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Unified Diff: remoting/host/security_key/gnubby_auth_handler_win_unittest.cc

Issue 2170563002: Revert of Renaming Gnubby and RemoteSecurityKey files/classes/members (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 4 years, 5 months ago
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Index: remoting/host/security_key/gnubby_auth_handler_win_unittest.cc
diff --git a/remoting/host/security_key/gnubby_auth_handler_win_unittest.cc b/remoting/host/security_key/gnubby_auth_handler_win_unittest.cc
new file mode 100644
index 0000000000000000000000000000000000000000..75a0468b20bd45ad0617e9313991fd3d3740af92
--- /dev/null
+++ b/remoting/host/security_key/gnubby_auth_handler_win_unittest.cc
@@ -0,0 +1,535 @@
+// Copyright 2016 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "remoting/host/security_key/gnubby_auth_handler.h"
+
+#include <cstdint>
+#include <memory>
+#include <string>
+
+#include "base/bind.h"
+#include "base/macros.h"
+#include "base/memory/weak_ptr.h"
+#include "base/message_loop/message_loop.h"
+#include "base/run_loop.h"
+#include "ipc/ipc_channel.h"
+#include "ipc/ipc_listener.h"
+#include "ipc/ipc_message.h"
+#include "ipc/ipc_message_macros.h"
+#include "remoting/host/host_mock_objects.h"
+#include "remoting/host/security_key/fake_remote_security_key_ipc_client.h"
+#include "remoting/host/security_key/fake_remote_security_key_ipc_server.h"
+#include "remoting/host/security_key/remote_security_key_ipc_constants.h"
+#include "testing/gmock/include/gmock/gmock.h"
+#include "testing/gtest/include/gtest/gtest.h"
+
+namespace {
+const int kConnectionId1 = 1;
+const int kConnectionId2 = 2;
+} // namespace
+
+namespace remoting {
+
+class GnubbyAuthHandlerWinTest : public testing::Test {
+ public:
+ GnubbyAuthHandlerWinTest();
+ ~GnubbyAuthHandlerWinTest() override;
+
+ // Passed to the object used for testing to be called back to signal
+ // completion of an IPC channel state change or reception of an IPC message.
+ void OperationComplete();
+
+ protected:
+ // Waits until the current |run_loop_| instance is signaled, then resets it.
+ void WaitForOperationComplete();
+
+ // Used as a callback given to the object under test, expected to be called
+ // back when a security key request is received by it.
+ void SendMessageToClient(int connection_id, const std::string& data);
+
+ // Creates a new gnubby connection on the object under test.
+ void CreateGnubbyConnection(const std::string& channel_name);
+
+ // Sets |desktop_session_id_| to the id for the current Windows session.
+ void InitializeDesktopSessionId();
+
+ // Uses |fake_ipc_client| to connect to the initial IPC server channel, it
+ // then validates internal state of the object under test and closes the
+ // connection based on |close_connection|.
+ void EstablishInitialIpcConnection(
+ FakeRemoteSecurityKeyIpcClient* fake_ipc_client,
+ int expected_connection_id,
+ const std::string& channel_name,
+ bool close_connection);
+
+ // Sends a security key response message using |fake_ipc_server| and
+ // validates the state of the object under test.
+ void SendRequestToGnubbyAuthHandler(
+ const base::WeakPtr<FakeRemoteSecurityKeyIpcServer>& fake_ipc_server,
+ int connection_id,
+ const std::string& request_payload);
+
+ // Sends a security key response message to |fake_ipc_server| and validates
+ // the state of the object under test.
+ void SendResponseViaGnubbyAuthHandler(
+ const base::WeakPtr<FakeRemoteSecurityKeyIpcServer>& fake_ipc_server,
+ int connection_id,
+ const std::string& response_payload);
+
+ // Closes a security key session IPC channel and validates state.
+ void CloseSecurityKeySessionIpcChannel(
+ const base::WeakPtr<FakeRemoteSecurityKeyIpcServer>& fake_ipc_server,
+ int connection_id);
+
+ // Returns a unique IPC channel name which prevents conflicts when running
+ // tests concurrently.
+ std::string GetUniqueTestChannelName();
+
+ // IPC tests require a valid MessageLoop to run.
+ base::MessageLoopForIO message_loop_;
+
+ // Used to allow |message_loop_| to run during tests. The instance is reset
+ // after each stage of the tests has been completed.
+ std::unique_ptr<base::RunLoop> run_loop_;
+
+ // The object under test.
