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1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "content/browser/renderer_host/input/synthetic_gesture_controller.h" | 5 #include "content/browser/renderer_host/input/synthetic_gesture_controller.h" |
6 | 6 |
7 #include "base/debug/trace_event.h" | 7 #include "base/debug/trace_event.h" |
8 #include "content/browser/renderer_host/input/synthetic_gesture_target.h" | 8 #include "content/browser/renderer_host/input/synthetic_gesture_target.h" |
9 #include "content/common/input/synthetic_smooth_scroll_gesture_params.h" | 9 #include "content/common/input/synthetic_smooth_scroll_gesture_params.h" |
10 #include "content/common/input_messages.h" | 10 #include "content/common/input_messages.h" |
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29 | 29 |
30 if (was_empty) | 30 if (was_empty) |
31 StartGesture(*pending_gesture_queue_.FrontGesture()); | 31 StartGesture(*pending_gesture_queue_.FrontGesture()); |
32 } | 32 } |
33 | 33 |
34 void SyntheticGestureController::Flush(base::TimeTicks timestamp) { | 34 void SyntheticGestureController::Flush(base::TimeTicks timestamp) { |
35 TRACE_EVENT0("input", "SyntheticGestureController::Flush"); | 35 TRACE_EVENT0("input", "SyntheticGestureController::Flush"); |
36 if (pending_gesture_queue_.IsEmpty()) | 36 if (pending_gesture_queue_.IsEmpty()) |
37 return; | 37 return; |
38 | 38 |
| 39 if (pending_gesture_result_) |
| 40 return; |
| 41 |
39 SyntheticGesture* gesture = pending_gesture_queue_.FrontGesture(); | 42 SyntheticGesture* gesture = pending_gesture_queue_.FrontGesture(); |
40 SyntheticGesture::Result result = gesture->ForwardInputEvents(timestamp, | 43 SyntheticGesture::Result result = |
41 gesture_target_.get()); | 44 gesture->ForwardInputEvents(timestamp, gesture_target_.get()); |
42 | 45 |
43 if (result == SyntheticGesture::GESTURE_RUNNING) { | 46 if (result == SyntheticGesture::GESTURE_RUNNING) { |
44 gesture_target_->SetNeedsFlush(); | 47 gesture_target_->SetNeedsFlush(); |
45 return; | 48 return; |
46 } | 49 } |
47 | 50 |
48 StopGesture(*gesture, pending_gesture_queue_.FrontCallback(), result); | 51 // It's possible that all events generated by the gesture have been fully |
| 52 // dispatched at this point, in which case |OnDidFlushInput()| was called |
| 53 // before |pending_gesture_result_| was initialized. Requesting another flush |
| 54 // will trigger the necessary gesture-ending call to |OnDidFlushInput()|. |
| 55 pending_gesture_result_.reset(new SyntheticGesture::Result(result)); |
| 56 gesture_target_->SetNeedsFlush(); |
| 57 } |
| 58 |
| 59 void SyntheticGestureController::OnDidFlushInput() { |
| 60 if (!pending_gesture_result_) |
| 61 return; |
| 62 |
| 63 DCHECK(!pending_gesture_queue_.IsEmpty()); |
| 64 StopGesture(*pending_gesture_queue_.FrontGesture(), |
| 65 pending_gesture_queue_.FrontCallback(), |
| 66 *pending_gesture_result_.Pass()); |
49 pending_gesture_queue_.Pop(); | 67 pending_gesture_queue_.Pop(); |
50 | 68 |
51 if (!pending_gesture_queue_.IsEmpty()) | 69 if (!pending_gesture_queue_.IsEmpty()) |
52 StartGesture(*pending_gesture_queue_.FrontGesture()); | 70 StartGesture(*pending_gesture_queue_.FrontGesture()); |
53 } | 71 } |
54 | 72 |
55 void SyntheticGestureController::StartGesture(const SyntheticGesture& gesture) { | 73 void SyntheticGestureController::StartGesture(const SyntheticGesture& gesture) { |
56 TRACE_EVENT_ASYNC_BEGIN0("input,benchmark", | 74 TRACE_EVENT_ASYNC_BEGIN0("input,benchmark", |
57 "SyntheticGestureController::running", | 75 "SyntheticGestureController::running", |
58 &gesture); | 76 &gesture); |
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72 } | 90 } |
73 | 91 |
74 SyntheticGestureController::GestureAndCallbackQueue::GestureAndCallbackQueue() { | 92 SyntheticGestureController::GestureAndCallbackQueue::GestureAndCallbackQueue() { |
75 } | 93 } |
76 | 94 |
77 SyntheticGestureController::GestureAndCallbackQueue:: | 95 SyntheticGestureController::GestureAndCallbackQueue:: |
78 ~GestureAndCallbackQueue() { | 96 ~GestureAndCallbackQueue() { |
79 } | 97 } |
80 | 98 |
81 } // namespace content | 99 } // namespace content |
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