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Unified Diff: ash/app_list/app_list_presenter_delegate_unittest.cc

Issue 2169533002: mash: Migrate shelf app list button to wm common types (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: rebase Created 4 years, 5 months ago
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Index: ash/app_list/app_list_presenter_delegate_unittest.cc
diff --git a/ash/app_list/app_list_presenter_delegate_unittest.cc b/ash/app_list/app_list_presenter_delegate_unittest.cc
index 311a978619263a7a7f2d00f21143d57e7b997f45..711a644c1ecec6f0b092387672ea2831854787d7 100644
--- a/ash/app_list/app_list_presenter_delegate_unittest.cc
+++ b/ash/app_list/app_list_presenter_delegate_unittest.cc
@@ -5,6 +5,8 @@
#include <memory>
#include "ash/common/shell_window_ids.h"
+#include "ash/common/wm_shell.h"
+#include "ash/common/wm_window.h"
#include "ash/shell.h"
#include "ash/test/ash_test_base.h"
#include "ash/test/ash_test_helper.h"
@@ -66,21 +68,21 @@ bool AppListPresenterDelegateTest::IsCentered() const {
// Tests that app launcher hides when focus moves to a normal window.
TEST_P(AppListPresenterDelegateTest, HideOnFocusOut) {
- Shell::GetInstance()->ShowAppList(NULL);
- EXPECT_TRUE(Shell::GetInstance()->GetAppListTargetVisibility());
+ WmShell::Get()->ShowAppList();
+ EXPECT_TRUE(WmShell::Get()->GetAppListTargetVisibility());
std::unique_ptr<aura::Window> window(CreateTestWindowInShellWithId(0));
wm::ActivateWindow(window.get());
- EXPECT_FALSE(Shell::GetInstance()->GetAppListTargetVisibility());
+ EXPECT_FALSE(WmShell::Get()->GetAppListTargetVisibility());
}
// Tests that app launcher remains visible when focus is moved to a different
// window in kShellWindowId_AppListContainer.
TEST_P(AppListPresenterDelegateTest,
RemainVisibleWhenFocusingToApplistContainer) {
- Shell::GetInstance()->ShowAppList(NULL);
- EXPECT_TRUE(Shell::GetInstance()->GetAppListTargetVisibility());
+ WmShell::Get()->ShowAppList();
+ EXPECT_TRUE(WmShell::Get()->GetAppListTargetVisibility());
aura::Window* applist_container = Shell::GetContainer(
Shell::GetPrimaryRootWindow(), kShellWindowId_AppListContainer);
@@ -88,52 +90,49 @@ TEST_P(AppListPresenterDelegateTest,
aura::test::CreateTestWindowWithId(0, applist_container));
wm::ActivateWindow(window.get());
- EXPECT_TRUE(Shell::GetInstance()->GetAppListTargetVisibility());
+ EXPECT_TRUE(WmShell::Get()->GetAppListTargetVisibility());
}
// Tests that clicking outside the app-list bubble closes it.
TEST_P(AppListPresenterDelegateTest, ClickOutsideBubbleClosesBubble) {
- Shell* shell = Shell::GetInstance();
- shell->ShowAppList(NULL);
+ WmShell::Get()->ShowAppList();
aura::Window* app_window = GetAppListPresenter()->GetWindow();
ASSERT_TRUE(app_window);
- ui::test::EventGenerator generator(shell->GetPrimaryRootWindow(), app_window);
+ ui::test::EventGenerator& generator = GetEventGenerator();
// Click on the bubble itself. The bubble should remain visible.
+ generator.MoveMouseToCenterOf(app_window);
generator.ClickLeftButton();
- EXPECT_TRUE(shell->GetAppListTargetVisibility());
+ EXPECT_TRUE(WmShell::Get()->GetAppListTargetVisibility());
// Click outside the bubble. This should close it.
gfx::Rect app_window_bounds = app_window->GetBoundsInRootWindow();
gfx::Point point_outside =
gfx::Point(app_window_bounds.right(), app_window_bounds.y()) +
gfx::Vector2d(10, 0);
- EXPECT_TRUE(shell->GetPrimaryRootWindow()->bounds().Contains(point_outside));
generator.MoveMouseToInHost(point_outside);
generator.ClickLeftButton();
- EXPECT_FALSE(shell->GetAppListTargetVisibility());
+ EXPECT_FALSE(WmShell::Get()->GetAppListTargetVisibility());
}
// Tests that clicking outside the app-list bubble closes it.