+ std::unique_ptr<GnubbyAuthHandler> auth_handler_;
+
+ // Set as the default factory to create RemoteSecurityKeyIpcServerFactory
+ // instances, this class will track each objects creation and allow the tests
+ // to access it and use it for driving tests and validating state.
+ FakeRemoteSecurityKeyIpcServerFactory ipc_server_factory_;
+
+ // Used to validate the object under test uses the correct ID when
+ // communicating over the IPC channel.
+ int last_connection_id_received_ = -1;
+
+ // Used to validate that IPC connections are only allowed from a specific
+ // Windows session.
+ DWORD desktop_session_id_ = UINT32_MAX;
+
+ // Stores the contents of the last IPC message received for validation.
+ std::string last_message_received_;
+
+ private:
+ testing::NiceMock<MockClientSessionDetails> mock_client_session_details_;
+
+ DISALLOW_COPY_AND_ASSIGN(GnubbyAuthHandlerWinTest);
+};
+
+GnubbyAuthHandlerWinTest::GnubbyAuthHandlerWinTest()
+ : run_loop_(new base::RunLoop()) {
+ auth_handler_ = remoting::GnubbyAuthHandler::Create(
+ &mock_client_session_details_,
+ base::Bind(&GnubbyAuthHandlerWinTest::SendMessageToClient,
+ base::Unretained(this)));
+}
+
+GnubbyAuthHandlerWinTest::~GnubbyAuthHandlerWinTest() {}
+
+void GnubbyAuthHandlerWinTest::OperationComplete() {
+ run_loop_->Quit();
+}
+
+void GnubbyAuthHandlerWinTest::WaitForOperationComplete() {
+ run_loop_->Run();
+ run_loop_.reset(new base::RunLoop());
+}
+
+void GnubbyAuthHandlerWinTest::SendMessageToClient(int connection_id,
+ const std::string& data) {
+ last_connection_id_received_ = connection_id;
+ last_message_received_ = data;
+ OperationComplete();
+}
+
+void GnubbyAuthHandlerWinTest::CreateGnubbyConnection(
+ const std::string& channel_name) {
+ ASSERT_EQ(0u, auth_handler_->GetActiveConnectionCountForTest());
+
+ remoting::SetRemoteSecurityKeyIpcChannelNameForTest(channel_name);
+
+ // Create a new Gnubby IPC Server connection.
+ auth_handler_->CreateGnubbyConnection();
+ ASSERT_TRUE(IPC::Channel::IsNamedServerInitialized(channel_name));
+
+ InitializeDesktopSessionId();
+}
+
+void GnubbyAuthHandlerWinTest::InitializeDesktopSessionId() {
+ ASSERT_TRUE(
+ ProcessIdToSessionId(GetCurrentProcessId(), &desktop_session_id_));
+
+ ON_CALL(mock_client_session_details_, desktop_session_id())
+ .WillByDefault(testing::Return(desktop_session_id_));
+}
+
+void GnubbyAuthHandlerWinTest::EstablishInitialIpcConnection(
+ FakeRemoteSecurityKeyIpcClient* fake_ipc_client,
+ int expected_connection_id,
+ const std::string& channel_name,
+ bool close_connection) {
+ size_t expected_connection_count =
+ auth_handler_->GetActiveConnectionCountForTest() + 1;
+
+ ASSERT_TRUE(fake_ipc_client->ConnectViaIpc(channel_name));
+ // Client and Server will each signal us once when OnChannelConenect() is
+ // called so we wait on complete twice. The order in which each is signaled
+ // is not important.
+ WaitForOperationComplete();
+ WaitForOperationComplete();
+
+ // Verify the connection details have been passed to the client.
+ std::string new_channel_name = fake_ipc_client->last_message_received();
+ ASSERT_FALSE(new_channel_name.empty());
+
+ // Verify the internal state of the GnubbyAuthHandler is correct.
+ ASSERT_TRUE(auth_handler_->IsValidConnectionId(expected_connection_id));
+ ASSERT_EQ(expected_connection_count,
+ auth_handler_->GetActiveConnectionCountForTest());
+
+ if (close_connection) {
+ fake_ipc_client->CloseIpcConnection();
+ WaitForOperationComplete();
+ }
+}
+
+void GnubbyAuthHandlerWinTest::SendRequestToGnubbyAuthHandler(
+ const base::WeakPtr<FakeRemoteSecurityKeyIpcServer>& fake_ipc_server,
+ int connection_id,
+ const std::string& request_payload) {
+ size_t expected_connection_count =
+ auth_handler_->GetActiveConnectionCountForTest();
+ // Send a gnubby request using the fake IPC server.
