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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #define _USE_MATH_DEFINES // For VC++ to get M_PI. This has to be first. | 5 #define _USE_MATH_DEFINES // For VC++ to get M_PI. This has to be first. |
6 | 6 |
7 #include "ui/compositor/debug_utils.h" | 7 #include "ui/compositor/debug_utils.h" |
8 | 8 |
9 #include <stddef.h> | 9 #include <stddef.h> |
10 | 10 |
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102 *out << '\n'; | 102 *out << '\n'; |
103 | 103 |
104 for (size_t i = 0, count = layer->children().size(); i < count; ++i) { | 104 for (size_t i = 0, count = layer->children().size(); i < count; ++i) { |
105 PrintLayerHierarchyImp( | 105 PrintLayerHierarchyImp( |
106 layer->children()[i], indent + 3, mouse_location, out); | 106 layer->children()[i], indent + 3, mouse_location, out); |
107 } | 107 } |
108 } | 108 } |
109 | 109 |
110 } // namespace | 110 } // namespace |
111 | 111 |
112 void PrintLayerHierarchy(const Layer* layer, gfx::Point mouse_location) { | 112 void PrintLayerHierarchy(const Layer* layer, const gfx::Point& mouse_location) { |
113 std::ostringstream out; | 113 std::ostringstream out; |
114 out << "Layer hierarchy:\n"; | 114 out << "Layer hierarchy:\n"; |
115 PrintLayerHierarchyImp(layer, 0, mouse_location, &out); | 115 PrintLayerHierarchyImp(layer, 0, mouse_location, &out); |
116 // Error so logs can be collected from end-users. | 116 // Error so logs can be collected from end-users. |
117 LOG(ERROR) << out.str(); | 117 LOG(ERROR) << out.str(); |
118 } | 118 } |
119 | 119 |
120 } // namespace ui | 120 } // namespace ui |
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