Index: gpu/perftests/texture_upload_perftest.cc |
diff --git a/gpu/perftests/texture_upload_perftest.cc b/gpu/perftests/texture_upload_perftest.cc |
index abb2217826e8c95276e9977fa9514e147892f53c..286bd1f8dfd3ac64992ef9e68d068cc652a953e6 100644 |
--- a/gpu/perftests/texture_upload_perftest.cc |
+++ b/gpu/perftests/texture_upload_perftest.cc |
@@ -222,7 +222,7 @@ class TextureUploadPerfTest : public testing::Test { |
// used to draw a quad on the offscreen surface. |
vertex_shader_ = LoadShader(GL_VERTEX_SHADER, kVertexShader); |
- bool is_gles = gl::GetGLImplementation() == gl::kGLImplementationEGLGLES2; |
+ bool is_gles = gl_context_->GetVersionInfo()->is_es; |
fragment_shader_ = LoadShader( |
GL_FRAGMENT_SHADER, |
base::StringPrintf("%s%s", is_gles ? kShaderDefaultFloatPrecision : "", |