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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "gpu/command_buffer/service/gles2_cmd_decoder.h" | 5 #include "gpu/command_buffer/service/gles2_cmd_decoder.h" |
6 | 6 |
7 #include <limits.h> | 7 #include <limits.h> |
8 #include <stddef.h> | 8 #include <stddef.h> |
9 #include <stdint.h> | 9 #include <stdint.h> |
10 #include <stdio.h> | 10 #include <stdio.h> |
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6995 glFramebufferRenderbufferEXT( | 6995 glFramebufferRenderbufferEXT( |
6996 target, GL_DEPTH_ATTACHMENT, renderbuffertarget, service_id); | 6996 target, GL_DEPTH_ATTACHMENT, renderbuffertarget, service_id); |
6997 glFramebufferRenderbufferEXT( | 6997 glFramebufferRenderbufferEXT( |
6998 target, GL_STENCIL_ATTACHMENT, renderbuffertarget, service_id); | 6998 target, GL_STENCIL_ATTACHMENT, renderbuffertarget, service_id); |
6999 } else { | 6999 } else { |
7000 glFramebufferRenderbufferEXT( | 7000 glFramebufferRenderbufferEXT( |
7001 target, attachment, renderbuffertarget, service_id); | 7001 target, attachment, renderbuffertarget, service_id); |
7002 } | 7002 } |
7003 GLenum error = LOCAL_PEEK_GL_ERROR("glFramebufferRenderbuffer"); | 7003 GLenum error = LOCAL_PEEK_GL_ERROR("glFramebufferRenderbuffer"); |
7004 if (error == GL_NO_ERROR) { | 7004 if (error == GL_NO_ERROR) { |
7005 framebuffer->AttachRenderbuffer(attachment, renderbuffer); | 7005 if (attachment == GL_DEPTH_STENCIL_ATTACHMENT) { |
Zhenyao Mo
2016/07/20 20:28:10
You will need to do the same in DoFramebufferTextu
| |
7006 framebuffer->AttachRenderbuffer(GL_DEPTH_ATTACHMENT, renderbuffer); | |
7007 framebuffer->AttachRenderbuffer(GL_STENCIL_ATTACHMENT, renderbuffer); | |
7008 } else { | |
7009 framebuffer->AttachRenderbuffer(attachment, renderbuffer); | |
7010 } | |
7006 } | 7011 } |
7007 if (framebuffer == framebuffer_state_.bound_draw_framebuffer.get()) { | 7012 if (framebuffer == framebuffer_state_.bound_draw_framebuffer.get()) { |
7008 framebuffer_state_.clear_state_dirty = true; | 7013 framebuffer_state_.clear_state_dirty = true; |
7009 } | 7014 } |
7010 OnFboChanged(); | 7015 OnFboChanged(); |
7011 } | 7016 } |
7012 | 7017 |
7013 void GLES2DecoderImpl::DoDisable(GLenum cap) { | 7018 void GLES2DecoderImpl::DoDisable(GLenum cap) { |
7014 if (SetCapabilityState(cap, false)) { | 7019 if (SetCapabilityState(cap, false)) { |
7015 if (cap == GL_PRIMITIVE_RESTART_FIXED_INDEX && | 7020 if (cap == GL_PRIMITIVE_RESTART_FIXED_INDEX && |
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17455 } | 17460 } |
17456 | 17461 |
17457 // Include the auto-generated part of this file. We split this because it means | 17462 // Include the auto-generated part of this file. We split this because it means |
17458 // we can easily edit the non-auto generated parts right here in this file | 17463 // we can easily edit the non-auto generated parts right here in this file |
17459 // instead of having to edit some template or the code generator. | 17464 // instead of having to edit some template or the code generator. |
17460 #include "base/macros.h" | 17465 #include "base/macros.h" |
17461 #include "gpu/command_buffer/service/gles2_cmd_decoder_autogen.h" | 17466 #include "gpu/command_buffer/service/gles2_cmd_decoder_autogen.h" |
17462 | 17467 |
17463 } // namespace gles2 | 17468 } // namespace gles2 |
17464 } // namespace gpu | 17469 } // namespace gpu |
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