| Index: content/public/gpu/gpu_video_decode_accelerator_factory.h
|
| diff --git a/content/public/gpu/gpu_video_decode_accelerator_factory.h b/content/public/gpu/gpu_video_decode_accelerator_factory.h
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| deleted file mode 100644
|
| index e45b8f4be8656df36b12a3a29230c25fa4f63612..0000000000000000000000000000000000000000
|
| --- a/content/public/gpu/gpu_video_decode_accelerator_factory.h
|
| +++ /dev/null
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| @@ -1,104 +0,0 @@
|
| -// Copyright 2016 The Chromium Authors. All rights reserved.
|
| -// Use of this source code is governed by a BSD-style license that can be
|
| -// found in the LICENSE file.
|
| -
|
| -#ifndef CONTENT_PUBLIC_GPU_GPU_VIDEO_DECODE_ACCELERATOR_FACTORY_H_
|
| -#define CONTENT_PUBLIC_GPU_GPU_VIDEO_DECODE_ACCELERATOR_FACTORY_H_
|
| -
|
| -#include <memory>
|
| -
|
| -#include "base/callback.h"
|
| -#include "base/memory/weak_ptr.h"
|
| -#include "content/common/content_export.h"
|
| -#include "gpu/config/gpu_info.h"
|
| -#include "media/video/video_decode_accelerator.h"
|
| -
|
| -namespace gl {
|
| -class GLContext;
|
| -class GLImage;
|
| -}
|
| -
|
| -namespace gpu {
|
| -namespace gles2 {
|
| -class GLES2Decoder;
|
| -}
|
| -}
|
| -
|
| -namespace media {
|
| -class GpuVideoDecodeAcceleratorFactoryImpl;
|
| -}
|
| -
|
| -namespace content {
|
| -
|
| -// This factory allows creation of VideoDecodeAccelerator implementations,
|
| -// providing the most applicable VDA for current platform and given
|
| -// configuration. To be used in GPU process only.
|
| -class CONTENT_EXPORT GpuVideoDecodeAcceleratorFactory {
|
| - public:
|
| - virtual ~GpuVideoDecodeAcceleratorFactory();
|
| -
|
| - // Return current GLContext.
|
| - using GetGLContextCallback = base::Callback<gl::GLContext*(void)>;
|
| -
|
| - // Make the applicable GL context current. To be called by VDAs before
|
| - // executing any GL calls. Return true on success, false otherwise.
|
| - using MakeGLContextCurrentCallback = base::Callback<bool(void)>;
|
| -
|
| - // Bind |image| to |client_texture_id| given |texture_target|. If
|
| - // |can_bind_to_sampler| is true, then the image may be used as a sampler
|
| - // directly, otherwise a copy to a staging buffer is required.
|
| - // Return true on success, false otherwise.
|
| - using BindGLImageCallback =
|
| - base::Callback<bool(uint32_t client_texture_id,
|
| - uint32_t texture_target,
|
| - const scoped_refptr<gl::GLImage>& image,
|
| - bool can_bind_to_sampler)>;
|
| -
|
| - // Return a WeakPtr to a GLES2Decoder, if one is available.
|
| - using GetGLES2DecoderCallback =
|
| - base::Callback<base::WeakPtr<gpu::gles2::GLES2Decoder>(void)>;
|
| -
|
| - // Create a factory capable of producing VDA instances for current platform.
|
| - static std::unique_ptr<GpuVideoDecodeAcceleratorFactory> Create(
|
| - const GetGLContextCallback& get_gl_context_cb,
|
| - const MakeGLContextCurrentCallback& make_context_current_cb,
|
| - const BindGLImageCallback& bind_image_cb);
|
| -
|
| - static std::unique_ptr<GpuVideoDecodeAcceleratorFactory>
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| - CreateWithGLES2Decoder(
|
| - const GetGLContextCallback& get_gl_context_cb,
|
| - const MakeGLContextCurrentCallback& make_context_current_cb,
|
| - const BindGLImageCallback& bind_image_cb,
|
| - const GetGLES2DecoderCallback& get_gles2_decoder_cb);
|
| -
|
| - // Create a factory capable of producing VDA instances for current platform
|
| - // with no GL support.
|
| - // A factory created with this method will only be able to produce VDAs with
|
| - // no ability to call GL functions/access GL state. This also implies no
|
| - // ability to decode into textures provided by the client.
|
| - static std::unique_ptr<GpuVideoDecodeAcceleratorFactory> CreateWithNoGL();
|
| -
|
| - // Return decoder capabilities supported on the current platform.
|
| - static gpu::VideoDecodeAcceleratorCapabilities GetDecoderCapabilities();
|
| -
|
| - // Create a VDA for the current platform for |client| with the given |config|
|
| - // and for given |gpu_preferences|. Return nullptr on failure.
|
| - virtual std::unique_ptr<media::VideoDecodeAccelerator> CreateVDA(
|
| - media::VideoDecodeAccelerator::Client* client,
|
| - const media::VideoDecodeAccelerator::Config& config);
|
| -
|
| - private:
|
| - // TODO(posciak): This is temporary and will not be needed once
|
| - // media::GpuVideoDecodeAcceleratorFactoryImpl implements
|
| - // GpuVideoDecodeAcceleratorFactory, see crbug.com/597150 and related.
|
| - GpuVideoDecodeAcceleratorFactory(
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| - std::unique_ptr<media::GpuVideoDecodeAcceleratorFactoryImpl>
|
| - gvdafactory_impl);
|
| -
|
| - std::unique_ptr<media::GpuVideoDecodeAcceleratorFactoryImpl>
|
| - gvdafactory_impl_;
|
| -};
|
| -
|
| -} // namespace content
|
| -
|
| -#endif // CONTENT_PUBLIC_GPU_GPU_VIDEO_DECODE_ACCELERATOR_FACTORY_H_
|
|
|