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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #define _USE_MATH_DEFINES // For VC++ to get M_PI. This has to be first. | 5 #define _USE_MATH_DEFINES // For VC++ to get M_PI. This has to be first. |
| 6 | 6 |
| 7 #include "ui/compositor/debug_utils.h" | 7 #include "ui/compositor/debug_utils.h" |
| 8 | 8 |
| 9 #include <stddef.h> | 9 #include <stddef.h> |
| 10 | 10 |
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| 102 *out << '\n'; | 102 *out << '\n'; |
| 103 | 103 |
| 104 for (size_t i = 0, count = layer->children().size(); i < count; ++i) { | 104 for (size_t i = 0, count = layer->children().size(); i < count; ++i) { |
| 105 PrintLayerHierarchyImp( | 105 PrintLayerHierarchyImp( |
| 106 layer->children()[i], indent + 3, mouse_location, out); | 106 layer->children()[i], indent + 3, mouse_location, out); |
| 107 } | 107 } |
| 108 } | 108 } |
| 109 | 109 |
| 110 } // namespace | 110 } // namespace |
| 111 | 111 |
| 112 void PrintLayerHierarchy(const Layer* layer, gfx::Point mouse_location) { | 112 void PrintLayerHierarchy(const Layer* layer, const gfx::Point& mouse_location) { |
| 113 std::ostringstream out; | 113 std::ostringstream out; |
| 114 out << "Layer hierarchy:\n"; | 114 out << "Layer hierarchy:\n"; |
| 115 PrintLayerHierarchyImp(layer, 0, mouse_location, &out); | 115 PrintLayerHierarchyImp(layer, 0, mouse_location, &out); |
| 116 // Error so logs can be collected from end-users. | 116 // Error so logs can be collected from end-users. |
| 117 LOG(ERROR) << out.str(); | 117 LOG(ERROR) << out.str(); |
| 118 } | 118 } |
| 119 | 119 |
| 120 } // namespace ui | 120 } // namespace ui |
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