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Issue 2171083004: [interpreter] Implement OSR graph construction from bytecode. (Closed) Base URL: https://chromium.googlesource.com/v8/v8.git@local_interpreter-osr-2
Patch Set: Fix build on Windows. Created 4 years, 4 months ago
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1 // Copyright 2014 the V8 project authors. All rights reserved. 1 // Copyright 2014 the V8 project authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "src/ast/scopes.h" 5 #include "src/ast/scopes.h"
6 #include "src/compiler.h" 6 #include "src/compiler.h"
7 #include "src/compiler/all-nodes.h" 7 #include "src/compiler/all-nodes.h"
8 #include "src/compiler/common-operator.h" 8 #include "src/compiler/common-operator.h"
9 #include "src/compiler/common-operator-reducer.h" 9 #include "src/compiler/common-operator-reducer.h"
10 #include "src/compiler/dead-code-elimination.h" 10 #include "src/compiler/dead-code-elimination.h"
11 #include "src/compiler/frame.h" 11 #include "src/compiler/frame.h"
12 #include "src/compiler/graph.h" 12 #include "src/compiler/graph.h"
13 #include "src/compiler/graph-reducer.h" 13 #include "src/compiler/graph-reducer.h"
14 #include "src/compiler/graph-trimmer.h" 14 #include "src/compiler/graph-trimmer.h"
15 #include "src/compiler/graph-visualizer.h" 15 #include "src/compiler/graph-visualizer.h"
16 #include "src/compiler/js-graph.h" 16 #include "src/compiler/js-graph.h"
17 #include "src/compiler/loop-analysis.h" 17 #include "src/compiler/loop-analysis.h"
18 #include "src/compiler/node.h" 18 #include "src/compiler/node.h"
19 #include "src/compiler/node-marker.h" 19 #include "src/compiler/node-marker.h"
20 #include "src/compiler/osr.h" 20 #include "src/compiler/osr.h"
21 21
22 namespace v8 { 22 namespace v8 {
23 namespace internal { 23 namespace internal {
24 namespace compiler { 24 namespace compiler {
25 25
26 OsrHelper::OsrHelper(CompilationInfo* info) 26 OsrHelper::OsrHelper(CompilationInfo* info)
27 : parameter_count_(info->scope()->num_parameters()), 27 : parameter_count_(
28 stack_slot_count_(info->scope()->num_stack_slots() + 28 info->is_optimizing_from_bytecode()
29 info->osr_expr_stack_height()) {} 29 ? info->shared_info()->bytecode_array()->parameter_count()
30 30 : info->scope()->num_parameters()),
31 stack_slot_count_(
32 info->is_optimizing_from_bytecode()
33 ? info->shared_info()->bytecode_array()->register_count() +
34 InterpreterFrameConstants::kExtraSlotCount
35 : info->scope()->num_stack_slots() +
36 info->osr_expr_stack_height()) {}
31 37
32 #ifdef DEBUG 38 #ifdef DEBUG
33 #define TRACE_COND (FLAG_trace_turbo_graph && FLAG_trace_osr) 39 #define TRACE_COND (FLAG_trace_turbo_graph && FLAG_trace_osr)
34 #else 40 #else
35 #define TRACE_COND false 41 #define TRACE_COND false
36 #endif 42 #endif
37 43
38 #define TRACE(...) \ 44 #define TRACE(...) \
39 do { \ 45 do { \
40 if (TRACE_COND) PrintF(__VA_ARGS__); \ 46 if (TRACE_COND) PrintF(__VA_ARGS__); \
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328 334
329 void OsrHelper::SetupFrame(Frame* frame) { 335 void OsrHelper::SetupFrame(Frame* frame) {
330 // The optimized frame will subsume the unoptimized frame. Do so by reserving 336 // The optimized frame will subsume the unoptimized frame. Do so by reserving
331 // the first spill slots. 337 // the first spill slots.
332 frame->ReserveSpillSlots(UnoptimizedFrameSlots()); 338 frame->ReserveSpillSlots(UnoptimizedFrameSlots());
333 } 339 }
334 340
335 } // namespace compiler 341 } // namespace compiler
336 } // namespace internal 342 } // namespace internal
337 } // namespace v8 343 } // namespace v8
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