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Side by Side Diff: src/compiler/machine-operator.h

Issue 2170343002: [turbofan] Change Float64Max/Float64Min to JavaScript semantics. (Closed) Base URL: https://chromium.googlesource.com/v8/v8.git@master
Patch Set: mips/mips64 ports. Created 4 years, 5 months ago
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1 // Copyright 2013 the V8 project authors. All rights reserved. 1 // Copyright 2013 the V8 project authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef V8_COMPILER_MACHINE_OPERATOR_H_ 5 #ifndef V8_COMPILER_MACHINE_OPERATOR_H_
6 #define V8_COMPILER_MACHINE_OPERATOR_H_ 6 #define V8_COMPILER_MACHINE_OPERATOR_H_
7 7
8 #include "src/base/flags.h" 8 #include "src/base/flags.h"
9 #include "src/machine-type.h" 9 #include "src/machine-type.h"
10 10
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86 86
87 MachineRepresentation AtomicStoreRepresentationOf(Operator const* op); 87 MachineRepresentation AtomicStoreRepresentationOf(Operator const* op);
88 88
89 // Interface for building machine-level operators. These operators are 89 // Interface for building machine-level operators. These operators are
90 // machine-level but machine-independent and thus define a language suitable 90 // machine-level but machine-independent and thus define a language suitable
91 // for generating code to run on architectures such as ia32, x64, arm, etc. 91 // for generating code to run on architectures such as ia32, x64, arm, etc.
92 class MachineOperatorBuilder final : public ZoneObject { 92 class MachineOperatorBuilder final : public ZoneObject {
93 public: 93 public:
94 // Flags that specify which operations are available. This is useful 94 // Flags that specify which operations are available. This is useful
95 // for operations that are unsupported by some back-ends. 95 // for operations that are unsupported by some back-ends.
96 enum Flag { 96 enum Flag : unsigned {
97 kNoFlags = 0u, 97 kNoFlags = 0u,
98 // Note that Float*Max behaves like `(b < a) ? a : b`, not like Math.max(). 98 kFloat32RoundDown = 1u << 0,
99 // Note that Float*Min behaves like `(a < b) ? a : b`, not like Math.min(). 99 kFloat64RoundDown = 1u << 1,
100 kFloat32Max = 1u << 0, 100 kFloat32RoundUp = 1u << 2,
101 kFloat32Min = 1u << 1, 101 kFloat64RoundUp = 1u << 3,
102 kFloat64Max = 1u << 2, 102 kFloat32RoundTruncate = 1u << 4,
103 kFloat64Min = 1u << 3, 103 kFloat64RoundTruncate = 1u << 5,
104 kFloat32RoundDown = 1u << 4, 104 kFloat32RoundTiesEven = 1u << 6,
105 kFloat64RoundDown = 1u << 5, 105 kFloat64RoundTiesEven = 1u << 7,
106 kFloat32RoundUp = 1u << 6, 106 kFloat64RoundTiesAway = 1u << 8,
107 kFloat64RoundUp = 1u << 7, 107 kInt32DivIsSafe = 1u << 9,
108 kFloat32RoundTruncate = 1u << 8, 108 kUint32DivIsSafe = 1u << 10,
109 kFloat64RoundTruncate = 1u << 9, 109 kWord32ShiftIsSafe = 1u << 11,
110 kFloat32RoundTiesEven = 1u << 10, 110 kWord32Ctz = 1u << 12,
111 kFloat64RoundTiesEven = 1u << 11, 111 kWord64Ctz = 1u << 13,
112 kFloat64RoundTiesAway = 1u << 12, 112 kWord32Popcnt = 1u << 14,
113 kInt32DivIsSafe = 1u << 13, 113 kWord64Popcnt = 1u << 15,
114 kUint32DivIsSafe = 1u << 14, 114 kWord32ReverseBits = 1u << 16,
115 kWord32ShiftIsSafe = 1u << 15, 115 kWord64ReverseBits = 1u << 17,
116 kWord32Ctz = 1u << 16, 116 kFloat32Neg = 1u << 18,
117 kWord64Ctz = 1u << 17, 117 kFloat64Neg = 1u << 19,
118 kWord32Popcnt = 1u << 18,
119 kWord64Popcnt = 1u << 19,
120 kWord32ReverseBits = 1u << 20,
121 kWord64ReverseBits = 1u << 21,
122 kFloat32Neg = 1u << 22,
