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1 /* | 1 /* |
2 * Copyright (C) 2003, 2006, 2009 Apple Inc. All rights reserved. | 2 * Copyright (C) 2003, 2006, 2009 Apple Inc. All rights reserved. |
3 * 2006 Rob Buis <buis@kde.org> | 3 * 2006 Rob Buis <buis@kde.org> |
4 * Copyright (C) 2007-2008 Torch Mobile, Inc. | 4 * Copyright (C) 2007-2008 Torch Mobile, Inc. |
5 * Copyright (C) 2013 Google Inc. All rights reserved. | 5 * Copyright (C) 2013 Google Inc. All rights reserved. |
6 * | 6 * |
7 * Redistribution and use in source and binary forms, with or without | 7 * Redistribution and use in source and binary forms, with or without |
8 * modification, are permitted provided that the following conditions | 8 * modification, are permitted provided that the following conditions |
9 * are met: | 9 * are met: |
10 * 1. Redistributions of source code must retain the above copyright | 10 * 1. Redistributions of source code must retain the above copyright |
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71 | 71 |
72 Path(const Path&); | 72 Path(const Path&); |
73 Path(const SkPath&); | 73 Path(const SkPath&); |
74 Path& operator=(const Path&); | 74 Path& operator=(const Path&); |
75 Path& operator=(const SkPath&); | 75 Path& operator=(const SkPath&); |
76 bool operator==(const Path&) const; | 76 bool operator==(const Path&) const; |
77 | 77 |
78 bool contains(const FloatPoint&) const; | 78 bool contains(const FloatPoint&) const; |
79 bool contains(const FloatPoint&, WindRule) const; | 79 bool contains(const FloatPoint&, WindRule) const; |
80 bool strokeContains(const FloatPoint&, const StrokeData&) const; | 80 bool strokeContains(const FloatPoint&, const StrokeData&) const; |
81 FloatRect boundingRect() const; | 81 |
82 FloatRect strokeBoundingRect(const StrokeData&) const; | 82 enum class BoundsType { |
| 83 Conservative, // Fast version, includes control points. |
| 84 Exact, // Tight, slower version. |
| 85 }; |
| 86 FloatRect boundingRect(BoundsType = BoundsType::Conservative) const; |
| 87 FloatRect strokeBoundingRect(const StrokeData&, BoundsType = BoundsType::Con
servative) const; |
83 | 88 |
84 float length() const; | 89 float length() const; |
85 FloatPoint pointAtLength(float length) const; | 90 FloatPoint pointAtLength(float length) const; |
86 void pointAndNormalAtLength(float length, FloatPoint&, float&) const; | 91 void pointAndNormalAtLength(float length, FloatPoint&, float&) const; |
87 | 92 |
88 // Helper for computing a sequence of positions and normals (normal angles)
on a path. | 93 // Helper for computing a sequence of positions and normals (normal angles)
on a path. |
89 // The best possible access pattern will be one where the |length| value is | 94 // The best possible access pattern will be one where the |length| value is |
90 // strictly increasing. | 95 // strictly increasing. |
91 // For other access patterns, performance will vary depending on curvature | 96 // For other access patterns, performance will vary depending on curvature |
92 // and number of segments, but should never be worse than that of the | 97 // and number of segments, but should never be worse than that of the |
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160 SkPath m_path; | 165 SkPath m_path; |
161 }; | 166 }; |
162 | 167 |
163 #if ENABLE(ASSERT) | 168 #if ENABLE(ASSERT) |
164 PLATFORM_EXPORT bool ellipseIsRenderable(float startAngle, float endAngle); | 169 PLATFORM_EXPORT bool ellipseIsRenderable(float startAngle, float endAngle); |
165 #endif | 170 #endif |
166 | 171 |
167 } // namespace blink | 172 } // namespace blink |
168 | 173 |
169 #endif | 174 #endif |
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