Index: ash/shell.cc |
diff --git a/ash/shell.cc b/ash/shell.cc |
index ffd8e466189c2f53f5eeac15e285fe2b4d23f74f..a131c45e893a88ca14acbe21f66d8cec2ffe003e 100644 |
--- a/ash/shell.cc |
+++ b/ash/shell.cc |
@@ -23,7 +23,6 @@ |
#include "ash/common/session/session_state_delegate.h" |
#include "ash/common/shelf/app_list_shelf_item_delegate.h" |
#include "ash/common/shelf/shelf_item_delegate.h" |
-#include "ash/common/shelf/shelf_item_delegate_manager.h" |
#include "ash/common/shelf/shelf_model.h" |
#include "ash/common/shell_delegate.h" |
#include "ash/common/shell_window_ids.h" |
@@ -507,25 +506,9 @@ SystemTray* Shell::GetPrimarySystemTray() { |
ShelfDelegate* Shell::GetShelfDelegate() { |
if (!shelf_delegate_) { |
ShelfModel* shelf_model = wm_shell_->shelf_model(); |
- // Creates ShelfItemDelegateManager before ShelfDelegate. |
- // TODO(jamescook): Move this into WmShell. |
- shelf_item_delegate_manager_.reset( |
- new ShelfItemDelegateManager(shelf_model)); |
- |
shelf_delegate_.reset( |
wm_shell_->delegate()->CreateShelfDelegate(shelf_model)); |
- std::unique_ptr<ShelfItemDelegate> controller(new AppListShelfItemDelegate); |
- |
- // Finding the shelf model's location of the app list and setting its |
- // ShelfItemDelegate. |
- int app_list_index = shelf_model->GetItemIndexForType(TYPE_APP_LIST); |
- DCHECK_GE(app_list_index, 0); |
- ShelfID app_list_id = shelf_model->items()[app_list_index].id; |
- DCHECK(app_list_id); |
- shelf_item_delegate_manager_->SetShelfItemDelegate(app_list_id, |
- std::move(controller)); |
- shelf_window_watcher_.reset(new ShelfWindowWatcher( |
- shelf_model, shelf_item_delegate_manager_.get())); |
+ shelf_window_watcher_.reset(new ShelfWindowWatcher(shelf_model)); |
} |
return shelf_delegate_.get(); |
} |
@@ -698,8 +681,6 @@ Shell::~Shell() { |
event_client_.reset(); |
toplevel_window_event_handler_.reset(); |
visibility_controller_.reset(); |
- // |shelf_item_delegate_manager_| observes the shelf model. |
- shelf_item_delegate_manager_.reset(); |
power_button_controller_.reset(); |
lock_state_controller_.reset(); |