+ fake_ipc_server->SendRequest(request_payload);
+ WaitForOperationComplete();
+
+ // Verify the FakeRemoteSecurityKeyIpcServer instance was not destroyed.
+ ASSERT_TRUE(fake_ipc_server.get());
+
+ // Verify the request was received.
+ ASSERT_EQ(connection_id, last_connection_id_received_);
+ ASSERT_EQ(request_payload, last_message_received_);
+
+ // Verify the internal state of the GnubbyAuthHandler is still correct.
+ ASSERT_TRUE(auth_handler_->IsValidConnectionId(connection_id));
+ ASSERT_EQ(expected_connection_count,
+ auth_handler_->GetActiveConnectionCountForTest());
+}
+
+void GnubbyAuthHandlerWinTest::SendResponseViaGnubbyAuthHandler(
+ const base::WeakPtr<FakeRemoteSecurityKeyIpcServer>& fake_ipc_server,
+ int connection_id,
+ const std::string& response_payload) {
+ size_t expected_connection_count =
+ auth_handler_->GetActiveConnectionCountForTest();
+
+ // Send a gnubby response using the new IPC channel.
+ auth_handler_->SendClientResponse(connection_id, response_payload);
+ WaitForOperationComplete();
+
+ // Verify the gnubby response was received.
+ ASSERT_EQ(response_payload, fake_ipc_server->last_message_received());
+
+ // Verify the internal state of the GnubbyAuthHandler is still correct.
+ ASSERT_TRUE(auth_handler_->IsValidConnectionId(connection_id));
+ ASSERT_EQ(expected_connection_count,
+ auth_handler_->GetActiveConnectionCountForTest());
+}
+
+void GnubbyAuthHandlerWinTest::CloseSecurityKeySessionIpcChannel(
+ const base::WeakPtr<FakeRemoteSecurityKeyIpcServer>& fake_ipc_server,
+ int connection_id) {
+ size_t expected_connection_count =
+ auth_handler_->GetActiveConnectionCountForTest() - 1;
+
+ fake_ipc_server->CloseChannel();
+
+ // Verify the internal state has been updated.
+ ASSERT_FALSE(auth_handler_->IsValidConnectionId(connection_id));
+ ASSERT_EQ(expected_connection_count,
+ auth_handler_->GetActiveConnectionCountForTest());
+
+ // Verify the FakeRemoteSecurityKeyIpcServer instance was destroyed.
+ ASSERT_FALSE(fake_ipc_server.get());
+}
+
+std::string GnubbyAuthHandlerWinTest::GetUniqueTestChannelName() {
+ std::string channel_name("Uber_Awesome_Super_Mega_Test_Channel.");
+ channel_name.append(IPC::Channel::GenerateUniqueRandomChannelID());
+
+ return channel_name;
+}
+
+TEST_F(GnubbyAuthHandlerWinTest, HandleSingleGnubbyRequest) {
+ std::string channel_name(GetUniqueTestChannelName());
+ CreateGnubbyConnection(channel_name);
+
+ // Create a fake client and connect to the IPC server channel.
+ FakeRemoteSecurityKeyIpcClient fake_ipc_client(base::Bind(
+ &GnubbyAuthHandlerWinTest::OperationComplete, base::Unretained(this)));
+ EstablishInitialIpcConnection(&fake_ipc_client, kConnectionId1, channel_name,
+ /*close_connection=*/true);
+
+ // Connect to the private IPC server channel created for this client.
+ std::string new_channel_name = fake_ipc_client.last_message_received();
+
+ // Retrieve the IPC server instance created when the client connected.
+ base::WeakPtr<FakeRemoteSecurityKeyIpcServer> fake_ipc_server =
+ ipc_server_factory_.GetIpcServerObject(kConnectionId1);
+ ASSERT_TRUE(fake_ipc_server.get());
+ ASSERT_EQ(new_channel_name, fake_ipc_server->channel_name());
+
+ fake_ipc_server->set_send_response_callback(base::Bind(
+ &GnubbyAuthHandlerWinTest::OperationComplete, base::Unretained(this)));
+
+ // Send a gnubby request using the fake IPC server.
