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1 /* | 1 /* |
2 * Copyright 2016 Google Inc. | 2 * Copyright 2016 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "gm.h" | 8 #include "gm.h" |
9 | 9 |
10 #include "SkBitmapProcShader.h" | 10 #include "SkBitmapProcShader.h" |
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31 LightingShader2GM() { | 31 LightingShader2GM() { |
32 this->setBGColor(sk_tool_utils::color_to_565(0xFFCCCCCC)); | 32 this->setBGColor(sk_tool_utils::color_to_565(0xFFCCCCCC)); |
33 } | 33 } |
34 | 34 |
35 protected: | 35 protected: |
36 SkString onShortName() override { | 36 SkString onShortName() override { |
37 return SkString("lightingshader2"); | 37 return SkString("lightingshader2"); |
38 } | 38 } |
39 | 39 |
40 SkISize onISize() override { | 40 SkISize onISize() override { |
41 return SkISize::Make(kGMSize, kGMSize); | 41 return SkISize::Make(600, 740); |
42 } | 42 } |
43 | 43 |
44 void onOnceBeforeDraw() override { | 44 void onOnceBeforeDraw() override { |
45 SkLights::Builder builder; | 45 SkLights::Builder builder; |
46 const SkVector3 kLightFromUpperRight = SkVector3::Make(0.788f, 0.394f, 0
.473f); | 46 const SkVector3 kLightFromUpperRight = SkVector3::Make(0.788f, 0.394f, 0
.473f); |
47 | 47 |
48 builder.add(SkLights::Light(SkColor3f::Make(1.0f, 1.0f, 1.0f), | 48 builder.add(SkLights::Light(SkColor3f::Make(1.0f, 1.0f, 1.0f), |
49 kLightFromUpperRight)); | 49 kLightFromUpperRight)); |
50 builder.add(SkLights::Light(SkColor3f::Make(0.2f, 0.2f, 0.2f))); | 50 builder.add(SkLights::Light(SkColor3f::Make(0.2f, 0.2f, 0.2f))); |
51 fLights = builder.finish(); | 51 fLights = builder.finish(); |
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207 canvas->translate(xPos, yPos); | 207 canvas->translate(xPos, yPos); |
208 this->drawRect(canvas, 0.6f, 0.4f, 30.0f, true, true, true, true); | 208 this->drawRect(canvas, 0.6f, 0.4f, 30.0f, true, true, true, true); |
209 canvas->restore(); | 209 canvas->restore(); |
210 | 210 |
211 gridNum++; | 211 gridNum++; |
212 } | 212 } |
213 } | 213 } |
214 | 214 |
215 private: | 215 private: |
216 static const int kTexSize = 96; | 216 static const int kTexSize = 96; |
217 static const int kGMSize = 512; | |
218 | 217 |
219 sk_sp<SkShader> fOpaqueDiffuse; | 218 sk_sp<SkShader> fOpaqueDiffuse; |
220 sk_sp<SkShader> fTranslucentDiffuse; | 219 sk_sp<SkShader> fTranslucentDiffuse; |
221 sk_sp<SkShader> fNormalMapShader; | 220 sk_sp<SkShader> fNormalMapShader; |
222 | 221 |
223 SkRect fRect; | 222 SkRect fRect; |
224 sk_sp<SkLights> fLights; | 223 sk_sp<SkLights> fLights; |
225 | 224 |
226 typedef GM INHERITED; | 225 typedef GM INHERITED; |
227 }; | 226 }; |
228 | 227 |
229 ////////////////////////////////////////////////////////////////////////////// | 228 ////////////////////////////////////////////////////////////////////////////// |
230 | 229 |
231 DEF_GM(return new LightingShader2GM;) | 230 DEF_GM(return new LightingShader2GM;) |
232 } | 231 } |
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