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Side by Side Diff: src/pathops/SkPathOpsTypes.h

Issue 2169863002: fix fuzzer bug (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 4 years, 5 months ago
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1 /* 1 /*
2 * Copyright 2012 Google Inc. 2 * Copyright 2012 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 #ifndef SkPathOpsTypes_DEFINED 7 #ifndef SkPathOpsTypes_DEFINED
8 #define SkPathOpsTypes_DEFINED 8 #define SkPathOpsTypes_DEFINED
9 9
10 #include <float.h> // for FLT_EPSILON 10 #include <float.h> // for FLT_EPSILON
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176 int fDebugLoopCount[3]; 176 int fDebugLoopCount[3];
177 SkPath::Verb fDebugWorstVerb[6]; 177 SkPath::Verb fDebugWorstVerb[6];
178 SkPoint fDebugWorstPts[24]; 178 SkPoint fDebugWorstPts[24];
179 float fDebugWorstWeight[6]; 179 float fDebugWorstWeight[6];
180 #endif 180 #endif
181 #if DEBUG_COINCIDENCE 181 #if DEBUG_COINCIDENCE
182 bool fDebugCheckHealth; 182 bool fDebugCheckHealth;
183 #endif 183 #endif
184 }; 184 };
185 185
186 #define SkOPASSERT(cond) SkASSERT(this->globalState()->debugSkipAssert() || cond )
187 #define SkOPOBJASSERT(obj, cond) SkASSERT((obj->debugGlobalState() && \
188 obj->debugGlobalState()->debugSkipAssert()) || cond)
189
186 // Use Almost Equal when comparing coordinates. Use epsilon to compare T values. 190 // Use Almost Equal when comparing coordinates. Use epsilon to compare T values.
187 bool AlmostEqualUlps(float a, float b); 191 bool AlmostEqualUlps(float a, float b);
188 inline bool AlmostEqualUlps(double a, double b) { 192 inline bool AlmostEqualUlps(double a, double b) {
189 return AlmostEqualUlps(SkDoubleToScalar(a), SkDoubleToScalar(b)); 193 return AlmostEqualUlps(SkDoubleToScalar(a), SkDoubleToScalar(b));
190 } 194 }
191 195
192 bool AlmostEqualUlpsNoNormalCheck(float a, float b); 196 bool AlmostEqualUlpsNoNormalCheck(float a, float b);
193 inline bool AlmostEqualUlpsNoNormalCheck(double a, double b) { 197 inline bool AlmostEqualUlpsNoNormalCheck(double a, double b) {
194 return AlmostEqualUlpsNoNormalCheck(SkDoubleToScalar(a), SkDoubleToScalar(b) ); 198 return AlmostEqualUlpsNoNormalCheck(SkDoubleToScalar(a), SkDoubleToScalar(b) );
195 } 199 }
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568 */ 572 */
569 inline int SkDSideBit(double x) { 573 inline int SkDSideBit(double x) {
570 return 1 << SKDSide(x); 574 return 1 << SKDSide(x);
571 } 575 }
572 576
573 inline double SkPinT(double t) { 577 inline double SkPinT(double t) {
574 return precisely_less_than_zero(t) ? 0 : precisely_greater_than_one(t) ? 1 : t; 578 return precisely_less_than_zero(t) ? 0 : precisely_greater_than_one(t) ? 1 : t;
575 } 579 }
576 580
577 #endif 581 #endif
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