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| 1 /* | 1 /* |
| 2 * Copyright 2016 Google Inc. | 2 * Copyright 2016 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "Window_win.h" | 8 #include "Window_win.h" |
| 9 | 9 |
| 10 #include <tchar.h> | 10 #include <tchar.h> |
| 11 #include <windows.h> | 11 #include <windows.h> |
| 12 #include <windowsx.h> | 12 #include <windowsx.h> |
| 13 | 13 |
| 14 #include "SkUtils.h" | 14 #include "SkUtils.h" |
| 15 #include "../GLWindowContext.h" | 15 #include "WindowContextFactory_win.h" |
| 16 #ifdef SK_VULKAN | 16 #ifdef SK_VULKAN |
| 17 #include "../VulkanWindowContext.h" | 17 #include "../VulkanWindowContext.h" |
| 18 #endif | 18 #endif |
| 19 | 19 |
| 20 namespace sk_app { | 20 namespace sk_app { |
| 21 | 21 |
| 22 Window* Window::CreateNativeWindow(void* platformData) { | 22 Window* Window::CreateNativeWindow(void* platformData) { |
| 23 HINSTANCE hInstance = (HINSTANCE)platformData; | 23 HINSTANCE hInstance = (HINSTANCE)platformData; |
| 24 | 24 |
| 25 Window_win* window = new Window_win(); | 25 Window_win* window = new Window_win(); |
| (...skipping 235 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 261 void Window_win::setTitle(const char* title) { | 261 void Window_win::setTitle(const char* title) { |
| 262 SetWindowTextA(fHWnd, title); | 262 SetWindowTextA(fHWnd, title); |
| 263 } | 263 } |
| 264 | 264 |
| 265 void Window_win::show() { | 265 void Window_win::show() { |
| 266 ShowWindow(fHWnd, SW_SHOW); | 266 ShowWindow(fHWnd, SW_SHOW); |
| 267 } | 267 } |
| 268 | 268 |
| 269 | 269 |
| 270 bool Window_win::attach(BackendType attachType, const DisplayParams& params) { | 270 bool Window_win::attach(BackendType attachType, const DisplayParams& params) { |
| 271 ContextPlatformData_win platformData; | |
| 272 platformData.fHInstance = fHInstance; | |
| 273 platformData.fHWnd = fHWnd; | |
| 274 | |
| 275 switch (attachType) { | 271 switch (attachType) { |
| 276 case kNativeGL_BackendType: | 272 case kNativeGL_BackendType: |
| 277 default: | 273 default: |
| 278 fWindowContext = GLWindowContext::Create((void*)&platformData, param
s); | 274 fWindowContext = window_context_factory::NewGLForWin(fHWnd, params); |
| 279 break; | 275 break; |
| 280 #ifdef SK_VULKAN | 276 #ifdef SK_VULKAN |
| 281 case kVulkan_BackendType: | 277 case kVulkan_BackendType: |
| 282 fWindowContext = VulkanWindowContext::Create((void*)&platformData, p
arams); | 278 fWindowContext = window_context_factory::NewVulkanForWin(fHWnd, para
ms); |
| 283 break; | 279 break; |
| 284 #endif | 280 #endif |
| 285 } | 281 } |
| 286 | 282 |
| 287 return (SkToBool(fWindowContext)); | 283 return (SkToBool(fWindowContext)); |
| 288 } | 284 } |
| 289 | 285 |
| 290 void Window_win::onInval() { | 286 void Window_win::onInval() { |
| 291 InvalidateRect(fHWnd, nullptr, false); | 287 InvalidateRect(fHWnd, nullptr, false); |
| 292 } | 288 } |
| 293 | 289 |
| 294 } // namespace sk_app | 290 } // namespace sk_app |
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