Index: ash/mus/bridge/wm_window_mus.cc |
diff --git a/ash/mus/bridge/wm_window_mus.cc b/ash/mus/bridge/wm_window_mus.cc |
index f52b9d9204a215d92a00fddd74376250fa32cd97..c635a13f5de99d9f68ac77d30d80d67667cfde0f 100644 |
--- a/ash/mus/bridge/wm_window_mus.cc |
+++ b/ash/mus/bridge/wm_window_mus.cc |
@@ -352,6 +352,12 @@ WmWindow* WmWindowMus::GetToplevelWindow() { |
return WmShellMus::GetToplevelAncestor(window_); |
} |
+WmWindow* WmWindowMus::GetToplevelWindowForFocus() { |
+ // TODO(sky): resolve if we really need two notions of top-level. In the mus |
+ // world they are the same. |
+ return WmShellMus::GetToplevelAncestor(window_); |
+} |
+ |
void WmWindowMus::SetParentUsingContext(WmWindow* context, |
const gfx::Rect& screen_bounds) { |
wm::GetDefaultParent(context, this, screen_bounds)->AddChild(this); |