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1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "remoting/host/security_key/security_key_auth_handler.h" | 5 #include "remoting/host/security_key/security_key_auth_handler.h" |
6 | 6 |
7 #include <cstdint> | 7 #include <cstdint> |
8 #include <map> | 8 #include <map> |
9 #include <memory> | 9 #include <memory> |
10 #include <string> | 10 #include <string> |
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126 // Ensures SecurityKeyAuthHandlerWin methods are called on the same thread. | 126 // Ensures SecurityKeyAuthHandlerWin methods are called on the same thread. |
127 base::ThreadChecker thread_checker_; | 127 base::ThreadChecker thread_checker_; |
128 | 128 |
129 base::WeakPtrFactory<SecurityKeyAuthHandlerWin> weak_factory_; | 129 base::WeakPtrFactory<SecurityKeyAuthHandlerWin> weak_factory_; |
130 | 130 |
131 DISALLOW_COPY_AND_ASSIGN(SecurityKeyAuthHandlerWin); | 131 DISALLOW_COPY_AND_ASSIGN(SecurityKeyAuthHandlerWin); |
132 }; | 132 }; |
133 | 133 |
134 std::unique_ptr<SecurityKeyAuthHandler> SecurityKeyAuthHandler::Create( | 134 std::unique_ptr<SecurityKeyAuthHandler> SecurityKeyAuthHandler::Create( |
135 ClientSessionDetails* client_session_details, | 135 ClientSessionDetails* client_session_details, |
136 const SendMessageCallback& send_message_callback) { | 136 const SendMessageCallback& send_message_callback, |
| 137 scoped_refptr<base::SingleThreadTaskRunner> file_task_runner) { |
137 std::unique_ptr<SecurityKeyAuthHandler> auth_handler( | 138 std::unique_ptr<SecurityKeyAuthHandler> auth_handler( |
138 new SecurityKeyAuthHandlerWin(client_session_details)); | 139 new SecurityKeyAuthHandlerWin(client_session_details)); |
139 auth_handler->SetSendMessageCallback(send_message_callback); | 140 auth_handler->SetSendMessageCallback(send_message_callback); |
140 return auth_handler; | 141 return auth_handler; |
141 } | 142 } |
142 | 143 |
143 SecurityKeyAuthHandlerWin::SecurityKeyAuthHandlerWin( | 144 SecurityKeyAuthHandlerWin::SecurityKeyAuthHandlerWin( |
144 ClientSessionDetails* client_session_details) | 145 ClientSessionDetails* client_session_details) |
145 : client_session_details_(client_session_details), | 146 : client_session_details_(client_session_details), |
146 disconnect_timeout_( | 147 disconnect_timeout_( |
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298 | 299 |
299 void SecurityKeyAuthHandlerWin::OnChannelError() { | 300 void SecurityKeyAuthHandlerWin::OnChannelError() { |
300 DCHECK(thread_checker_.CalledOnValidThread()); | 301 DCHECK(thread_checker_.CalledOnValidThread()); |
301 | 302 |
302 // Could be an error, most likely the client disconnected though. Either way | 303 // Could be an error, most likely the client disconnected though. Either way |
303 // we should restart the server to prepare for the next connection. | 304 // we should restart the server to prepare for the next connection. |
304 RecreateIpcServerChannel(); | 305 RecreateIpcServerChannel(); |
305 } | 306 } |
306 | 307 |
307 } // namespace remoting | 308 } // namespace remoting |
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