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1 // Copyright 2016 the V8 project authors. All rights reserved. | 1 // Copyright 2016 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef V8_COMPILER_EFFECT_CONTROL_LINEARIZER_H_ | 5 #ifndef V8_COMPILER_EFFECT_CONTROL_LINEARIZER_H_ |
6 #define V8_COMPILER_EFFECT_CONTROL_LINEARIZER_H_ | 6 #define V8_COMPILER_EFFECT_CONTROL_LINEARIZER_H_ |
7 | 7 |
8 #include "src/compiler/common-operator.h" | 8 #include "src/compiler/common-operator.h" |
9 #include "src/compiler/node.h" | 9 #include "src/compiler/node.h" |
10 #include "src/compiler/simplified-operator.h" | 10 #include "src/compiler/simplified-operator.h" |
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88 ValueEffectControl LowerCheckedUint32ToInt32(Node* node, Node* frame_state, | 88 ValueEffectControl LowerCheckedUint32ToInt32(Node* node, Node* frame_state, |
89 Node* effect, Node* control); | 89 Node* effect, Node* control); |
90 ValueEffectControl LowerCheckedFloat64ToInt32(Node* node, Node* frame_state, | 90 ValueEffectControl LowerCheckedFloat64ToInt32(Node* node, Node* frame_state, |
91 Node* effect, Node* control); | 91 Node* effect, Node* control); |
92 ValueEffectControl LowerCheckedTaggedToInt32(Node* node, Node* frame_state, | 92 ValueEffectControl LowerCheckedTaggedToInt32(Node* node, Node* frame_state, |
93 Node* effect, Node* control); | 93 Node* effect, Node* control); |
94 ValueEffectControl LowerCheckedTaggedToFloat64(Node* node, Node* frame_state, | 94 ValueEffectControl LowerCheckedTaggedToFloat64(Node* node, Node* frame_state, |
95 Node* effect, Node* control); | 95 Node* effect, Node* control); |
96 ValueEffectControl LowerChangeTaggedToFloat64(Node* node, Node* effect, | 96 ValueEffectControl LowerChangeTaggedToFloat64(Node* node, Node* effect, |
97 Node* control); | 97 Node* control); |
98 ValueEffectControl LowerTruncateTaggedToBit(Node* node, Node* effect, | |
99 Node* control); | |
100 ValueEffectControl LowerTruncateTaggedToFloat64(Node* node, Node* effect, | 98 ValueEffectControl LowerTruncateTaggedToFloat64(Node* node, Node* effect, |
101 Node* control); | 99 Node* control); |
102 ValueEffectControl LowerTruncateTaggedToWord32(Node* node, Node* effect, | 100 ValueEffectControl LowerTruncateTaggedToWord32(Node* node, Node* effect, |
103 Node* control); | 101 Node* control); |
104 ValueEffectControl LowerObjectIsCallable(Node* node, Node* effect, | 102 ValueEffectControl LowerObjectIsCallable(Node* node, Node* effect, |
105 Node* control); | 103 Node* control); |
106 ValueEffectControl LowerObjectIsNumber(Node* node, Node* effect, | 104 ValueEffectControl LowerObjectIsNumber(Node* node, Node* effect, |
107 Node* control); | 105 Node* control); |
108 ValueEffectControl LowerObjectIsReceiver(Node* node, Node* effect, | 106 ValueEffectControl LowerObjectIsReceiver(Node* node, Node* effect, |
109 Node* control); | 107 Node* control); |
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164 RegionObservability region_observability_ = RegionObservability::kObservable; | 162 RegionObservability region_observability_ = RegionObservability::kObservable; |
165 | 163 |
166 SetOncePointer<Operator const> to_number_operator_; | 164 SetOncePointer<Operator const> to_number_operator_; |
167 }; | 165 }; |
168 | 166 |
169 } // namespace compiler | 167 } // namespace compiler |
170 } // namespace internal | 168 } // namespace internal |
171 } // namespace v8 | 169 } // namespace v8 |
172 | 170 |
173 #endif // V8_COMPILER_EFFECT_CONTROL_LINEARIZER_H_ | 171 #endif // V8_COMPILER_EFFECT_CONTROL_LINEARIZER_H_ |
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