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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "content/renderer/media/media_stream_audio_level_calculator.h" | 5 #include "content/renderer/media/media_stream_audio_level_calculator.h" |
6 | 6 |
7 #include "base/logging.h" | 7 #include "base/logging.h" |
8 #include "base/stl_util.h" | 8 #include "base/stl_util.h" |
9 | 9 |
10 namespace content { | 10 namespace content { |
(...skipping 24 matching lines...) Expand all Loading... | |
35 level_(0) { | 35 level_(0) { |
36 } | 36 } |
37 | 37 |
38 MediaStreamAudioLevelCalculator::~MediaStreamAudioLevelCalculator() { | 38 MediaStreamAudioLevelCalculator::~MediaStreamAudioLevelCalculator() { |
39 } | 39 } |
40 | 40 |
41 int MediaStreamAudioLevelCalculator::Calculate(const int16* audio_data, | 41 int MediaStreamAudioLevelCalculator::Calculate(const int16* audio_data, |
42 int number_of_channels, | 42 int number_of_channels, |
43 int number_of_frames) { | 43 int number_of_frames) { |
44 DCHECK(thread_checker_.CalledOnValidThread()); | 44 DCHECK(thread_checker_.CalledOnValidThread()); |
45 // Permutation of bars that reprents the amplitude level of the audio signal. | |
46 // The number of elements is 33 because we are indexing them in the range of | |
47 // [0, 32]. | |
48 static const int kPermutation[33] = | |
no longer working on chromium
2014/03/28 10:30:34
Tommi, it turns out that libjingle uses _currentLe
tommi (sloooow) - chröme
2014/03/28 11:57:02
great :)
| |
49 {0,1,2,3,4,4,5,5,5,5,6,6,6,6,6,7,7,7,7,8,8,8,9,9,9,9,9,9,9,9,9,9,9}; | |
50 | |
51 // |level_| is updated every 10 callbacks. For the case where callback comes | 45 // |level_| is updated every 10 callbacks. For the case where callback comes |
52 // every 10ms, |level_| will be updated approximately every 100ms. | 46 // every 10ms, |level_| will be updated approximately every 100ms. |
53 static const int kUpdateFrequency = 10; | 47 static const int kUpdateFrequency = 10; |
54 | 48 |
55 int max = MaxAmplitude(audio_data, number_of_channels * number_of_frames); | 49 int max = MaxAmplitude(audio_data, number_of_channels * number_of_frames); |
56 max_amplitude_ = std::max(max_amplitude_, max); | 50 max_amplitude_ = std::max(max_amplitude_, max); |
57 | 51 |
58 if (counter_++ == kUpdateFrequency) { | 52 if (counter_++ == kUpdateFrequency) { |
59 // Divide the max amplitude (32768) by 1000 to get in the range of [0,32] | 53 level_ = max_amplitude_; |
60 // which is the range of the permutation array. | |
61 int index = static_cast<int>(max_amplitude_ / 1000); | |
62 | |
63 // Make it less likely that the bar stays at position 0. I.e. only if | |
64 // its in the range 0-250 (instead of 0-1000) | |
65 if (index == 0 && max_amplitude_ > 250) | |
66 index = 1; | |
67 | |
68 // |level_| will be the value in the permutation array that the |index| is | |
69 // pointing to. | |
70 level_ = kPermutation[index]; | |
71 | 54 |
72 // Decay the absolute maximum amplitude by 1/4. | 55 // Decay the absolute maximum amplitude by 1/4. |
73 max_amplitude_ >>= 2; | 56 max_amplitude_ >>= 2; |
74 | 57 |
75 // Reset the counter. | 58 // Reset the counter. |
76 counter_ = 0; | 59 counter_ = 0; |
77 } | 60 } |
78 | 61 |
79 return level_; | 62 return level_; |
80 } | 63 } |
81 | 64 |
82 } // namespace content | 65 } // namespace content |
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