| Index: src/compiler/machine-operator.h
|
| diff --git a/src/compiler/machine-operator.h b/src/compiler/machine-operator.h
|
| index e9045d114499ef3e45b9dba8e439105ecfe4a688..5886bd445e8b1f6c4b7d1a0e67bf88ae6e2ba517 100644
|
| --- a/src/compiler/machine-operator.h
|
| +++ b/src/compiler/machine-operator.h
|
| @@ -93,36 +93,29 @@ class MachineOperatorBuilder final : public ZoneObject {
|
| public:
|
| // Flags that specify which operations are available. This is useful
|
| // for operations that are unsupported by some back-ends.
|
| - enum Flag {
|
| + enum Flag : unsigned {
|
| kNoFlags = 0u,
|
| - // Note that Float*Max behaves like `(b < a) ? a : b`, not like Math.max().
|
| - // Note that Float*Min behaves like `(a < b) ? a : b`, not like Math.min().
|
| - kFloat32Max = 1u << 0,
|
| - kFloat32Min = 1u << 1,
|
| - kFloat64Max = 1u << 2,
|
| - kFloat64Min = 1u << 3,
|
| - kFloat32RoundDown = 1u << 4,
|
| - kFloat64RoundDown = 1u << 5,
|
| - kFloat32RoundUp = 1u << 6,
|
| - kFloat64RoundUp = 1u << 7,
|
| - kFloat32RoundTruncate = 1u << 8,
|
| - kFloat64RoundTruncate = 1u << 9,
|
| - kFloat32RoundTiesEven = 1u << 10,
|
| - kFloat64RoundTiesEven = 1u << 11,
|
| - kFloat64RoundTiesAway = 1u << 12,
|
| - kInt32DivIsSafe = 1u << 13,
|
| - kUint32DivIsSafe = 1u << 14,
|
| - kWord32ShiftIsSafe = 1u << 15,
|
| - kWord32Ctz = 1u << 16,
|
| - kWord64Ctz = 1u << 17,
|
| - kWord32Popcnt = 1u << 18,
|
| - kWord64Popcnt = 1u << 19,
|
| - kWord32ReverseBits = 1u << 20,
|
| - kWord64ReverseBits = 1u << 21,
|
| - kFloat32Neg = 1u << 22,
|
| - kFloat64Neg = 1u << 23,
|
| + kFloat32RoundDown = 1u << 0,
|
| + kFloat64RoundDown = 1u << 1,
|
| + kFloat32RoundUp = 1u << 2,
|
| + kFloat64RoundUp = 1u << 3,
|
| + kFloat32RoundTruncate = 1u << 4,
|
| + kFloat64RoundTruncate = 1u << 5,
|
| + kFloat32RoundTiesEven = 1u << 6,
|
| + kFloat64RoundTiesEven = 1u << 7,
|
| + kFloat64RoundTiesAway = 1u << 8,
|
| + kInt32DivIsSafe = 1u << 9,
|
| + kUint32DivIsSafe = 1u << 10,
|
| + kWord32ShiftIsSafe = 1u << 11,
|
| + kWord32Ctz = 1u << 12,
|
| + kWord64Ctz = 1u << 13,
|
| + kWord32Popcnt = 1u << 14,
|
| + kWord64Popcnt = 1u << 15,
|
| + kWord32ReverseBits = 1u << 16,
|
| + kWord64ReverseBits = 1u << 17,
|
| + kFloat32Neg = 1u << 18,
|
| + kFloat64Neg = 1u << 19,
|
| kAllOptionalOps =
|
| - kFloat32Max | kFloat32Min | kFloat64Max | kFloat64Min |
|
| kFloat32RoundDown | kFloat64RoundDown | kFloat32RoundUp |
|
| kFloat64RoundUp | kFloat32RoundTruncate | kFloat64RoundTruncate |
|
| kFloat64RoundTiesAway | kFloat32RoundTiesEven | kFloat64RoundTiesEven |
|
| @@ -344,13 +337,9 @@ class MachineOperatorBuilder final : public ZoneObject {
|
| const Operator* Float64LessThan();
|
| const Operator* Float64LessThanOrEqual();
|
|
|
| - // Floating point min/max complying to IEEE 754 (single-precision).
|
| - const OptionalOperator Float32Max();
|
| - const OptionalOperator Float32Min();
|
| -
|
| - // Floating point min/max complying to IEEE 754 (double-precision).
|
| - const OptionalOperator Float64Max();
|
| - const OptionalOperator Float64Min();
|
| + // Floating point min/max complying to EcmaScript 6 (double-precision).
|
| + const Operator* Float64Max();
|
| + const Operator* Float64Min();
|
|
|
| // Floating point abs complying to IEEE 754 (single-precision).
|
| const Operator* Float32Abs();
|
|
|