+ SendRequestToGnubbyAuthHandler(fake_ipc_server, kConnectionId1, "0123456789");
+
+ // Send a gnubby response using the new IPC channel.
+ SendResponseViaGnubbyAuthHandler(fake_ipc_server, kConnectionId1,
+ "9876543210");
+
+ CloseSecurityKeySessionIpcChannel(fake_ipc_server, kConnectionId1);
+}
+
+TEST_F(GnubbyAuthHandlerWinTest, HandleConcurrentGnubbyRequests) {
+ std::string channel_name(GetUniqueTestChannelName());
+ CreateGnubbyConnection(channel_name);
+
+ // Create fake clients and connect each to the IPC server channel.
+ FakeRemoteSecurityKeyIpcClient fake_ipc_client_1(base::Bind(
+ &GnubbyAuthHandlerWinTest::OperationComplete, base::Unretained(this)));
+ FakeRemoteSecurityKeyIpcClient fake_ipc_client_2(base::Bind(
+ &GnubbyAuthHandlerWinTest::OperationComplete, base::Unretained(this)));
+
+ EstablishInitialIpcConnection(&fake_ipc_client_1, kConnectionId1,
+ channel_name,
+ /*close_connection=*/true);
+ EstablishInitialIpcConnection(&fake_ipc_client_2, kConnectionId2,
+ channel_name,
+ /*close_connection=*/true);
+
+ // Verify the connection details have been passed to the client.
+ std::string channel_name_1 = fake_ipc_client_1.last_message_received();
+ std::string channel_name_2 = fake_ipc_client_2.last_message_received();
+ ASSERT_NE(channel_name_1, channel_name_2);
+
+ base::WeakPtr<FakeRemoteSecurityKeyIpcServer> fake_ipc_server_1 =
+ ipc_server_factory_.GetIpcServerObject(kConnectionId1);
+ ASSERT_TRUE(fake_ipc_server_1.get());
+ ASSERT_EQ(channel_name_1, fake_ipc_server_1->channel_name());
+
+ base::WeakPtr<FakeRemoteSecurityKeyIpcServer> fake_ipc_server_2 =
+ ipc_server_factory_.GetIpcServerObject(kConnectionId2);
+ ASSERT_TRUE(fake_ipc_server_2.get());
+ ASSERT_EQ(channel_name_2, fake_ipc_server_2->channel_name());
+
+ fake_ipc_server_1->set_send_response_callback(base::Bind(
+ &GnubbyAuthHandlerWinTest::OperationComplete, base::Unretained(this)));
+ fake_ipc_server_2->set_send_response_callback(base::Bind(
+ &GnubbyAuthHandlerWinTest::OperationComplete, base::Unretained(this)));
+
+ // Connect and send a gnubby request using the first IPC channel.
+ SendRequestToGnubbyAuthHandler(fake_ipc_server_1, kConnectionId1,
+ "aaaaaaaaaa");
+
+ // Send a gnubby request using the second IPC channel.
+ SendRequestToGnubbyAuthHandler(fake_ipc_server_1, kConnectionId1,
+ "bbbbbbbbbb");
+
+ // Send a gnubby response using the first IPC channel.
+ SendResponseViaGnubbyAuthHandler(fake_ipc_server_2, kConnectionId2,
+ "cccccccccc");
+
+ // Send a gnubby response using the second IPC channel.
+ SendResponseViaGnubbyAuthHandler(fake_ipc_server_2, kConnectionId2,
+ "dddddddddd");
+
+ // Close the IPC channels.
+ CloseSecurityKeySessionIpcChannel(fake_ipc_server_1, kConnectionId1);
+ CloseSecurityKeySessionIpcChannel(fake_ipc_server_2, kConnectionId2);
+}
+
+TEST_F(GnubbyAuthHandlerWinTest, HandleSequentialGnubbyRequests) {
+ std::string channel_name(GetUniqueTestChannelName());
+ CreateGnubbyConnection(channel_name);
+
+ // Create fake clients to connect to the IPC server channel.
+ FakeRemoteSecurityKeyIpcClient fake_ipc_client_1(base::Bind(
+ &GnubbyAuthHandlerWinTest::OperationComplete, base::Unretained(this)));
+
+ EstablishInitialIpcConnection(&fake_ipc_client_1, kConnectionId1,
+ channel_name,
+ /*close_connection=*/true);
+
+ // Verify the connection details have been passed to the client.
