| Index: ash/mus/bridge/wm_window_mus.cc
|
| diff --git a/ash/mus/bridge/wm_window_mus.cc b/ash/mus/bridge/wm_window_mus.cc
|
| index f52b9d9204a215d92a00fddd74376250fa32cd97..c635a13f5de99d9f68ac77d30d80d67667cfde0f 100644
|
| --- a/ash/mus/bridge/wm_window_mus.cc
|
| +++ b/ash/mus/bridge/wm_window_mus.cc
|
| @@ -352,6 +352,12 @@ WmWindow* WmWindowMus::GetToplevelWindow() {
|
| return WmShellMus::GetToplevelAncestor(window_);
|
| }
|
|
|
| +WmWindow* WmWindowMus::GetToplevelWindowForFocus() {
|
| + // TODO(sky): resolve if we really need two notions of top-level. In the mus
|
| + // world they are the same.
|
| + return WmShellMus::GetToplevelAncestor(window_);
|
| +}
|
| +
|
| void WmWindowMus::SetParentUsingContext(WmWindow* context,
|
| const gfx::Rect& screen_bounds) {
|
| wm::GetDefaultParent(context, this, screen_bounds)->AddChild(this);
|
|
|