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Issue 2172003002: cc: Compute transform to target using effect id. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: handlePAC Created 4 years, 5 months ago
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1 // Copyright 2011 The Chromium Authors. All rights reserved. 1 // Copyright 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "cc/trees/layer_tree_impl.h" 5 #include "cc/trees/layer_tree_impl.h"
6 6
7 #include <stddef.h> 7 #include <stddef.h>
8 #include <stdint.h> 8 #include <stdint.h>
9 9
10 #include <algorithm> 10 #include <algorithm>
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994 if (it.represents_contributing_render_surface()) { 994 if (it.represents_contributing_render_surface()) {
995 // Surfaces aren't used by the tile raster code, so they can have 995 // Surfaces aren't used by the tile raster code, so they can have
996 // occlusion regardless of replicas. 996 // occlusion regardless of replicas.
997 const RenderSurfaceImpl* occlusion_surface = 997 const RenderSurfaceImpl* occlusion_surface =
998 occlusion_tracker.OcclusionSurfaceForContributingSurface(); 998 occlusion_tracker.OcclusionSurfaceForContributingSurface();
999 gfx::Transform draw_transform; 999 gfx::Transform draw_transform;
1000 if (occlusion_surface) { 1000 if (occlusion_surface) {
1001 // We are calculating transform between two render surfaces. So, we 1001 // We are calculating transform between two render surfaces. So, we
1002 // need to apply the surface contents scale at target and remove the 1002 // need to apply the surface contents scale at target and remove the
1003 // surface contents scale at source. 1003 // surface contents scale at source.
1004 property_trees()->transform_tree.ComputeTransform( 1004 property_trees()->ComputeTransformToTarget(
1005 it->render_surface()->TransformTreeIndex(), 1005 it->render_surface()->TransformTreeIndex(),
1006 occlusion_surface->TransformTreeIndex(), &draw_transform); 1006 occlusion_surface->EffectTreeIndex(), &draw_transform);
1007 // We don't have to apply surface contents scale when target is root. 1007 // We don't have to apply surface contents scale when target is root.
1008 if (occlusion_surface->TransformTreeIndex() != 0) { 1008 if (occlusion_surface->TransformTreeIndex() != 0) {
1009 const EffectNode* occlusion_effect_node = 1009 const EffectNode* occlusion_effect_node =
1010 property_trees()->effect_tree.Node( 1010 property_trees()->effect_tree.Node(
1011 occlusion_surface->EffectTreeIndex()); 1011 occlusion_surface->EffectTreeIndex());
1012 draw_property_utils::PostConcatSurfaceContentsScale( 1012 draw_property_utils::PostConcatSurfaceContentsScale(
1013 occlusion_effect_node, &draw_transform); 1013 occlusion_effect_node, &draw_transform);
1014 } 1014 }
1015 const EffectNode* effect_node = property_trees()->effect_tree.Node( 1015 const EffectNode* effect_node = property_trees()->effect_tree.Node(
1016 it->render_surface()->EffectTreeIndex()); 1016 it->render_surface()->EffectTreeIndex());
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2032 2032
2033 void LayerTreeImpl::ResetAllChangeTracking() { 2033 void LayerTreeImpl::ResetAllChangeTracking() {
2034 layers_that_should_push_properties_.clear(); 2034 layers_that_should_push_properties_.clear();
2035 // Iterate over all layers, including masks and replicas. 2035 // Iterate over all layers, including masks and replicas.
2036 for (auto& layer : *layers_) 2036 for (auto& layer : *layers_)
2037 layer->ResetChangeTracking(); 2037 layer->ResetChangeTracking();
2038 property_trees_.ResetAllChangeTracking(); 2038 property_trees_.ResetAllChangeTracking();
2039 } 2039 }
2040 2040
2041 } // namespace cc 2041 } // namespace cc
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