123 kFloat64Neg = 1u << 23,
124 kAllOptionalOps = 118 kAllOptionalOps =
125 kFloat32Max | kFloat32Min | kFloat64Max | kFloat64Min |
126 kFloat32RoundDown | kFloat64RoundDown | kFloat32RoundUp | 119 kFloat32RoundDown | kFloat64RoundDown | kFloat32RoundUp |
127 kFloat64RoundUp | kFloat32RoundTruncate | kFloat64RoundTruncate | 120 kFloat64RoundUp | kFloat32RoundTruncate | kFloat64RoundTruncate |
128 kFloat64RoundTiesAway | kFloat32RoundTiesEven | kFloat64RoundTiesEven | 121 kFloat64RoundTiesAway | kFloat32RoundTiesEven | kFloat64RoundTiesEven |
129 kWord32Ctz | kWord64Ctz | kWord32Popcnt | kWord64Popcnt | 122 kWord32Ctz | kWord64Ctz | kWord32Popcnt | kWord64Popcnt |
130 kWord32ReverseBits | kWord64ReverseBits | kFloat32Neg | kFloat64Neg 123 kWord32ReverseBits | kWord64ReverseBits | kFloat32Neg | kFloat64Neg
131 }; 124 };
132 typedef base::Flags<Flag, unsigned> Flags; 125 typedef base::Flags<Flag, unsigned> Flags;
133 126
134 class AlignmentRequirements { 127 class AlignmentRequirements {
135 public: 128 public:
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337 // Floating point comparisons complying to IEEE 754 (single-precision). 330 // Floating point comparisons complying to IEEE 754 (single-precision).
338 const Operator* Float32Equal(); 331 const Operator* Float32Equal();
339 const Operator* Float32LessThan(); 332 const Operator* Float32LessThan();
340 const Operator* Float32LessThanOrEqual(); 333 const Operator* Float32LessThanOrEqual();
341 334
342 // Floating point comparisons complying to IEEE 754 (double-precision). 335 // Floating point comparisons complying to IEEE 754 (double-precision).
343 const Operator* Float64Equal(); 336 const Operator* Float64Equal();
344 const Operator* Float64LessThan(); 337 const Operator* Float64LessThan();
345 const Operator* Float64LessThanOrEqual(); 338 const Operator* Float64LessThanOrEqual();
346 339
347 // Floating point min/max complying to IEEE 754 (single-precision). 340 // Floating point min/max complying to EcmaScript 6 (double-precision).
348 const OptionalOperator Float32Max(); 341 const Operator* Float64Max();
349 const OptionalOperator Float32Min(); 342 const Operator* Float64Min();
350
351 // Floating point min/max complying to IEEE 754 (double-precision).
352 const OptionalOperator Float64Max();
353 const OptionalOperator Float64Min();
354 343
355 // Floating point abs complying to IEEE 754 (single-precision). 344 // Floating point abs complying to IEEE 754 (single-precision).
356 const Operator* Float32Abs(); 345 const Operator* Float32Abs();
357 346
358 // Floating point abs complying to IEEE 754 (double-precision). 347 // Floating point abs complying to IEEE 754 (double-precision).
359 const Operator* Float64Abs(); 348 const Operator* Float64Abs();
360 349
361 // Floating point rounding. 350 // Floating point rounding.
362 const OptionalOperator Float32RoundDown(); 351 const OptionalOperator Float32RoundDown();
363 const OptionalOperator Float64RoundDown(); 352 const OptionalOperator Float64RoundDown();
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677 }; 666 };
678 667
679 668
680 DEFINE_OPERATORS_FOR_FLAGS(MachineOperatorBuilder::Flags) 669 DEFINE_OPERATORS_FOR_FLAGS(MachineOperatorBuilder::Flags)
681 670
682 } // namespace compiler 671 } // namespace compiler
683 } // namespace internal 672 } // namespace internal
684 } // namespace v8 673 } // namespace v8
685 674
686 #endif // V8_COMPILER_MACHINE_OPERATOR_H_ 675 #endif // V8_COMPILER_MACHINE_OPERATOR_H_
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