+ std::string channel_name_1 = fake_ipc_client_1.last_message_received();
+
+ base::WeakPtr<FakeRemoteSecurityKeyIpcServer> fake_ipc_server_1 =
+ ipc_server_factory_.GetIpcServerObject(kConnectionId1);
+ ASSERT_TRUE(fake_ipc_server_1.get());
+ ASSERT_EQ(channel_name_1, fake_ipc_server_1->channel_name());
+
+ fake_ipc_server_1->set_send_response_callback(base::Bind(
+ &GnubbyAuthHandlerWinTest::OperationComplete, base::Unretained(this)));
+
+ // Send a gnubby request using the first IPC channel.
+ SendRequestToGnubbyAuthHandler(fake_ipc_server_1, kConnectionId1,
+ "aaaaaaaaaa");
+
+ // Send a gnubby response using the first IPC channel.
+ SendResponseViaGnubbyAuthHandler(fake_ipc_server_1, kConnectionId1,
+ "cccccccccc");
+
+ // Close the IPC channel.
+ CloseSecurityKeySessionIpcChannel(fake_ipc_server_1, kConnectionId1);
+
+ // Now connect with a second client.
+ FakeRemoteSecurityKeyIpcClient fake_ipc_client_2(base::Bind(
+ &GnubbyAuthHandlerWinTest::OperationComplete, base::Unretained(this)));
+ EstablishInitialIpcConnection(&fake_ipc_client_2, kConnectionId2,
+ channel_name,
+ /*close_connection=*/true);
+
+ std::string channel_name_2 = fake_ipc_client_2.last_message_received();
+ ASSERT_NE(channel_name_1, channel_name_2);
+
+ base::WeakPtr<FakeRemoteSecurityKeyIpcServer> fake_ipc_server_2 =
+ ipc_server_factory_.GetIpcServerObject(kConnectionId2);
+ ASSERT_TRUE(fake_ipc_server_2.get());
+ ASSERT_EQ(channel_name_2, fake_ipc_server_2->channel_name());
+
+ fake_ipc_server_2->set_send_response_callback(base::Bind(
+ &GnubbyAuthHandlerWinTest::OperationComplete, base::Unretained(this)));
+
+ // Send a gnubby request using the second IPC channel.
+ SendRequestToGnubbyAuthHandler(fake_ipc_server_2, kConnectionId2,
+ "bbbbbbbbbb");
+
+ // Send a gnubby response using the second IPC channel.
+ SendResponseViaGnubbyAuthHandler(fake_ipc_server_2, kConnectionId2,
+ "dddddddddd");
+
+ // Close the IPC channel.
+ CloseSecurityKeySessionIpcChannel(fake_ipc_server_2, kConnectionId2);
+}
+
+TEST_F(GnubbyAuthHandlerWinTest, ClientNeverDisconnectsFromInitialIpcChannel) {
+ const int kLowConnectionTimeoutInMs = 25;
+ auth_handler_->SetRequestTimeoutForTest(
+ base::TimeDelta::FromMilliseconds(kLowConnectionTimeoutInMs));
+
+ std::string channel_name(GetUniqueTestChannelName());
+ CreateGnubbyConnection(channel_name);
+
+ // Create a fake client and connect to the IPC server channel.
+ FakeRemoteSecurityKeyIpcClient fake_ipc_client(base::Bind(
+ &GnubbyAuthHandlerWinTest::OperationComplete, base::Unretained(this)));
+ EstablishInitialIpcConnection(&fake_ipc_client, kConnectionId1, channel_name,
+ /*close_connection=*/false);
+
+ // Don't close the channel here, instead wait for the GnubbyAuthHandler to
+ // close the connection due to the timeout.
+ WaitForOperationComplete();
+
+ // Verify the connection that was set up still exists.
+ ASSERT_TRUE(auth_handler_->IsValidConnectionId(kConnectionId1));
+ ASSERT_EQ(1u, auth_handler_->GetActiveConnectionCountForTest());
+
+ // Attempt to connect again after the error.
+ EstablishInitialIpcConnection(&fake_ipc_client, kConnectionId2, channel_name,
+ /*close_connection=*/true);
+}
+
+TEST_F(GnubbyAuthHandlerWinTest, HandleGnubbyRequestTimeout) {
+ std::string channel_name(GetUniqueTestChannelName());
+ CreateGnubbyConnection(channel_name);
+
+ // Create a fake client and connect to the IPC server channel.
