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Side by Side Diff: tools/viewer/sk_app/mac/GLWindowContext_mac.h

Issue 2169543002: Use Windowing system-specific WindowContext factories. (Closed) Base URL: https://chromium.googlesource.com/skia.git@master
Patch Set: more xlib Created 4 years, 4 months ago
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1
2 /*
3 * Copyright 2016 Google Inc.
4 *
5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file.
7 */
8 #ifndef GLWindowContext_mac_DEFINED
9 #define GLWindowContext_mac_DEFINED
10
11 #include "../GLWindowContext.h"
12 #include "Window_mac.h"
13
14 namespace sk_app {
15
16 class GLWindowContext_mac : public GLWindowContext {
17 public:
18 friend GLWindowContext* GLWindowContext::Create(void* platformData, const Di splayParams&);
19
20 ~GLWindowContext_mac() override;
21
22 void onSwapBuffers() override;
23
24 void onInitializeContext(void*, const DisplayParams&) override;
25 void onDestroyContext() override;
26
27 private:
28 GLWindowContext_mac(void*, const DisplayParams&);
29
30 #if 0
31 // TODO: add Mac-specific GL display objects
32 Display* fDisplay;
33 XWindow fWindow;
34 XVisualInfo* fVisualInfo;
35 GLXContext fGLContext;
36 #endif
37 };
38
39
40 }
41
42 #endif
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