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1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef TransformPaintPropertyNode_h | 5 #ifndef TransformPaintPropertyNode_h |
6 #define TransformPaintPropertyNode_h | 6 #define TransformPaintPropertyNode_h |
7 | 7 |
8 #include "platform/PlatformExport.h" | 8 #include "platform/PlatformExport.h" |
9 #include "platform/geometry/FloatPoint3D.h" | 9 #include "platform/geometry/FloatPoint3D.h" |
10 #include "platform/transforms/TransformationMatrix.h" | 10 #include "platform/transforms/TransformationMatrix.h" |
(...skipping 16 matching lines...) Expand all Loading... |
27 } | 27 } |
28 | 28 |
29 const TransformationMatrix& matrix() const { return m_matrix; } | 29 const TransformationMatrix& matrix() const { return m_matrix; } |
30 const FloatPoint3D& origin() const { return m_origin; } | 30 const FloatPoint3D& origin() const { return m_origin; } |
31 | 31 |
32 // Parent transform that this transform is relative to, or nullptr if this | 32 // Parent transform that this transform is relative to, or nullptr if this |
33 // is the root transform. | 33 // is the root transform. |
34 TransformPaintPropertyNode* parent() const { return m_parent.get(); } | 34 TransformPaintPropertyNode* parent() const { return m_parent.get(); } |
35 | 35 |
36 private: | 36 private: |
37 | |
38 TransformPaintPropertyNode(const TransformationMatrix& matrix, const FloatPo
int3D& origin, PassRefPtr<TransformPaintPropertyNode> parent) | 37 TransformPaintPropertyNode(const TransformationMatrix& matrix, const FloatPo
int3D& origin, PassRefPtr<TransformPaintPropertyNode> parent) |
39 : m_matrix(matrix), m_origin(origin), m_parent(parent) { } | 38 : m_matrix(matrix), m_origin(origin), m_parent(parent) { } |
40 | 39 |
41 const TransformationMatrix m_matrix; | 40 friend class PaintPropertyTreeBuilder; |
42 const FloatPoint3D m_origin; | 41 // These setters should only be used by PaintPropertyTreeBuilder. |
| 42 void setMatrix(const TransformationMatrix& matrix) { m_matrix = matrix; } |
| 43 void setOrigin(const FloatPoint3D& origin) { m_origin = origin; } |
| 44 void setParent(PassRefPtr<TransformPaintPropertyNode> parent) { m_parent = p
arent; } |
| 45 |
| 46 TransformationMatrix m_matrix; |
| 47 FloatPoint3D m_origin; |
43 RefPtr<TransformPaintPropertyNode> m_parent; | 48 RefPtr<TransformPaintPropertyNode> m_parent; |
44 }; | 49 }; |
45 | 50 |
46 // Redeclared here to avoid ODR issues. | 51 // Redeclared here to avoid ODR issues. |
47 // See platform/testing/PaintPrinters.h. | 52 // See platform/testing/PaintPrinters.h. |
48 void PrintTo(const TransformPaintPropertyNode&, std::ostream*); | 53 void PrintTo(const TransformPaintPropertyNode&, std::ostream*); |
49 | 54 |
50 } // namespace blink | 55 } // namespace blink |
51 | 56 |
52 #endif // TransformPaintPropertyNode_h | 57 #endif // TransformPaintPropertyNode_h |
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