights reserved. 2 * Copyright (C) Research In Motion Limited 2009-2010. All rights reserved.
3 * 3 *
4 * This library is free software; you can redistribute it and/or 4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Library General Public 5 * modify it under the terms of the GNU Library General Public
6 * License as published by the Free Software Foundation; either 6 * License as published by the Free Software Foundation; either
7 * version 2 of the License, or (at your option) any later version. 7 * version 2 of the License, or (at your option) any later version.
8 * 8 *
9 * This library is distributed in the hope that it will be useful, 9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of 10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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42 RenderSVGResourceMasker(SVGMaskElement*); 42 RenderSVGResourceMasker(SVGMaskElement*);
43 virtual ~RenderSVGResourceMasker(); 43 virtual ~RenderSVGResourceMasker();
44 44
45 virtual const char* renderName() const { return "RenderSVGResourceMasker"; } 45 virtual const char* renderName() const { return "RenderSVGResourceMasker"; }
46 46
47 virtual void removeAllClientsFromCache(bool markForInvalidation = true); 47 virtual void removeAllClientsFromCache(bool markForInvalidation = true);
48 virtual void removeClientFromCache(RenderObject*, bool markForInvalidation = true); 48 virtual void removeClientFromCache(RenderObject*, bool markForInvalidation = true);
49 virtual bool applyResource(RenderObject*, RenderStyle*, GraphicsContext*&, u nsigned short resourceMode); 49 virtual bool applyResource(RenderObject*, RenderStyle*, GraphicsContext*&, u nsigned short resourceMode);
50 virtual FloatRect resourceBoundingBox(RenderObject*); 50 virtual FloatRect resourceBoundingBox(RenderObject*);
51 51
52 SVGUnitTypes::SVGUnitType maskUnits() const { return static_cast<SVGMaskElem ent*>(node())->maskUnitsCurrentValue(); } 52 SVGUnitTypes::SVGUnitType maskUnits() const { return toSVGMaskElement(node() )->maskUnitsCurrentValue(); }
53 SVGUnitTypes::SVGUnitType maskContentUnits() const { return static_cast<SVGM askElement*>(node())->maskContentUnitsCurrentValue(); } 53 SVGUnitTypes::SVGUnitType maskContentUnits() const { return toSVGMaskElement (node())->maskContentUnitsCurrentValue(); }
54 54
55 virtual RenderSVGResourceType resourceType() const { return s_resourceType; } 55 virtual RenderSVGResourceType resourceType() const { return s_resourceType; }
56 static RenderSVGResourceType s_resourceType; 56 static RenderSVGResourceType s_resourceType;
57 57
58 private: 58 private:
59 bool drawContentIntoMaskImage(MaskerData*, ColorSpace, const SVGMaskElement* , RenderObject*); 59 bool drawContentIntoMaskImage(MaskerData*, ColorSpace, const SVGMaskElement* , RenderObject*);
60 void calculateMaskContentRepaintRect(); 60 void calculateMaskContentRepaintRect();
61 61
62 FloatRect m_maskContentBoundaries; 62 FloatRect m_maskContentBoundaries;
63 HashMap<RenderObject*, MaskerData*> m_masker; 63 HashMap<RenderObject*, MaskerData*> m_masker;
64 }; 64 };
65 65
66 } 66 }
67 67
68 #endif 68 #endif
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