TEST_P(AppListPresenterDelegateTest, TapOutsideBubbleClosesBubble) {
- Shell* shell = Shell::GetInstance();
- shell->ShowAppList(NULL);
+ WmShell::Get()->ShowAppList();
aura::Window* app_window = GetAppListPresenter()->GetWindow();
ASSERT_TRUE(app_window);
gfx::Rect app_window_bounds = app_window->GetBoundsInRootWindow();
- ui::test::EventGenerator generator(shell->GetPrimaryRootWindow());
+ ui::test::EventGenerator& generator = GetEventGenerator();
// Click on the bubble itself. The bubble should remain visible.
generator.GestureTapAt(app_window_bounds.CenterPoint());
- EXPECT_TRUE(shell->GetAppListTargetVisibility());
+ EXPECT_TRUE(WmShell::Get()->GetAppListTargetVisibility());
// Click outside the bubble. This should close it.
gfx::Point point_outside =
gfx::Point(app_window_bounds.right(), app_window_bounds.y()) +
gfx::Vector2d(10, 0);
- EXPECT_TRUE(shell->GetPrimaryRootWindow()->bounds().Contains(point_outside));
generator.GestureTapAt(point_outside);
- EXPECT_FALSE(shell->GetAppListTargetVisibility());
+ EXPECT_FALSE(WmShell::Get()->GetAppListTargetVisibility());
}
// Tests opening the app launcher on a non-primary display, then deleting the
@@ -145,20 +144,20 @@ TEST_P(AppListPresenterDelegateTest, NonPrimaryDisplay) {
// Set up a screen with two displays (horizontally adjacent).
UpdateDisplay("1024x768,1024x768");
- aura::Window::Windows root_windows = Shell::GetAllRootWindows();
+ std::vector<WmWindow*> root_windows = WmShell::Get()->GetAllRootWindows();
ASSERT_EQ(2u, root_windows.size());
- aura::Window* secondary_window = root_windows[1];
- EXPECT_EQ("1024,0 1024x768",
- secondary_window->GetBoundsInScreen().ToString());
+ WmWindow* secondary_root = root_windows[1];
+ EXPECT_EQ("1024,0 1024x768", secondary_root->GetBoundsInScreen().ToString());
- Shell::GetInstance()->ShowAppList(secondary_window);
- EXPECT_TRUE(Shell::GetInstance()->GetAppListTargetVisibility());
+ WmShell::Get()->delegate()->GetAppListPresenter()->Show(
+ secondary_root->GetDisplayNearestWindow().id());
+ EXPECT_TRUE(WmShell::Get()->GetAppListTargetVisibility());
// Remove the secondary display. Shouldn't crash (http://crbug.com/368990).
UpdateDisplay("1024x768");
// Updating the displays should close the app list.
- EXPECT_FALSE(Shell::GetInstance()->GetAppListTargetVisibility());
+ EXPECT_FALSE(WmShell::Get()->GetAppListTargetVisibility());
}
// Tests opening the app launcher on a tiny display that is too small to contain
@@ -178,8 +177,8 @@ TEST_P(AppListPresenterDelegateTest, TinyDisplay) {
// Set up a screen with a tiny display (height smaller than the app list).
UpdateDisplay("400x300");
- Shell::GetInstance()->ShowAppList(NULL);
- EXPECT_TRUE(Shell::GetInstance()->GetAppListTargetVisibility());
+ WmShell::Get()->ShowAppList();
+ EXPECT_TRUE(WmShell::Get()->GetAppListTargetVisibility());
// The top of the app list should be on-screen (even if the bottom is not).
// We need to manually calculate the Y coordinate of the top of the app list
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