+ FakeRemoteSecurityKeyIpcClient fake_ipc_client(base::Bind(
+ &GnubbyAuthHandlerWinTest::OperationComplete, base::Unretained(this)));
+ EstablishInitialIpcConnection(&fake_ipc_client, kConnectionId1, channel_name,
+ /*close_connection=*/true);
+
+ // Connect to the private IPC server channel created for this client.
+ std::string new_channel_name = fake_ipc_client.last_message_received();
+
+ // Retrieve the IPC server instance created when the client connected.
+ base::WeakPtr<FakeRemoteSecurityKeyIpcServer> fake_ipc_server =
+ ipc_server_factory_.GetIpcServerObject(kConnectionId1);
+ ASSERT_TRUE(fake_ipc_server.get());
+ ASSERT_EQ(new_channel_name, fake_ipc_server->channel_name());
+
+ fake_ipc_server->set_send_response_callback(base::Bind(
+ &GnubbyAuthHandlerWinTest::OperationComplete, base::Unretained(this)));
+
+ // Simulate a timeout and verify the IPC server is cleaned up.
+ CloseSecurityKeySessionIpcChannel(fake_ipc_server, kConnectionId1);
+
+ // Attempt to connect again after the error.
+ EstablishInitialIpcConnection(&fake_ipc_client, kConnectionId2, channel_name,
+ /*close_connection=*/true);
+}
+
+TEST_F(GnubbyAuthHandlerWinTest, HandleGnubbyErrorResponse) {
+ std::string channel_name(GetUniqueTestChannelName());
+ CreateGnubbyConnection(channel_name);
+
+ // Create a fake client and connect to the IPC server channel.
+ FakeRemoteSecurityKeyIpcClient fake_ipc_client(base::Bind(
+ &GnubbyAuthHandlerWinTest::OperationComplete, base::Unretained(this)));
+ EstablishInitialIpcConnection(&fake_ipc_client, kConnectionId1, channel_name,
+ /*close_connection=*/true);
+
+ // Connect to the private IPC server channel created for this client.
+ std::string new_channel_name = fake_ipc_client.last_message_received();
+
+ // Retrieve the IPC server instance created when the client connected.
+ base::WeakPtr<FakeRemoteSecurityKeyIpcServer> fake_ipc_server =
+ ipc_server_factory_.GetIpcServerObject(kConnectionId1);
+ ASSERT_TRUE(fake_ipc_server.get());
+ ASSERT_EQ(new_channel_name, fake_ipc_server->channel_name());
+
+ fake_ipc_server->set_send_response_callback(base::Bind(
+ &GnubbyAuthHandlerWinTest::OperationComplete, base::Unretained(this)));
+
+ // Send a gnubby request using the fake IPC server.
+ SendRequestToGnubbyAuthHandler(fake_ipc_server, kConnectionId1, "0123456789");
+
+ // Simulate a gnubby error from the client.
+ auth_handler_->SendErrorAndCloseConnection(kConnectionId1);
+ // Wait for the ipc server channel to be torn down.
+ WaitForOperationComplete();
+
+ // Verify the connection was cleaned up.
+ ASSERT_FALSE(fake_ipc_server.get());
+ ASSERT_FALSE(auth_handler_->IsValidConnectionId(kConnectionId1));
+ ASSERT_EQ(0u, auth_handler_->GetActiveConnectionCountForTest());
+
+ // Attempt to connect again after the error.
+ EstablishInitialIpcConnection(&fake_ipc_client, kConnectionId2, channel_name,
+ /*close_connection=*/true);
+}
+
+TEST_F(GnubbyAuthHandlerWinTest, IpcConnectionFailsFromInvalidSession) {
+ std::string channel_name(GetUniqueTestChannelName());
+ CreateGnubbyConnection(channel_name);
+
+ // Set the current session id to a 'different' session.
+ desktop_session_id_ += 1;
+
+ // Create a fake client and connect to the IPC server channel.
+ FakeRemoteSecurityKeyIpcClient fake_ipc_client(base::Bind(
+ &GnubbyAuthHandlerWinTest::OperationComplete, base::Unretained(this)));
+ ASSERT_TRUE(fake_ipc_client.ConnectViaIpc(channel_name));
+ // Wait for the error callback to be signaled.
+ WaitForOperationComplete();
+
+ // Verify the connection was not set up.
+ ASSERT_FALSE(auth_handler_->IsValidConnectionId(kConnectionId1));
+ ASSERT_EQ(0u, auth_handler_->GetActiveConnectionCountForTest());
+}
+
+} // namespace remoting
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